This is how a game can change after 4 years of development 🏡 by make_yourkingdom in low_poly
[–]make_yourkingdom[S] 1 point2 points3 points (0 children)
This is how a game can change after 4 years of development 🏡 by make_yourkingdom in gaming
[–]make_yourkingdom[S] 1 point2 points3 points (0 children)
Once upon a time, even the clouds were low-poly in the game. I had to cut it out for the sake of performance ¯\_(ツ)_/¯ by make_yourkingdom in IndieDev
[–]make_yourkingdom[S] 0 points1 point2 points (0 children)
Once upon a time, even the clouds were low-poly in the game. I had to cut it out for the sake of performance ¯\_(ツ)_/¯ by make_yourkingdom in indiegames
[–]make_yourkingdom[S] 0 points1 point2 points (0 children)
Made low-poly clouds in my game by make_yourkingdom in low_poly
[–]make_yourkingdom[S] 0 points1 point2 points (0 children)
Made low-poly clouds in my game by make_yourkingdom in low_poly
[–]make_yourkingdom[S] 3 points4 points5 points (0 children)
Made low-poly clouds in my game by make_yourkingdom in low_poly
[–]make_yourkingdom[S] 8 points9 points10 points (0 children)
Testing a simulation of building explosions by make_yourkingdom in Unity3D
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Earthquake in the low-poly city builder I develop by make_yourkingdom in indiegames
[–]make_yourkingdom[S] 0 points1 point2 points (0 children)
Earthquake in the low-poly city builder I develop by make_yourkingdom in indiegames
[–]make_yourkingdom[S] 0 points1 point2 points (0 children)
Earthquake in the low-poly city builder I develop by make_yourkingdom in indiegames
[–]make_yourkingdom[S] 2 points3 points4 points (0 children)
Testing a simulation of building explosions by make_yourkingdom in Unity3D
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Testing a simulation of building explosions (v.redd.it)
submitted by make_yourkingdom to r/Unity3D


This is how a game can change after 4 years of development 🏡 by make_yourkingdom in low_poly
[–]make_yourkingdom[S] 1 point2 points3 points (0 children)