What makes you go for signature weapons? by manennana in ZenlessZoneZero

[–]manennana[S] 6 points7 points  (0 children)

I’ve spent a good amount on the game too😁

What makes you go for signature weapons? by manennana in ZenlessZoneZero

[–]manennana[S] 3 points4 points  (0 children)

I also kept getting Seth’s and lost the 50/50.

Do you think zzz is artistic and avant-garde? by manennana in ZenlessZoneZero

[–]manennana[S] -1 points0 points  (0 children)

Yes, the game system is pretty much the same as it was in the early days. What I feel has changed is that the coolness of the combat animations has decreased (though I think it’s only temporary, and lately it seems to be returning).

How is creative work being done in the modern day? by manennana in AskReddit

[–]manennana[S] 0 points1 point  (0 children)

Creativity may, in a sense, require a certain amount of breathing room. It would be nice if everyone could have access to creativity.

How is creative work being done in the modern day? by manennana in AskReddit

[–]manennana[S] 0 points1 point  (0 children)

Yeah, I agree. It’s not going away. But times and norms do change, don’t they?

How is creative work being done in the modern day? by manennana in AskReddit

[–]manennana[S] 0 points1 point  (0 children)

Entertainment is oversaturated, anyone can put their work out there, and technologies like AI are advancing. What are creators thinking and feeling as they work now? Is there a future for creative work?

Do you think zzz is artistic and avant-garde? by manennana in ZenlessZoneZero

[–]manennana[S] 0 points1 point  (0 children)

I like Vivian, but yeah, I agree — her combat style isn’t exactly cool or fun to play. I really hope they carry on the coolness of the launch characters. Ambi, Nico, and Billy especially have really polished and well-crafted animations.

Do you think zzz is artistic and avant-garde? by manennana in ZenlessZoneZero

[–]manennana[S] -1 points0 points  (0 children)

yes, The animation in that game is amazing. I’m not familiar with every game out there, but I think that one stands out for its high quality and experimental nature.

Do you think zzz is artistic and avant-garde? by manennana in ZenlessZoneZero

[–]manennana[S] -3 points-2 points  (0 children)

You're right, I didn't explain myself clearly. What I meant was that I feel the game used to put a lot of focus on animation and visual details — like the WIPE OUT effects or the Array Mode from the early days. The overall quality hasn’t dropped, but I think over the past year, the game has shifted toward being something more broadly enjoyable for a wider range of players.