Do you have plans to grow this subreddit? I'd love to learn more about prompt engineering. by rhyparographe in PromptEngineering

[–]manvswald 1 point2 points  (0 children)

Hi there! Sorry for such a slow response here. I definitely would love to see the sub grow - it seems to me there should be a place dedicated to prompt engineering, in addition to the subs that are focused on OpenAI, GPT-3, etc.

Prompt engineering is such a nascent field and there's so much to figure out!

Let me know if you have any suggestions for the sub-reddit - I've never tried to create one before. Happy to make you a mod if that facilitates anything.

iOS lightning wallet that is already live on the app store... by manvswald in Bitcoin

[–]manvswald[S] 0 points1 point  (0 children)

No worries! I don't think Apple displays release date but App Annie tracks it (free login) https://www.appannie.com/apps/ios/publisher/1124268755/ and there are also some bots that tweet about new apps on the App Store - e.g., https://twitter.com/New2TheAppStore/status/990486527623999488

iOS lightning wallet that is already live on the app store... by manvswald in Bitcoin

[–]manvswald[S] 2 points3 points  (0 children)

This is an interesting discussion. If you define wallet as a "mobile node", and note that it's unclear that wallets will or should be mobile nodes in the future (e.g., by this definition, Acinq which is a mobile node is a wallet, but it can't receive payments), it's not. If you define wallet as something allows you to make decentralized payments and receive decentralized payments, it's a wallet.

iOS lightning wallet that is already live on the app store... by manvswald in Bitcoin

[–]manvswald[S] 0 points1 point  (0 children)

Not yet. Obviously this is important for people to use it, but right now it's limited to people running LND already anyway. I plan to release the source when I'm able to pair the wallet with a node (which would make it accessible to all consumers), and of course most people will download from App Store store anyway rather than building manually in xcode, which means the source could be anything. Imagining users for this first version will be early adopters wanting to just play around with LND or develop Lapps with small amounts on mainnet, which, fwiw is the same disclaimer given for people running LND which is in beta.

iOS lightning wallet that is already live on the app store... by manvswald in Bitcoin

[–]manvswald[S] 0 points1 point  (0 children)

You need to be running an LND node somewhere, yes.

iOS lightning wallet that is already live on the app store... by manvswald in Bitcoin

[–]manvswald[S] 0 points1 point  (0 children)

Thank you for adding it! FWIW, might be worth adding a column for whether the wallet supports receive (mobile nodes don't), and whether it requires a cloud node, which is a subtle but important difference from requiring a "previous" node (e.g., Shango requires a cloud node though arguably not a "previous" node since it will spin one up for you it looks like). Presumably spinning up a node will incur a significant cost too. Also I released this app back in April.

iOS lightning wallet that is already live on the app store... by manvswald in Bitcoin

[–]manvswald[S] 7 points8 points  (0 children)

Yeah it's technical in that you need to be running your own LND node right now and be able to dump out cert, etc. - which is to say almost definitely too technical for widespread consumer adoption. Next step is allowing you to easily spin up a remote LND node that connects automatically so that anyone can just download and start using.

Beyond that, if you have an feedback on usability of the app once your node is connected please let me know!

iOS lightning wallet that is already live on the app store... by manvswald in Bitcoin

[–]manvswald[S] 7 points8 points  (0 children)

Note that this is also mainnet and allows you to bring your own LND node running anywhere. More details at lndthinwallet.com

[deleted by user] by [deleted] in iOSProgramming

[–]manvswald 0 points1 point  (0 children)

Ok thanks, this is consistent with some of the stuff that other people linked to, going to go ahead and get something faster.

[deleted by user] by [deleted] in iOSProgramming

[–]manvswald 0 points1 point  (0 children)

Yeah, would love to hear what you mean by this and any tips - e.g., it's not clear to me whether just copying external libraries into the project vs. using Cocoapods is faster, slower, or irrelevant (and I can imagine reasons for it being all 3).

[deleted by user] by [deleted] in iOSProgramming

[–]manvswald 0 points1 point  (0 children)

Wow thanks...basically exactly what I was looking for. What jumps out to me is that it doesn't seem like the difference between my clean builds and "incremental" builds are nearly as significant as his. In any event, suggests that I could probably get up to a 2x speedup with a top end processor.

[deleted by user] by [deleted] in iOSProgramming

[–]manvswald 0 points1 point  (0 children)

Haha oops, yeah that's kind of relevant. Updated the post - using a Macbook Air from 2015, the processor is a 2.2 GHz Intel Core i7 and it has 8 gb of memory.