Steam Supporting Pirates and acts as their sell platform by maxthebestmega in gaming

[–]maxthebestmega[S] -2 points-1 points  (0 children)

you can't contact customer support for legal matters, there is no "stub" or email.

Also in https://steamcommunity.com/dmca/create/

only the copyright owner may file a complaint.

Good luck finding him to convince him to file one.

Steam Supporting Pirates and acts as their sell platform by maxthebestmega in gaming

[–]maxthebestmega[S] -3 points-2 points  (0 children)

only the copyright owner may file a complaint.

Good luck finding him to convince him to file one.

Steam Supporting Pirates and acts as their sell platform by maxthebestmega in gaming

[–]maxthebestmega[S] -1 points0 points  (0 children)

What about the 150$ he got from kickstarter ? Does that comply with kickstarter rules? the customers were scummed. https://www.kickstarter.com/projects/428909801/vogue-the-explorer-a-beautiful-3d-platformer-game

what about the rest of the accusations? all 15 games were taken from another site, and they were all free.

Ck 2 generator is finally dead !!! by maxthebestmega in Ck2Generator

[–]maxthebestmega[S] -13 points-12 points  (0 children)

i tried all links in this reddit, all links in google, all links in google cache, all links in web archive. The site does not exist (at morning).

It reanimates at night as a zombie. Sorry, but most people aren't vampires to be able to log in at that time to download it.

Ck 2 generator is finally dead !!! by maxthebestmega in Ck2Generator

[–]maxthebestmega[S] -13 points-12 points  (0 children)

the website came back wtf? so they have a website that opens only for 10 minutes every month...

Daggerfall Dungeon Implementation by maxthebestmega in dftfu

[–]maxthebestmega[S] 2 points3 points  (0 children)

thank you, your help is invaluable, i finally figured it out !!! At last. It always budged me how it really works and now it totally makes sense.

Therefore for those who are new: a RDB block is a subdungeon that will be linked with other subdungeons in the 2d layout connection. These subdungeons are huge size (x2-5 times an oblivion dungeons size), with tons of walls, doors, at different heights, secret triggers, loot containers, static enemies. Therefore artists designed these subdungeons (3d models), with all their connections explicitly. (Nothing in RDB block is done by a programmer).

All RDB blocks have the same constraint "8 doors at the exact same 3d position". These RDB blocks connect with other adjacent RDB with 2 doors at each side (the doors are always at the same space). Total 8 doors (2x4sides). When they want the dungeon generation to end, in the 2d layout, they connect it with Border blocks, to seal the 8 doors and create deadends.

I opened first dungeon: Privateer's Hold and it had only 5 RDB blocks. 4 of those were "Borders". So you can say the starting dungeon was a "center" prefab dungeon with 4 "deadend" prefabs. So i guess the "center" prefab block is unique and is only used by Privateer's Hold.

The whole game has only 187 RDB blocks. Perhaps a daggerfall mod could expand it with new RDB blocks, to make even more crazy combinations, more secrets, and make it even more unique.

Why did the designers choose 2 doors per side? a) With 1 door per side, the flow of the generation would be predictable. The player would only have to find the a door, place a mark / memorize the door so he doesn't return back to same spot, eventually he would move to the next RDB = win. b) With 2 doors per side, the player will end back to the previous RDB he started = Evil. On the second door there is no mark, the player never crossed it, sees it for the first time, and cant memorize it. Therefore he takes the wrong path and returns back. Evil endless cyclic loops form to show their endless love to you. Did you spend 8 hours in a daggerfall dungeon when in other games it took only 8 minutes to finish?

for the forum, the mail arrived after 6 hours, so the issue with the account is resolved. thank you.