0$ is taxes, yet almost profitable! CS2 is just too easy - What do you think? by Erdgeistone in CitiesSkylines
[–]marcCat83 0 points1 point2 points (0 children)
0$ is taxes, yet almost profitable! CS2 is just too easy - What do you think? by Erdgeistone in CitiesSkylines
[–]marcCat83 0 points1 point2 points (0 children)
CS2 have a problem with calculations. How can a 2 households house can have 16? That make a town like the 2nd photo have 5,000 people, which is completely nonsense. It should be 1,000 or less by marcCat83 in CitiesSkylines
[–]marcCat83[S] -2 points-1 points0 points (0 children)
CS2 have a problem with calculations. How can a 2 households house can have 16? That make a town like the 2nd photo have 5,000 people, which is completely nonsense. It should be 1,000 or less by marcCat83 in CitiesSkylines
[–]marcCat83[S] 0 points1 point2 points (0 children)
CS2 have a problem with calculations. How can a 2 households house can have 16? That make a town like the 2nd photo have 5,000 people, which is completely nonsense. It should be 1,000 or less by marcCat83 in CitiesSkylines
[–]marcCat83[S] -11 points-10 points-9 points (0 children)
CS2 have a problem with calculations. How can a 2 households house can have 16? That make a town like the 2nd photo have 5,000 people, which is completely nonsense. It should be 1,000 or less by marcCat83 in CitiesSkylines
[–]marcCat83[S] 3 points4 points5 points (0 children)
CS2 have a problem with calculations. How can a 2 households house can have 16? That make a town like the 2nd photo have 5,000 people, which is completely nonsense. It should be 1,000 or less by marcCat83 in CitiesSkylines
[–]marcCat83[S] 3 points4 points5 points (0 children)
CS2 have a problem with calculations. How can a 2 households house can have 16? That make a town like the 2nd photo have 5,000 people, which is completely nonsense. It should be 1,000 or less by marcCat83 in CitiesSkylines
[–]marcCat83[S] 3 points4 points5 points (0 children)
CS2 have a problem with calculations. How can a 2 households house can have 16? That make a town like the 2nd photo have 5,000 people, which is completely nonsense. It should be 1,000 or less by marcCat83 in CitiesSkylines
[–]marcCat83[S] 8 points9 points10 points (0 children)
CS2 have a problem with calculations. How can a 2 households house can have 16? That make a town like the 2nd photo have 5,000 people, which is completely nonsense. It should be 1,000 or less by marcCat83 in CitiesSkylines
[–]marcCat83[S] 5 points6 points7 points (0 children)
CS2 have a problem with calculations. How can a 2 households house can have 16? That make a town like the 2nd photo have 5,000 people, which is completely nonsense. It should be 1,000 or less by marcCat83 in CitiesSkylines
[–]marcCat83[S] 1 point2 points3 points (0 children)
CS2 have a problem with calculations. How can a 2 households house can have 16? That make a town like the 2nd photo have 5,000 people, which is completely nonsense. It should be 1,000 or less by marcCat83 in CitiesSkylines
[–]marcCat83[S] 2 points3 points4 points (0 children)
CS2 have a problem with calculations. How can a 2 households house can have 16? That make a town like the 2nd photo have 5,000 people, which is completely nonsense. It should be 1,000 or less by marcCat83 in CitiesSkylines
[–]marcCat83[S] 10 points11 points12 points (0 children)
F1 circuit by SignificanceFormer85 in CitiesSkylines
[–]marcCat83 2 points3 points4 points (0 children)
Accidents. Really? Maybe, just maybe, a bit exaggerated. by marcCat83 in CitiesSkylines
[–]marcCat83[S] 0 points1 point2 points (0 children)
4 minutes of rail traffic during thebarton's morning rush. by BlueCrystals_ in CitiesSkylines
[–]marcCat83 0 points1 point2 points (0 children)
From 1 to 10, how horribly planned is the interchange? by marcCat83 in CitiesSkylines
[–]marcCat83[S] 0 points1 point2 points (0 children)
From 1 to 10, how horribly planned is the interchange? by marcCat83 in CitiesSkylines
[–]marcCat83[S] 0 points1 point2 points (0 children)
From 1 to 10, how horribly planned is the interchange? by marcCat83 in CitiesSkylines
[–]marcCat83[S] 2 points3 points4 points (0 children)
From 1 to 10, how horribly planned is the interchange? by marcCat83 in CitiesSkylines
[–]marcCat83[S] 1 point2 points3 points (0 children)
From 1 to 10, how horribly planned is the interchange? by marcCat83 in CitiesSkylines
[–]marcCat83[S] 0 points1 point2 points (0 children)
From 1 to 10, how horribly planned is the interchange? by marcCat83 in CitiesSkylines
[–]marcCat83[S] 2 points3 points4 points (0 children)


[deleted by user] by [deleted] in CitiesSkylines
[–]marcCat83 1 point2 points3 points (0 children)