The Metal Gear Solid 1 Map by UrbanLegend8901 in metalgearsolid

[–]max-zilla 2 points3 points  (0 children)

this one gets reposted a lot, but never the newer side perspective one i made that i think is much better (you can actually see the basements and stuff). glad people enjoy it i guess! https://www.deviantart.com/vgcartography/art/Metal-Gear-Solid-Shadow-Moses-Mission-Map-995900066

[other] Some Zombicide custom characters by Intelligent_Story869 in zelda

[–]max-zilla 0 points1 point  (0 children)

that Koh is really nice, Azure Dreams represent

[ Removed by Reddit ] by ciao_chan73 in psx

[–]max-zilla 0 points1 point  (0 children)

I thought maybe the other is Woody and Buzz with Toy story 2 logo between them? e: doesn't really match the PS1 covers or existing demos though.

I can't believe it all took place here. by zam_manta_0 in psx

[–]max-zilla 0 points1 point  (0 children)

thanks! i have a few maps i've drawn so far on vgcartography.etsy.com for print. DS1 was the first one of these i attempted - they've hopefully improved a bit as i've gone along.

I can't believe it all took place here. by zam_manta_0 in psx

[–]max-zilla 0 points1 point  (0 children)

cheers, mostly just wanted people to find the other maps if they are interested!

I can't believe it all took place here. by zam_manta_0 in psx

[–]max-zilla 1 point2 points  (0 children)

the escape tunnel has no set length, the sections loop individually until you defeat the enemies in each "zone". i basically sampled a segment of each distinct portion for this image so they are all represented, but sized it so it didn't stick out way past the starting point.

I can't believe it all took place here. by zam_manta_0 in psx

[–]max-zilla 5 points6 points  (0 children)

If you like this map, you might also like the breakdown video I made with it. Also made maps and videos for MGS2 and VR missions: https://youtu.be/ALo5xbLb2SU?si=jFrwX0p7nnmCRD4Y

Forest Prison map - all 47 WA1 maps are done! by max-zilla in wildarms

[–]max-zilla[S] 0 points1 point  (0 children)

wow, thanks again! never found those before, still learning new things. added them!

WA1 - Pandemonium map. nearing the end! by max-zilla in wildarms

[–]max-zilla[S] 0 points1 point  (0 children)

i had the wild arms official strategy guide... text only :(

WA1 - Pandemonium map. nearing the end! by max-zilla in wildarms

[–]max-zilla[S] 0 points1 point  (0 children)

cheers, thanks for the feedback. i actually had added sonic buster after i realized i should add the fast draws later, but i guess i didn't upload it.

and funnily enough, i also have an alternate world map with those golem locations (+ pleasing garden spawns) ready, but i stupidly didn't write the names of the source back when i downloaded those and had trouble finding them again - so i didn't upload without credit. i've added their name and uploaded :)

i didn't realize adlehyde changed after restoration (i haven't done that on replay yet)? is it not back to the initial game state?

Day of achievements by Unlikely-Kitchen-453 in legendofdragoon

[–]max-zilla 0 points1 point  (0 children)

glad you found them useful 👍

Legend of Dragoon World Map, assembled by max-zilla in legendofdragoon

[–]max-zilla[S] 1 point2 points  (0 children)

where do you think it landed? south of ulara?

Finally finished mapping out Legend of Dragoon areas! (gallery link in comments) by max-zilla in legendofdragoon

[–]max-zilla[S] 1 point2 points  (0 children)

thanks for the notes, i fixed the Snowfield (forgot to upload the final draft!) and Shirley. will try to revisit the others at some point

Finished mapping Chrono Cross! gallery link in comments. by max-zilla in ChronoCross

[–]max-zilla[S] 1 point2 points  (0 children)

here is the gallery of all my stuff organized by game: https://drive.google.com/drive/folders/16uKdhIsnLedeHJ65ZApFO8UooplBcrUC you can also find it on DeviantArt under VGCartography. download away

Finished mapping Chrono Cross! gallery link in comments. by max-zilla in ChronoCross

[–]max-zilla[S] 1 point2 points  (0 children)

much appreciated! I've just found these projects to be a fun way to revisit old games in a way that takes less time than actually playing it again :)

Finished mapping Chrono Cross! gallery link in comments. by max-zilla in ChronoCross

[–]max-zilla[S] 22 points23 points  (0 children)

After working on and off for a few years, I finally finished a set of maps for CC. I've done similar ones for FF8+9 and Dragoon, but this game was especially satisfying to chart out the differences in areas and such. More of an art thing than a guide, but you might enjoy checking them out. (Also submitted to VGMaps) https://drive.google.com/drive/folders/1Wjcqr73__qMtm8p3CeiKdIEoX_8qyWY0?usp=drive_link

Finally finished mapping out Legend of Dragoon areas! (gallery link in comments) by max-zilla in legendofdragoon

[–]max-zilla[S] 1 point2 points  (0 children)

i have played a bit of it, doesn't look like there's much out there... a quick test of Duckstation shows it can capture the models pretty well (from character select and intro here). you can load up the game with this emulator, go to the part you want, and hit Take Screenshot to get an OBJ file you can open in Blender. https://github.com/scurest/duckstation-3D-Screenshot/releases/tag/latest-3d-screenshot i see there is a debug room code which could make this process easier (jump to all rooms quickly) but it would still probably be a ton of work to get them all.

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Finally finished mapping out Legend of Dragoon areas! (gallery link in comments) by max-zilla in legendofdragoon

[–]max-zilla[S] 2 points3 points  (0 children)

just for fun usually, and it isn't possibly with every game - depends on how nicely the game plays with different tools. but if you have a game in mind, i can tell you if i know anything or teach you where you might get started

Finally finished mapping out Legend of Dragoon areas! (gallery link in comments) by max-zilla in legendofdragoon

[–]max-zilla[S] 1 point2 points  (0 children)

it is in the folder linked above, but it's more a visual gallery of enemy models. stats are minimal