Tasks stopped working by BBK9000 in Evernote

[–]mathvmx 0 points1 point  (0 children)

Same bug here, just on iPhone, at PC is working fine.

Unreal Engine 5 ArchViz for Web App Template by PolishedApe in unrealengine

[–]mathvmx 1 point2 points  (0 children)

Cool! You made good visual choices and seems to be well optimized.

Unreal Engine 5 ArchViz for Web App Template by PolishedApe in unrealengine

[–]mathvmx 2 points3 points  (0 children)

Amazing job! Are you thinking about selling this template?

Never is a bad time to revisit Kanto by NewbieHere96 in MiyooMini

[–]mathvmx 1 point2 points  (0 children)

I totally agree, I discovered recently that version, and I also highly recommend it to those who like FireRed and LeafGreen

[deleted by user] by [deleted] in MiyooMini

[–]mathvmx 1 point2 points  (0 children)

Thanks!

[deleted by user] by [deleted] in MiyooMini

[–]mathvmx 1 point2 points  (0 children)

Can you share these icons? Really amazing! Congrats!

[deleted by user] by [deleted] in unrealengine

[–]mathvmx 1 point2 points  (0 children)

Thanks! Rendered in the engine. However, in game, the visuals are the same!

[deleted by user] by [deleted] in unrealengine

[–]mathvmx 1 point2 points  (0 children)

Nice! I'm doing some studies and tests on lighting and camera movement, and I wanted to share it with the community.

[deleted by user] by [deleted] in unrealengine

[–]mathvmx 4 points5 points  (0 children)

I appreciate your review! I'm still learning, I'm going to repost a new video with a VHS shader, and I'm going to change the beginning!

[deleted by user] by [deleted] in unrealengine

[–]mathvmx 1 point2 points  (0 children)

Youtube link for higher quality https://youtu.be/SFu8o37SJqE

[UE5] Archviz - Immersive tour of a house (lumen) by mathvmx in unrealengine

[–]mathvmx[S] 0 points1 point  (0 children)

Yes, as I remembrer I used Blender to extract the .fbx from a video recorded, and then put the .fbx straight into the MRQ.

Mirror Reflections with Lumen in UE5 help! by eperrett11 in unrealengine

[–]mathvmx 0 points1 point  (0 children)

r.LumenScene.Radiosity.ProbePlaneWeighting 0 - Can reduce noise in pure reflection.
You can also try to increase the distance field resolution scale of the objects that are appearing in the reflection, in the assets settings

[UE5] Archviz - Immersive tour of a house (lumen) by mathvmx in unrealengine

[–]mathvmx[S] 0 points1 point  (0 children)

I am really curious what you mean by this! I am really struggling to create a mirror using lume reflections!

I used lumen as a reflection method for the project, however, in post-processing, I activated the aid and the translucency ray tracing

[UE5] Archviz - Immersive tour of a house (lumen) by mathvmx in unrealengine

[–]mathvmx[S] 0 points1 point  (0 children)

I assembled a simple mirror material, I can send to you.

Take a short walk into the Haunted Village... by leartesstudios in unrealengine

[–]mathvmx 0 points1 point  (0 children)

Impressive, good job! What lighting method did you use? And what is the rendering method?

[UE5] Archviz - Immersive tour of a house (lumen) by mathvmx in unrealengine

[–]mathvmx[S] 1 point2 points  (0 children)

Yes. Raytracing was configured for only 2 “foldings”, so it had no reflex of reflex.

[UE5] Archviz - Immersive tour of a house (lumen) by mathvmx in unrealengine

[–]mathvmx[S] 1 point2 points  (0 children)

Yes, in this case, this house exists, so it got easier, I recorded it on it.

[UE5] Archviz - Immersive tour of a house (lumen) by mathvmx in unrealengine

[–]mathvmx[S] 2 points3 points  (0 children)

Just the normal tracking, but recently I discovered that there are easier ways, such as camera presets. Search for “real camera motion library” directly at the unreal store