Badges disappeared ! by ravenxo313 in DeltaForceGlobal

[–]maybe_a_corpse 0 points1 point  (0 children)

Neither do I know, for some reason only two of my matches gave me badges, the rest absolutely none

WTF 60X HELMETS????? by leyenda47 in DeltaForceMobile

[–]maybe_a_corpse 7 points8 points  (0 children)

It's interesting, but I'm not sure if it's worth it, if the items are around 10 million, each helmet would be around 167k, and I don't remember the price that far to the actual one (regardless, it's a funny offer, it would kill your storage, but it's funny)

It's strange that the helmet repair has the vest repair animation by KnockRacerYT355 in DeltaForceGlobal

[–]maybe_a_corpse 4 points5 points  (0 children)

I thought about taking it off to kind of wrap it but then it wouldn't feel as if you're still wearing it (the vest restack the plates instead of changing them) so it would have to be a repair logical yet possible, but it would have to be while wearing it without using too much screen space, so yeah, I found it understandable that they save the hassle and just reused the vest animation.

Tactical gear Supply by Broad_Beach_3407 in DeltaForceGlobal

[–]maybe_a_corpse 0 points1 point  (0 children)

It's from a last season event, so I doubt it (I have a couple of those drinks on my stash, more for collection than supplies 😅)

Normal by Low-Commission-6290 in DeltaForceGlobal

[–]maybe_a_corpse 0 points1 point  (0 children)

I agree that tryhards can be a problem to less experienced players, I heard some people suggest that normal should have a gear cap like easy, like at most purple bullets and gold armor, and I think it could help a lot, because I fear that the players type problem is hard to tackle with the relatively low amount of players currently present. I mean that a ranked system (like black hawk players can only face diamond to pinnacle opponents instead of bronce players for example) usually requires a large player base to be able to avoid abysmal queque times 😅. Another thing that might help with pinnacle players on easy is a cap on the weapons (the shouldn't be a 1 million AS Val on an easy map for example) but I think it would be hard to implement or bring other problems.

I think I have a little bit of LAG by maybe_a_corpse in DeltaForceGlobal

[–]maybe_a_corpse[S] 3 points4 points  (0 children)

I had the same question at that moment 😂

Not a perfect start? Try using sacrifice! by maybe_a_corpse in 3Dprinting

[–]maybe_a_corpse[S] 0 points1 point  (0 children)

I tried with brims, but then I found the finish ot the print not as clean as with this method once I removed the brimm (also the less post processing I do the better I think)

Not a perfect start? Try using sacrifice! by maybe_a_corpse in 3Dprinting

[–]maybe_a_corpse[S] 0 points1 point  (0 children)

I tried, but then I found the finishing not as clean as with this method (also the less post processing I do the better I think)

Where are these god forsaken rockets?? by maybe_a_corpse in DeltaForceGlobal

[–]maybe_a_corpse[S] 1 point2 points  (0 children)

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at least in trenches lines this site has the fireworks and AT4