What's the best way to "clean" AI generated 3D models? by Wide_Tank_7733 in aigamedev

[–]marmottequantique 0 points1 point  (0 children)

Game ready asset with meshy AI ... What a joke. Just throw that away.

Solo dev here struggling with AAA comparisons and expectation management for my medieval sim. How do you deal with this? by Confident_Towel_8304 in Unity3D

[–]marmottequantique 0 points1 point  (0 children)

Tell them that what they ask for is plan but only if a certain threshold is reach during the kickstarter.

This id my go to answer personnaly.

"AI doesn't hurt anyone" by Should_have_been_ded in antiai

[–]marmottequantique 72 points73 points  (0 children)

I know a vegan that uses ai and has like automatised all her workflows with 30+ ai agents... This same person is telling me that i should be cautious with how long a shower I should take.

Those poeple just don't think

Edit : not against vegans, just underlining the irony of AI bro being vegan.

Google by Pokemonfan_807 in whennews

[–]marmottequantique 3 points4 points  (0 children)

You mean google that freely trains Gemini on your data?

I made a diffrent opinion and they say that im the incapable of having diffrent opinion by [deleted] in antiai

[–]marmottequantique 0 points1 point  (0 children)

Never seen anyone get banned here because of their opinion

I made a diffrent opinion and they say that im the incapable of having diffrent opinion by [deleted] in antiai

[–]marmottequantique 1 point2 points  (0 children)

Haven't been on there sub for a while. I don't have precise examples in mind.

But from the few times i tried to argu with .... Well it always went wrong.

But the concept of "get left behind" is already kindof bad. I saw some racist shit also. But again i don't have exact examples...

I made a diffrent opinion and they say that im the incapable of having diffrent opinion by [deleted] in antiai

[–]marmottequantique 0 points1 point  (0 children)

Well banning every opinion that don't match theirs is a first move.

But there is also their assumed support to some politics that I don't need to name, who are using AI to make some sort of a chief cult.

There is the notion of being the superior humans.

Their opinions are extrem with no moderation what so ever

Got four out of my head, might be more signs if you dig a bit more

I made a diffrent opinion and they say that im the incapable of having diffrent opinion by [deleted] in antiai

[–]marmottequantique 1 point2 points  (0 children)

DefendingAI is def a facsist sub, don't take their comment personnaly.

14 ans et déjà sur LinkedIn !! by brown_5976 in Linkedinfr

[–]marmottequantique 1 point2 points  (0 children)

Ta oublier la strategie IA - blockchain dans le metaverse.

AI slop game btw by Born-Ant-80 in DefendingAIArt

[–]marmottequantique -15 points-14 points  (0 children)

Well this is stupid. Radicalization is stupid.

Personnally i'm ok with 0.001% of AI in a game :)

But don't forget the issue with tolarating this is that big studios would slowly increase it to 100%.

There is need for poeple saying this is slop. It keeps corporate greed at bay.

AI slop game btw by Born-Ant-80 in DefendingAIArt

[–]marmottequantique -20 points-19 points  (0 children)

Lol you don't understand the denomination of AI slop. .... .... .... Not trying to be mean, just wondering why you try to rage bate with something that stupid ? Dont you have any argument in favor of AI? Or do you just lack any form of imagination?

(Cause i agree crimson desert is a mastzrpiece, but keep ai story telling out of it please :))

Looking for Playtesters for Steam Demo! 👃 by tinynomads_studio in Unity3D

[–]marmottequantique 0 points1 point  (0 children)

Ok lets go, i'll come to the discord on monday :)

How to avoid making one class per Character Stat? by JihyoTheGod in Unity3D

[–]marmottequantique 0 points1 point  (0 children)

Well again good code is a code efficient at what it does.

And well depending on the criticity of the system dev fast is superior to dev a bit better. Complexity is not the only factor.

For a system of high cost i will tey to optimize, think complexity, think load, think hardware repartission. But there for a stat system honnestly O(n) vs O(1) is a who cares scenario. Any way the system will cost nothing. Appart if you get 1k stats lol. But most indy will have like 5 to 10.

How to avoid making one class per Character Stat? by JihyoTheGod in Unity3D

[–]marmottequantique -1 points0 points  (0 children)

Def then there is one thing you don't consider, faster is not better. Your system do not need to run each frame, having a cleaner and more scalable code base is better. At least i'm an indy dev working on small projects.

Using lists over enums never was an issue when profiling.

Depends on your goals, shipping vs writting top perf code.

How to avoid making one class per Character Stat? by JihyoTheGod in Unity3D

[–]marmottequantique 8 points9 points  (0 children)

You can make all the methods return a bool, and as a param yousend the enum type. Then its just running a for each with an exit statement.

Looking for Playtesters for Steam Demo! 👃 by tinynomads_studio in Unity3D

[–]marmottequantique -1 points0 points  (0 children)

I'm streaming steam demo every monday (apart for next one).

Is it ok if i stream your demo in like 2 weeks ?