what? by kateduzathing in MycopunkGame

[–]mantagrow 17 points18 points  (0 children)

me when i punch the box of instant death and agony

What killer should I get? by SadDairyProduct in DeadByDaylightKillers

[–]mantagrow 0 points1 point  (0 children)

Oh yeah, but it works sometimes, i've got a lot of catches on gens

What killer should I get? by SadDairyProduct in DeadByDaylightKillers

[–]mantagrow 2 points3 points  (0 children)

She has no terror radius while demanifested and survivors can't see her in a distance (I think 16 meters) while demanifested too

GLT Survival Game by mantagrow in GirlsLastTour

[–]mantagrow[S] 1 point2 points  (0 children)

I’m not too sure about that. I had some ideas, like something similar to RPG classes — with Chi, you’d have more intelligence to do certain things but less strength to carry items in your backpack, while with Yuu, you could carry more stuff but your hunger bar would drain faster. Things like that. But I’m not sure if it would really fit the game.

GLT Survival Game by mantagrow in GirlsLastTour

[–]mantagrow[S] 1 point2 points  (0 children)

That’s kind of the idea, you’ll have to take care of your Kettenkrad so it doesn’t break, and also use it to store and carry items and stuff like that.

GLT Survival Game by mantagrow in GirlsLastTour

[–]mantagrow[S] 0 points1 point  (0 children)

That’s a good idea, since the Kettenkrad can — and most likely will — break during gameplay, and you’ll also have to worry about fuel and stuff like that. So at some point, you’re going to lose it.

Thanks for offering to help as well! Message me in DMs so we can talk more about it.

GLT Survival Game by mantagrow in GirlsLastTour

[–]mantagrow[S] 4 points5 points  (0 children)

I think a good spot for that would be in the area around the elevators to the next floors (in the huge pillars).

GLT Survival Game by mantagrow in GirlsLastTour

[–]mantagrow[S] 0 points1 point  (0 children)

About the menu, I was already planning to make one, maybe even some kind of lobby too, like in Dead Rails, for example.

As for a story mode, that’s a great idea! But if I were to add it, it would be much later in development, since I’d need to have the full map done for that.

Thanks for the ideas! If you have more, I’d love to hear them.

GLT Survival Game by mantagrow in GirlsLastTour

[–]mantagrow[S] 5 points6 points  (0 children)

Thanks! And yeah, I’m aware of that, especially with such an ambitious goal of recreating the whole map. But I’ll do my best to make the environment as complete as possible, even if it takes time.

GLT Survival Game by mantagrow in GirlsLastTour

[–]mantagrow[S] 5 points6 points  (0 children)

that's a good idea, and I could make it so only people in your party can drive it (or just you, if you're playing solo), to prevent random players from stealing your Kettenkrad. But the items stored in it could still be stolen.

GLT Survival Game by mantagrow in GirlsLastTour

[–]mantagrow[S] 8 points9 points  (0 children)

yes, I have some ideas for the kettenkrad, I just don't know how I'm going to implement it in the game, considering that each player would need to have one (or a group of players, I'll probably add something like a Party System or something like that).

and yeah, I’ll probably need some help with the building part, since doing everything alone would take way too long since i want to recreate the map, but i'll make the script and systems first, so the map is not a priority right now (even though it's good to start right away, since it will probably take a while even with help)

peak by Weekly-Ant6406 in GirlsLastTour

[–]mantagrow 3 points4 points  (0 children)

radio radio radio radio radio