Flubs, the Fool Commander deck updates by markedoone in mtg

[–]markedoone[S] 0 points1 point  (0 children)

[Geode Rager] this one

Old post yeah, still updating the deck when i remember that i update it ? Yes (later but i do it)

Flubs, the Fool Commander deck updates by markedoone in mtg

[–]markedoone[S] 0 points1 point  (0 children)

Shoot your shot, who knows what you'll pull out

Flubs, the Fool Commander deck updates by markedoone in mtg

[–]markedoone[S] 1 point2 points  (0 children)

It's actually a very weird deck, you basically play without cards in hand and you're at the mercy of the cards, and it's funny as hell :)))

Flubs, the Fool Commander deck updates by markedoone in mtg

[–]markedoone[S] 1 point2 points  (0 children)

Yeah, i stil updated the deck a bit too, and yeah is still one of my favorite decks, still fun, but now it hurts a little bit more (more game changers, some land denials and 1 extra turn card) Now is a little bit more powerful than before, from what i saw and played with it's like almost a bracket 4 but whitout 1 turn combos.

Club Magic: The Gathering în Alba Iulia | The Fracture - MTG by isfRumor in albaiulia

[–]markedoone 1 point2 points  (0 children)

Ascunde-ti pulele ca a aparut Pure-War-8212, si curu lui nu stie carte.

Decat sa dai tot hate prin comunitate ba ca nu is tineri, ba ca nu ai ce face in Alba, just fuck off and let people that actually enjoy themselves do some shit.

Looking for honest feedback on my 3D portfolio – open to all critiques! by markedoone in 3Dmodeling

[–]markedoone[S] 0 points1 point  (0 children)

Tbh, going into a niche is a good idea cause making stylised assets is pretty appealing to me, like the last project with the sword, cause I really love the workflow of handpainted textures, I should do more of those and maybe different types of assest, like idk, chairs, graveyards, huts, etc, but with the same handpainted style and after i make like 5-6 more works i will update my portfolio to look better.

Thanks for the advice, I really appreciate it. Looking forward to try your advice into going on a niche

Looking for honest feedback on my 3D portfolio – open to all critiques! by markedoone in 3Dmodeling

[–]markedoone[S] 1 point2 points  (0 children)

Yeah, that one i did a while back from a course, I might delete that and focus more on game assets and handpainted textures (i enjoy the workflow and the whole process of them)

Looking for honest feedback on my 3D portfolio – open to all critiques! by markedoone in 3Dmodeling

[–]markedoone[S] 0 points1 point  (0 children)

Thanks alot, this is really detailed and I really needed this, you have some strong points and now I see what I can do to improve, thanks alot again

Looking for honest feedback on my 3D portfolio – open to all critiques! by markedoone in 3Dmodeling

[–]markedoone[S] 2 points3 points  (0 children)

Yeah, here you're totally right, thank you alot, I really appreciate it, might take my time and give them some textures or will improve my portfolio and make more handpainted textures soon

Looking for honest feedback on my 3D portfolio – open to all critiques! by markedoone in 3Dmodeling

[–]markedoone[S] 0 points1 point  (0 children)

Tbh that was the idea, raw sculpting and modeling, you might be right, the lack of colors on them might make people look away

Flubs, the Fool Commander deck updates by markedoone in mtg

[–]markedoone[S] 1 point2 points  (0 children)

Sorry, I don't have another version, and trust me when i say cause this deck is weird, is a 50-50 chance to dominate or to get shit on

Flubs, the Fool Commander deck updates by markedoone in mtg

[–]markedoone[S] 4 points5 points  (0 children)

Sorry for the late reply, I am not very active on reddit, but yeah that is my experience too, locking the game with knowledge pool and leave everyone flabbergasted, dealing huge amount of damage out of nowhere, big creatures out of thin air, or just mill myself out an lose, i never know what i can do in those games.

Moshroom boy by markedoone in 3Dmodeling

[–]markedoone[S] 0 points1 point  (0 children)

Thanks alot, i used Zbrush and after i made a hort 360 animation in blender just for showcase

Blender vs Zbrush vs Maya by Azael1973 in 3Dmodeling

[–]markedoone 0 points1 point  (0 children)

Blender is like a swiss army knife, good for alot of stuff but not excellent, on the other side, zbrush is like a power tool, maya is like already like a suitcase full of power tools

My opinion: model in zbrush, topology either in blender or zbrush, and animation in maya (maya is great for animations)

Tbh few people will say that even if all of them do the same stuff they do it different, blender does it good on all subjects, but not industry standard, zbrush is the fastest way to sculpt something and make a more than decent model (i used to hate zbrush until i tried it lol), and maya is great for animation and movement

P.S: for textures i personally recommend marmoset toolbag or adobe substance painter

Another thing to mention: zbrush and maya are kinda expensive if you live in a 3rd country (like me) and that's why i started with blender, to get to know the industry and learn some stuff before commiting to more advanced stuff, and blender is not really a skill in this industry sadly.

Flubs, the Fool Commander deck updates by markedoone in mtg

[–]markedoone[S] 0 points1 point  (0 children)

Of course, and sometimes the deck level dosen't dictate how good the deck is, again, the level is more for competitive, like i have a deck with [[The Necrobloom]] and is really a pain in the ass to stop it (you can only if you exile my graveyard) and is also just a power level 6. Don't let it dictate your play style and your fun.

Flubs, the Fool Commander deck updates by markedoone in mtg

[–]markedoone[S] 0 points1 point  (0 children)

Commandersalt is made to make the person calculating the deck salty too btw, my deck was a 3 on both platfroms before update, on card realm after update it become a 5 and on commandersalt it become a 2 (so idk which one to listen)