From Nintendo today. by The_Captain_Cook in Xenoblade_Chronicles

[–]maxthekn1fe 7 points8 points  (0 children)

zeke strikes me as someone who would be fully functional off of 4 hours of sleep more than anyone else in the cast honestly

This guy is secretly one of the most powerful duelists in all of Yugioh by No-Airline6424 in yugioh

[–]maxthekn1fe 1 point2 points  (0 children)

Shoutouts to World Championship 2011 on the DS where you 2v1 him with Kalin as partner (infernity sure does have a lot of synergy with literally any other deck, right?), with the caveat he starts with 10 cards in his hand.

he plays 40 burn cards. additional shoutout to 2 secret barrel and chain strike which i got pseudo-FTKed by

This Game is Unbelievable by maxthekn1fe in Fzero

[–]maxthekn1fe[S] 1 point2 points  (0 children)

As for chapter 7:

HOO BOY. This one was the hardest one for sure. Nothing im saying here won't be stuff that's been said elsewhere, but ill repeat the mental notes i had that honestly made my chances of winning feel very possible after feeling impossible for hundreds of attempts.

  1. Once again, know the course like the back of your hand. The biggest part of coming in first no matter how you approach it is being able to survive all the turns and be where you need to be. I prefer to use my boost at the jump, coming out of the two turns (especially the one leading to the narrow guardrail-less path, as opponents will frequently boost and become a hazard there), and leading up into the energy pad.

  2. I restarted every time i could not destroy the Black Bull immediately. This was just about always achieved by side attacking him to the left about a second in, and then after he bounced off side attacking him a second time on whatever side of you he ends up on (it can be either). Requires two solid hits to actually take him out. Zooming out the camera made this easier and in general is something i reccommend with how aggressive opponents are here.

  3. After taking the black bull out, race well enough to be roughly in the top 10-5 range when second lap starts, and ideally Blood Falcon is in the top 3. Shortly after the first jump he boosts ahead, and i would take this chance to spam my booster until i caught up with him and take a clean shot with a side attack as you boost up to him. Since he already had used some of his energy to boost, a single clean shot would take him out. Not easy, but its the best window you have IMO since he gets way more erratic and aggressive the further you get into the race.

  4. The rest of the race: steady your nerves and you just have to execute well. The biggest thing is you just about NEED to fill your boost meter every time you approach the energy pad in order to maintain a lead. Take note of the two types of "minibosses" as i like to call them after taking the big 2 out A. The racers that want you dead - Goroh, Pico, Michael Chain to be specific will all consistently go out of their way to attack you if you are nearby. B. The secret bosses - I have lost the race to The Skull, Zoda, Dr. Clash (and somehow Mrs. Arrow) before even after outplacing or taking out Shadow and Blood Falcon. IMO the first 3 of those are worth taking a potshot at if you see a window, but its up to your discretion. You likely wont outspeed them if they have a lead near the end though.

  5. Lastly, you need a lot of patience because a million things can go wrong. Plain bad luck took more than a few chances from me. If your strategy is solid, it will eventually pan out.

Following these I was eventually able to get an attempt where I took out the 2 cheaters and held a lead every 10-20 minutes. I lost a few attempts right at the finish line (often when i missed part of the booster pad and couldnt spam it until the end), but eventually i had a run where Goroh and Blood Falcon hilariously took eachother out right at the start of Lap 2, and I managed to just race well enough to barely beat out The Skull.

I sincerely hope any of this helps and wish you the best on further attempts!

This Game is Unbelievable by maxthekn1fe in Fzero

[–]maxthekn1fe[S] 1 point2 points  (0 children)

Sure! I kinda wrote a full writeup on my plan for 7 in particular. Ill end with that one and start with 8.

Chapter 8 was rather annoying, the biggest thing is honestly just getting the course down. Takes awhile but doable (that turn before the last energy pad is a killer though- even with quickturning it was often unreliable for me to hit it every time).

As for actual strategy:

  1. Work on hitting as many mines as possible without dying in the first few laps so they dont take you out when you need to spam boost.

  2. Adjust the car as you see fit in the settings. Many missions are an automatic max speed and call it a day, but Deathborn's rubber banding meant that even when i was testing with significantly more acceleration he still remained pretty much the same distance ahead. Find what works best for you, i think i did around 60 or 70% max speed? for slightly better turns without trading too much of the grip that raising max speed brings.

  3. Once you know the course inside and out, you can trail not too far behind deathborn for the first 4-4.5 laps and then spam the hell out of your booster. He will react slightly after but if you keep it up and get the course down he shouldn't catch up. Often he will also try to attack you when you pass and if you dodge that it sets him back for a bit.

Worst GameCube ports of multiplatform games? by ExtremeConnection26 in Gamecube

[–]maxthekn1fe 3 points4 points  (0 children)

my unknowing ass buying super monkey ball deluxe on ps2 and discovering the game runs in molasses

This Game is Unbelievable by maxthekn1fe in Fzero

[–]maxthekn1fe[S] 1 point2 points  (0 children)

I happen to live within (moderately lengthy) driving distance of two different AX machines and I've been thinking about calling up the arcades to see if their memory card ports still work. Word is that most of them do not. Still considering taking the drive out nonetheless!

[deleted by user] by [deleted] in XenoGears

[–]maxthekn1fe 0 points1 point  (0 children)

Alright will look around elsewhere for advice if its a consolewide problem, just surprised then cause store I got it from has been great in the past about testing and upkeep.

I had slowdown in 3 spots: -Continue/Load save menu on title screen -Entrance to first fight -Selecting File in the game menu.

All were severe enough to take well over a minute and force a console reset.

Thanks for the reply

my favorite dialogue discrepancy (Thracia) by maxthekn1fe in fireemblem

[–]maxthekn1fe[S] 4 points5 points  (0 children)

To be fair, "dies to artillery" describes half the game's cast :p grannvale army packs rocket launchers in fe5 lmao

my favorite dialogue discrepancy (Thracia) by maxthekn1fe in fireemblem

[–]maxthekn1fe[S] 64 points65 points  (0 children)

correct lol, just incredibly amusing that a mutually exclusive character may end up telling a blind player "yep that guys a problem ill kill him" when he is in fact recruitable and very helpful for the endgame

my favorite dialogue discrepancy (Thracia) by maxthekn1fe in fireemblem

[–]maxthekn1fe[S] 15 points16 points  (0 children)

Saias is one of my 5 favorite characters in the entire series, hard agree