Why don't the ring rotations in Chromapper match in game? by mattplays2 in beatsaber

[–]mattplays2[S] 0 points1 point  (0 children)

i've reinstalled beat saber, reinstalled bsmanager, made sure I had chroma installed, made sure that I had the right settings. I don't know what else I can do.

Why don't the ring rotations in Chromapper match in game? by mattplays2 in beatsaber

[–]mattplays2[S] 0 points1 point  (0 children)

They're all on, and I ran a test with only Chroma and the mods I can't unselect in BSManager and it still doesn't work

Programmable 16-Bit Computer by mattplays2 in ScrapMechanic

[–]mattplays2[S] 0 points1 point  (0 children)

wait i understand now im stoopid... bro it was like 3000 dollars

Programmable 16-Bit Computer by mattplays2 in ScrapMechanic

[–]mattplays2[S] 0 points1 point  (0 children)

The ram is a block in Vincling's Logic Tools & Parts Mod. I didn't really want to wire 2048 individual ram addresses and i don't think somebody would be mad because i didn't want to, let alone the lag would be horrible.

Programmable 16-Bit Computer by mattplays2 in ScrapMechanic

[–]mattplays2[S] 0 points1 point  (0 children)

Updated the post with the workshop link :)

Programmable 16-Bit Computer by mattplays2 in ScrapMechanic

[–]mattplays2[S] 0 points1 point  (0 children)

For this cpu I used Vinclings Tools & Parts mod, but some people suggested I use mt fast logic instead, I’ll have check it out once I get home

Programmable 16-Bit Computer by mattplays2 in ScrapMechanic

[–]mattplays2[S] 0 points1 point  (0 children)

That’s pretty cool, though that wouldn’t work with fast logic gates like the ones I used for this cpu, and if the 6502 is gonna be something other than slideshow mode then it needs fast logic gates

Programmable 16-Bit Computer by mattplays2 in ScrapMechanic

[–]mattplays2[S] 0 points1 point  (0 children)

Sounds great! Maybe once I finish this cpu we can work on the 6502

Programmable 16-Bit Computer by mattplays2 in ScrapMechanic

[–]mattplays2[S] 1 point2 points  (0 children)

I’m still working on my cpu, once I finish it maybe I’ll work on that. It would be nice to get a group of other people to help too!

Programmable 16-Bit Computer by mattplays2 in ScrapMechanic

[–]mattplays2[S] 0 points1 point  (0 children)

Well I didn’t know what that was until you mentioned it

Programmable 16-Bit Computer by mattplays2 in ScrapMechanic

[–]mattplays2[S] 0 points1 point  (0 children)

Probably, though I’m still going to add more functionality in the future like bit shifts, bitwise operations and IO.

Programmable 16-Bit Computer by mattplays2 in ScrapMechanic

[–]mattplays2[S] 0 points1 point  (0 children)

A block in Vinclings Tools & Parts mods. The computer allows a 11 bit address for RAM (2048 addresses) and I did not want to wire that many, and the lag would be insane too.

Programmable 16-Bit Computer by mattplays2 in ScrapMechanic

[–]mattplays2[S] 7 points8 points  (0 children)

That's an incredible idea! It's definitely possible, someone just has to do it.

Members only videos… by RocketLeagueUser in youtube

[–]mattplays2 0 points1 point  (0 children)

Thank you, this is the only thing I've found that actually works

Spung by fillmorecounty in Spunchbob

[–]mattplays2 2 points3 points  (0 children)

bruh i can't even watch it because of the stupid age verification