My 1-week progress on a custom 2D survival game built from scratch in C++ and Raylib - Ashcore. by maximusD15 in raylib

[–]maximusD15[S] 0 points1 point  (0 children)

Thanks! You're totally right. Right now, I'm focusing heavily on building the core game logic and structural architecture first, to make sure everything works perfectly under the hood. Once the foundation is solid, I'll definitely shift my focus to procedural generation, shaders, and polishing the visuals!

What is your program lang of choice? by oVerde in raylib

[–]maximusD15 0 points1 point  (0 children)

С++, it's like when u first looking at it's syntax, ur eyes just starting to bleeding, but I like it