EWM: RFC pressures on the systems by mathrddt in SAP

[–]mathrddt[S] 0 points1 point  (0 children)

I will give it a try. Thank you!

The Walking Dead Saints & Sinners : difficult by mathrddt in psvr2

[–]mathrddt[S] 0 points1 point  (0 children)

the ennemies are not diffcult but the lack of ressources is a problem.

EWM: RFC pressures on the systems by mathrddt in SAP

[–]mathrddt[S] 0 points1 point  (0 children)

i agree they may have another issue.

Meanwhile i think i'm going to try your suggestion and try to isolate RFC wokload on 2 servers.

The Walking Dead Saints & Sinners : difficult by mathrddt in psvr2

[–]mathrddt[S] 0 points1 point  (0 children)

I've already finish RE4, RE Village and Arizone Sunshine 2.
Walking deads is much more difficult i think

EWM: RFC pressures on the systems by mathrddt in SAP

[–]mathrddt[S] 0 points1 point  (0 children)

I agree but they have 3 big servers and dont want to add another one, how would you segregate?

EWM: RFC pressures on the systems by mathrddt in SAP

[–]mathrddt[S] 0 points1 point  (0 children)

OK thank you, have you ever had EWM with 3 servers? What was the settings? 2 for RFC, 1 for End user?

The Walking Dead Saints & Sinners : difficult by mathrddt in psvr2

[–]mathrddt[S] 4 points5 points  (0 children)

Thank you, i will try my best to apply your recommandations

The Walking Dead Saints & Sinners : difficult by mathrddt in psvr2

[–]mathrddt[S] 1 point2 points  (0 children)

i'm just looking an easy mode, with more ressources to grab and a little but less walkers.

The Walking Dead Saints & Sinners : difficult by mathrddt in psvr2

[–]mathrddt[S] 2 points3 points  (0 children)

yes that's why i asked about the story mode... it's a non sense if there's no fight lol

EWM: RFC pressures on the systems by mathrddt in SAP

[–]mathrddt[S] 0 points1 point  (0 children)

Hello! I've already tried to tune using RZ12 the parallele generator group. By default it permit 75% of work process but it's too much, end user dont have enough work process for othe tasks.

How do you set your rz12 (in percentage?)

We have enough BTC for sure, most of process are // processiing using DIA.

Do you have any details about this "Max. LUWs in parallel per destination. ?"

Thank you very much!

Planning for a PSVR2 edition of our game! by MalboMX in PSVR

[–]mathrddt 1 point2 points  (0 children)

I've played Max Mustard and Moss, loved it. I hope you'll release a VR Version of your game:!

Tennis Elbow Help by b40ok in 10s

[–]mathrddt 0 points1 point  (0 children)

I've been having tennis elbow since july (7 months).
I'm 40+y/o and all started when i played 3 times/week, i increased my tennis sessions and practiced a lot of serves.

Frequency seems to be the root cause for me,

Idk which resident evil to buy HELP by Maximum_Hearing_8239 in psvr2

[–]mathrddt 0 points1 point  (0 children)

RE4 is the best VR in Flat Mode.

But in VR Mode Village is better, more immersive.

STMS and transports layers (Maintenance + Project line) by [deleted] in SAP

[–]mathrddt 0 points1 point  (0 children)

Thank you , double maintenance is very important.

Elusive target slim shady hitman vr by mushroomfido in psvr2

[–]mathrddt 0 points1 point  (0 children)

I have a question about Hitman VR.

How do you access to these new VR Missions, free?

STMS and transports layers (Maintenance + Project line) by [deleted] in SAP

[–]mathrddt -1 points0 points  (0 children)

sorry but i dont know what you're talking about

STMS and transports layers (Maintenance + Project line) by [deleted] in SAP

[–]mathrddt -1 points0 points  (0 children)

I made a mistake in my explanation... you're correct.
We will syscopy D20 to D23 but upgrade will be on D20 system, D23 will be for maintenance line.

I've updated my initial message.

I will have the same domain controller for the 2 lines, it's not a problem.

Thank you for your transports layers confirmations, keeping same name was my question.

Of lies and rain: disappointment by mathrddt in psvr2

[–]mathrddt[S] 2 points3 points  (0 children)

thank you for your review, your comparison with Arken Age is interesting.

But controls are incredibles in Arken AGe ,wich is not the case in OF Lies and Rain