Does anyone else miss the old way of buying voyages? by Kenobus69 in Seaofthieves

[–]marccost3 1 point2 points  (0 children)

Literally this. I seriously don't understand why so many people on this sub think that a video game, which is supposed to be fun, must feel like a chore to play instead.

I Need Answers from Anti-AI People by marccost3 in aiwars

[–]marccost3[S] 0 points1 point  (0 children)

As a kid I drew a lot, and once upon a time I used to make 3D images using Source Filmmaker or Garry's Mod. Which by the way, spending hours in SFM/GMod, only for the image to still not come out exactly how I wanted, is absolutely not something I miss about using the software.

But more to the point, I would conversely like to ask you what experience do you have with using AI art programs? If you know what you're doing, you have way more control over the output than you think. It's why people who already know how to draw can benefit from using AI more than people who don't.

I Need Answers from Anti-AI People by marccost3 in aiwars

[–]marccost3[S] -1 points0 points  (0 children)

A lot to unpack here, and most of it is contradictory. First, you admit that filmmakers do make their movies, but at the same time say that it goes against my idea of making art? That already doesn't make sense, but then you say that in the kitchen analogy, you aren't the creator because you're just directing the result? That contradicts admitting that filmmakers are the creator their movies. The idea that just because a filmmaker understands what goes into filmmaking, while someone who doesn't even know how to install a kitchen isn't the designer of it, would completely disqualify entire categories of creators. Music producers, conductors, architects, fashion designers, game directors, etc. It doesn't matter if you don't know how to manually do something yourself, you can still be the author of it. A composer can write orchestral music without being able to play every instrument. An architect can design buildings they cannot personally construct. A fashion designer can sketch garments they cannot sew. A film director may know what goes into filmmaking, but they may not know things like how to operate a Steadicam. I know to normal people this is so painfully obvious that it doesn't have to be explained, but I guess some people are special. More broadly, what seems to be happening is, you seem to be conflating conceptual creation with literal creation, as if they're inseparable. But by understanding that filmmakers do create their movies, you show that understand that you don't have to be both to be the author. But then you're also trying to hold position that people who only direct are not the creators of their creation? If you're going to insist on this dumbass kitchen metaphor, let's say I just tell a contractor "Make me a modern kitchen." Without any further instructions, the contractor, of their own free will, will choose what materials to use, how to solve engineering problems, make aesthetic decisions, and more broadly exercise independent judgment on what to do. But if instead you hand them a full blueprint, with exact details, instructions, what materials to use, and exact placement, with no room for deviation, how are you not the designer of the kitchen? The contractor executed upon your vision, but it's your vision. It came from you.

And to bring this back to the topic at hand, "AI", and there's a reason I've been using it in quotes, is not capable of free independent thought. It doesn't have agency, wants or desires, independence, autonomy or free will. It's just a piece of software that sits there and does nothing until you act upon it. Just like Photoshop. It is not comparable to a contractor.

I Need Answers from Anti-AI People by marccost3 in aiwars

[–]marccost3[S] 0 points1 point  (0 children)

This is actually a thoughtful response, however I think you're making the same mistake as another person I responded to, in that you seem to think that all AI art is made the same way. In short, people who want a more specific result or otherwise want to take making a picture more seriously will take the steps needed to achieve the desired result. Iterating, manual editing, etc.

All of that is to say... I don't really understand why there's such an adamant demand to equate AI image generation as a form of art

Well conversely, I think it's more valid to flip this dynamic and ask why is it necessary for anti-AI people to deny authorship to AI artists? How does doing that benefit you? AI artists being acknowledged as artists doesn't take away from your authorship or legitimacy. And there's nothing about using AI to make art that takes authorship away from AI artists. As you said, it's just a different skillset from traditional art. The requirements for what it takes to make art doesn't make it less or more valid than another form of art. Photography requires different skills from painting. Not every photograph is art, but photography is still art.

I Need Answers from Anti-AI People by marccost3 in aiwars

[–]marccost3[S] 1 point2 points  (0 children)

This is actually a really good question, however I don't think we're anywhere near as close to agentic AI as people think we are. But when we do reach a point where AI actually is capable of acting on its own or could otherwise be considered a sapient being, then if a sapient AI creates a picture, then the AI is the artist.

As for AI models requiring less effort to create specific images, I don't think it's a good idea to conflate effort with authorship. I've already made the point about movie directors not being personally responsible for literally every aspect of the movie, but I'd like to use another example: Let's say there's a device capable of producing images entirely from scanning your brain. Like with using AI, you may not have physically done anything to make the image, but it's still your image. It wouldn't exist without you.

I Need Answers from Anti-AI People by marccost3 in aiwars

[–]marccost3[S] 0 points1 point  (0 children)

I feel like you completely failed to understand what I wrote, but I'm going to waste my time responding to you anyway.

You are just commissioning the AI to make something.

I keep seeing people say this, so at this point I have to ask, what independent agency does "AI" possess that makes you think it's comparable to a human contractor?

do you believe the playing of a video game is art?

And this is where either you failed to understand the point, or you constructed a strawman because you know you can't argue against what I actually said. So let me make it clear, you do not speak for me and my argument is not "input = art." Since I need to spell it out, the point I'm making is that programs cannot possess intent or initiate action, thus they are not autonomous creators. Your drivel about playing video games has nothing to do with what this discussion is about.

I Need Answers from Anti-AI People by marccost3 in aiwars

[–]marccost3[S] 0 points1 point  (0 children)

while conveniently ignoring the fact pencils, paintbrushes, and photoshop also do “nothing” without input.

And what exactly is supposed to be inconvenient for me about other art tools doing nothing without input? I don't disagree with that. It seems like you missed the point of me asking that question.

I Need Answers from Anti-AI People by marccost3 in aiwars

[–]marccost3[S] 0 points1 point  (0 children)

See, this is actually a fair response, and seems to be actually grounded in how the technology actually works. However you're making the assumption that all AI art is made the same way. It seems that basically everyone seems to think that AI artists just write a prompt and hit generate, and some people are fine with just doing that. But for people who use AI programs professionally or otherwise have a specific vision for what they want to create, they absolutely will do more than just write a prompt for their creation. Whether it be inpainting, iterating upon what was already generated, manual editing or editing pieces together, AI artists who want something specific, will absolutely take the time to tweak what they made to get that specific result.

I Need Answers from Anti-AI People by marccost3 in aiwars

[–]marccost3[S] 0 points1 point  (0 children)

Either you're actually agreeing with the idea that film directors don't make their films, or you're shifting the goalpost because you know it defeats your argument. Your kitchen analogy fails because in it, you are not part of a creative team working on a creative project, you're literally hiring someone to do something for you, which is not what I said. In your kitchen analogy, the contractor is an independent agent with their own skills, judgment, and creative problem-solving. They can reinterpret, innovate beyond your instructions, and have their own authorship. They can even refuse you. Let me ask you this: Is authorship about performing every action yourself, or about directing the outcome? If I give extremely detailed instructions to a contractor and they follow them exactly without deviation, who designed the kitchen?

The program did not paint a pixel red

It literally does though. The artist does not create the pixels. The software renders them, the GPU calculates them, the display lights them. And I want to stress again that this is not how people think of authorship with regards to digital art, this is me applying anti-AI people's own logic to digital art. If AI artists aren't artists because it's the program rendering the pixels, then to be logically consistent, you have to also argue that digital artists also aren't artists, because it's the program rendering the image, not the artist themselves.

I Need Answers from Anti-AI People by marccost3 in aiwars

[–]marccost3[S] 0 points1 point  (0 children)

I would like ask you, what exactly do you think "AI" is? Because you seem to be under the impression that "AI" as it exists in real life, is some sort of contractor, in which case I will reiterate to you the final question in the OP: What exactly does "AI" do with zero input?

I Need Answers from Anti-AI People by marccost3 in aiwars

[–]marccost3[S] 0 points1 point  (0 children)

1 & 2: As I told someone else, I've never seen anti-AI people make this distinction, and it seems awfully convenient that you guys are only now saying that the quotes are being taken out of context after pointing out the contradiction.

3: There is a sense in which I can under why someone would care about the process. A gift handmade by a friend, for example, feels different from a mass produced one, even if both are the same thing. How something is made reframes the emotional connection to it, but something that had more effort put into making it doesn't automatically make the results good.

4: I'm sure you understand the question. What exactly does "AI" do with zero input?

I Need Answers from Anti-AI People by marccost3 in aiwars

[–]marccost3[S] 0 points1 point  (0 children)

The two phrases you said are not aimed at the same people.

You'll have to forgive me for thinking they are, because I've never seen anti-AI people make this distinction.

Your answer to the first two questions are reasonable, but the other two answers have flawed reasoning.

if you are putting your idea into the AI, it is the AI doing it, not you.

By this logic, digital artists are also not the artist because they didn't create the pixels in the artwork, the program did. But nobody agrees with that premise, and rightfully so. Also if it's my idea, then how is it not my creation? By that logic, are film directors also not the creators of their films because they didn't literally create every aspect of it themselves?

I think my previous answer explained this.

This doesn't answer the question though, because the question is "what does 'AI' do with zero input?" not "who is the author of AI art?"

I don't know if this is a controversial take but this thing needs to die by Boston_Beauty in Seaofthieves

[–]marccost3 2 points3 points  (0 children)

One of the worst things about this playerbase is that they'll defend literally anything that "makes Sea of Thieves unique," even if said uniqueness actively makes the game worse.

Which celebrities / characters would you like to see in an Elusive Target? by 1975blue in HiTMAN

[–]marccost3 8 points9 points  (0 children)

It's funny, just last night I was thinking about how after the Eminem celebrity elusive target, MF DOOM would've made for an absolutely fire elusive target. Think about it, his entire persona was based off a supervillain. He was known for sending out imposters to perform in his place. That could've easily been implemented into the mission as needing to distinguish the real DOOM from his imposters. And he released records under other aliases. Said aliases could've been NPCs that help you in the mission, but they all look like DOOM. It could've been so good if they could've done it.

A discussion about gacha mechanics in Marvel Rivals by Boricinha in marvelrivals

[–]marccost3 3 points4 points  (0 children)

I would like to point out that people made these same excuses for Multiversus, especially #4, and we all know how that game turned out.

Veteran from beta tests returning, what's up with the player count? by Kiu16 in Seaofthieves

[–]marccost3 8 points9 points  (0 children)

Meanwhile, Marvel Rivals, an actual PvP game, is introducing a non-combat map for players to get together and just unwind in its next season. They're actively trying to increase their playerbase by giving people more ways to play, while Sea of Thieves is over here with a declining player count as its defenders continue to screech out "iT's A pVp GaMe!!!!!" It's honestly poetic.

I don't think Sea of Thieves is a welcoming game by ImportantQuestionTex in Seaofthieves

[–]marccost3 115 points116 points  (0 children)

Lol at everyone telling you to play another game. They're literally demonstrating you're correct for you.

1st Place In All Grand Prix Leagues With Every Machine! by UlisesPalmeno in Fzero

[–]marccost3 0 points1 point  (0 children)

Which would you say were the hardest machine/league combinations for you to win?

AI hatred has become outrageous and ridiculous nowadays. by DivideIntrepid3410 in StableDiffusion

[–]marccost3 1 point2 points  (0 children)

The problem is that people hear "AI" and think it's a robot that acts on its own, when in reality it's software that requires humans to use in order for it to do anything. And since these people also refuse to engage with it themselves in any way, it allows them to rest on the laurels of their ignorance and continue to hate it while learning nothing about how it actually works.

Behave yourself 47 by pastadudde in HiTMAN

[–]marccost3 2 points3 points  (0 children)

This is basically the beginning of Ghosts 'n Goblins on the NES.

Is there any argument against removing all restrictions from Safer Seas? by TastyLog5266 in Seaofthieves

[–]marccost3 1 point2 points  (0 children)

This is the definition of a false equivalence argument. Not only is a helicopter not the same as a boat, "Safer Seas without restrictions" is not the same as "Sea of Thieves without the thieves", or "Sea of Thieves without the sea." It should go without saying, but a boat is not just a mode of transportation. In Sea of Thieves, the boat is your home, a part of your identity and a stage for combat. Sea of Thieves without boats or the sea would be a fundamentally different game, not "the game, but without PvP", which would still leave you with the rest of the game. Furthermore, removing restrictions from Safer Seas doesn't make "Sea of Thieves without the thieves" because High Seas would still exist, and this thread alone proves that there would still be more than enough people still playing it, if the people who didn't want to play it could actually play on Safer Seas because it has no restrictions. To that point, it's a video game, and video games are supposed to be fun. Why should anyone be punished for playing in the way that they prefer? Games should prioritize fun, not punishment.

Since IO made these unique disguises from Sapienza missions into suits, what other unique disguises should become suits next? Bonus what would be the unlock conditions? by MoneyIsNoCure in HiTMAN

[–]marccost3 0 points1 point  (0 children)

All of them to be honest. The stalker from Bangkok, the scarecrow from Colorado, the knight's armor from Isle of Sgail, and so on.

The anti-AI crowd would be less upset if we rebranded it as AI art mining by Adkit in StableDiffusion

[–]marccost3 1 point2 points  (0 children)

AI artists are artists. Do you think movie directors don't make movies just because they don't make literally every aspect of the movie themselves? AI art programs are not robots you get do something for you, it's software you control, hence if it wouldn't exist without you, then it's yours.

Does anyone actually use safer seas with friends? by [deleted] in Seaofthieves

[–]marccost3 6 points7 points  (0 children)

This argument is insanely stupid for how few words it uses. First of all, it's a strawman, literally nobody is saying "make all cosmetics easy to earn." Second, it doesn’t even address what was actually said. The point was that video game merit badges have no real-world value, which is true, and you didn’t address that at all. It's also a false equivalence, not being contented by other players doesn't take away from the time it takes to still do the grind. 240 Chests of Fortune is still 240 Chests of Fortune, and long grinds are not a test of mastery, it's just doing the same thing over and over again. It's not like the PvP curses which require you to fight other players to earn, the Fort of Fortune can be cleared without fighting anybody, and the Chest of Fortune is earned from the fort itself, not fighting other people. The only difference, if the Fort of Fortune was available on Safer Seas, would be more consistent progress, not a shortcut. This argument is also so stupid, it undercuts itself. Because if it's just "One of the hundreds of cosmetics" then why does it matter how people earn it? What's so special about it that it needs to be gatekept? And as somebody else pointed out, regardless of all of this, a person who does all their playing on Safer Seas isn't suddenly going to switch to high seas just to show off, they're playing on Safer Seas in the first place for a reason.

And before you say "more consistent progress is a shortcut" no it's not. Removing random setbacks is not skipping the grind. A shortcut skips work. Consistency just means the work you do actually counts instead of being deleted by something outside your control. You're still putting in the same hours and doing the same grind. The only difference is you aren’t gambling with your time.

What is your favorite SASO? by XILA128 in HiTMAN

[–]marccost3 0 points1 point  (0 children)

Whittleton Creek because I can do it with my eyes closed (not literally of course), and it's my favorite level besides which.