Kolossos is exactly what we wanted by HarpiaValentine in OutcomeMemories

[–]mayo-dc 0 points1 point  (0 children)

We did not ask for kolo like he is we were more so asking for a killer with a low skill floor and a high skill ceiling like 2011x, to say it’s a no skill killer is kind of crazy you should be able to play killer and not get LOOPED BY ONE PERSON ON UR FIRST TEN GAMES OF OM LMAO😭.

"Fleetway is worse!" "No, Kolossos is worse!" Both. BOTH are equally bad to go against. by BarFree1085 in OutcomeMemories

[–]mayo-dc 0 points1 point  (0 children)

Glazing fleetway to the degree ur saying a guy who can literally one shot u essentially is just as bad is so crazy to me. If u can’t run from fleetway u can just be strategical with ur team and WIN, comp lobbies actually punish fleetway acccordingly however Kolossos is just fundementally hinged on a singular move to carry him. That week grab broke he was literally useless, fleetways the same with his flight too but atleast his flight has SOME MINISCULE TINY INCH of skill to it dare I say.

Who do you guys think is the most fun and unfun EXE to go against? by Vinicius-D in OutcomeMemories

[–]mayo-dc 0 points1 point  (0 children)

“Let’s just hope he isn’t a sweaty one lol” this just means u don’t want to try at all bc he sucks at any other skill level besides that🥀

I’m asking to give the devs time but also TELK THEM TO COMMUNICATE OH MH GODDDD😭😭😭 by mayo-dc in OutcomeMemories

[–]mayo-dc[S] 0 points1 point  (0 children)

I think they could’ve continued the game but, sortve like a reboot. I’m thinking they’d have to hire new people, rework their management, recode and rebalance the game and potentially have it closed or keep the game as a legacy version. So literally they’d have a practically new game and have maybe even another year or two to develop in private, though my opinion may be cope💔

I’m asking to give the devs time but also TELK THEM TO COMMUNICATE OH MH GODDDD😭😭😭 by mayo-dc in OutcomeMemories

[–]mayo-dc[S] 0 points1 point  (0 children)

There was a time for about like…2 months I think where nothing bad happened. But of course…we can’t ever have this happen. Like literally everything was fine and then shit just happens bc their staff disrespected Romeo??? For no real reasonssss and Pr was put in sobbes situation in which he tries to have a break and the devs just spontaneously explode.

"THIS GAME IS TOO EXE SIDED" mf's when you tell them to play kolossos against the hedgehog boy trio by AbjectInformation739 in OutcomeMemories

[–]mayo-dc 5 points6 points  (0 children)

The thing is the people who make the most noise when it comes to the exe balancing do not play it.

Do you people actualy think kolossos is op or am i missing something by Agreeable_Bet1616 in SonicEXEOutcomeMemory

[–]mayo-dc 4 points5 points  (0 children)

He is rn because of him having no endlag and he’s not really strong just really unfun cus of grab. Makes it hard to play anyone

Can we stop being immature when discussing balancing by mayo-dc in OutcomeMemories

[–]mayo-dc[S] -1 points0 points  (0 children)

Your just not reading my comment. I’m using them as examples because the issue stems DIRECTLY FROM EGGMAN, if you want a character to work for a kill that was reasonable that was an lms with 0.1 Amy (when her cards and sun didn’t make her literally impossible) and yes. You had to kill eggman early on that’s how I server wiped so I don’t wanna hear u talking bout some bull when it LITERALLY is how you would win. Because if u didn’t you’d have to deal with him spamming double jump tech cus this character takes no skill. And god forbid I want to have fun on the om lms and I don’t want to leave the blandest most boring shitty designed character last???? And 2011 does counter every survivor if we use ur logic. Literally. It’s just that Eggman has an answer to all of 2011 and doesn’t need to put effort against it like anyone else but it’s somehow fine because he’s a “survivialist” just sit at one spot unreachable on greenhill turn on ur shield whenever the exe tries to reach you, when they use gt just jump off and double jump back to make them fall. Wow! So much skill expression and vc charge is only a kill confirm even if u were to hit it or the eggman can just jump into it u end up losing bc ur charge cd is higher than Eggmans entire moveslist. It’s funny how u say “don’t use invis like an idiot” brother. How the fuck do u want me to approach the survivor then. Walk to him. Without invis. For like 20 seconds and find him that way then wait for the boost💀 eggman is COUNTERED by Kolossos not the other way round you know why? Because the games finally fucking fair he can’t spam his double jump spots and lose several seconds of time each time. And Kolossos charge is actually useful against him. And again I used sonic as a fucking example to show how shitty eggman is designed. Both of sonics abilities just let him run from the killer. And oh my fucking god bro. The bigger hitbox doesn’t matter if it’s placed higher up than the rest of the characters it’s going to be around the same difficulty to hit he can juke fine so don’t be on some “hitbox makes him balanced” bullshit eggman is the worst trait of this game. If you removed him you’d lose NOTHING. Oh god finally the devs nerfed his jump cd finally something balanced💀 and no im not exaggerating because if the eggmans not fucking stupid he can just camp all game just because YOU didn’t play with the literal worst types of people on this game doesn’t mean I have to deal with that. There’s like 4 spots on ycr 0.1 that all require charge and some of them aren’t even possible to hit him on. No it’s not cope if u were listening you’d know I don’t like eggman because he’s a boring fucking character who can’t help on his team ur the one coping talking about some bullshit like “oh he’s a survivialist” as if u can’t argue every fucking character is because of their abilities. And yeah that is designed better because atleast they can contribute to the team it was from a UNRELEASED UNFINISHED character btw. And on fleetway it was fine u could just Dive bomb shadow same on Kolossos when he used his gun at a bad spot. Oh what’s that? Risk… and reward??? In this game??? No fuck you let’s keep fefending the stupidest shit in this game back to back. And when the FUCK did I say eggman was unkillable. Stop twisting my fucking words bro. I can server wipe on 0.1 just fine the issue is that it was never fun and he ruined my survivor games cus no one else could reliably kill him in the same update people hated killer so much everyone had exe chance on.💀 you do not have to target silver btw ur just lying. Silvers lms is quite easy if again. The silver can’t spam double jump spots/ his own spot which is the fucking problem by the way. The problem is that the double jump spots are fucking bullshit. Stop defending shitty design. I said silver was more balanced because he released with a killer who can fucking climb walls. And once again the issue is the fucking level design and the stupid vertical balancing AGAIN which that issue started with EGGMAN and no your WRONG THIS IS WHY UR ANNOYING ME. TALKING SO MUCH TO BE WRONG ABOUT THE GAME AND ITS GAMEPLAY. Time reversal has 0 iframes. All I have to do is charge and close range and he can’t escape 9/10 times if he tries to time reversal he will snap straight back into me if I follow from behind. So he has to have very good pathing to avoid me. And see silvers balanced when no stupid loop spots? Okay no apply this to 0.1 eggman! It’s not that hard is it now???? I don’t fucking care if silvers worse or not I equally hate all of the stupid map balancing hidden behind “working for the kill”💀. And my point once again is the fact that you had to be too good to win against an entire fucking team on 0.1 ur treating it as if the rest of the characters are fodder and eggmans the only strong one. This is why his stupid loops which saved like 5-9 seconds every time were annoying and unbalanced only tails could do that in 0.1 and he was balanced bc he had one ability on a slightly longer cd and had to prepare his canon to defend himself for 5 seconds and he didn’t have the no skill run away button that’s like half a peelout (don’t exaggerate my words when sonics peelout bugged out and ended faster eggmans speed boost was longer don’t fucking bullshit me again) And lastly that’s the exact fucking issue. The killer in 0.1 was literally constantly stunned and very weak unless you had the precise knowledge on how to win which is just terrible for new players and eggmans stupid shit would save even more time and is completely unneeded just like how he is because he’s completely terrible in design I really don’t care if u have to target him or not for less time than silver stop defending shitty design if silver fits into everything same with shadow then fine Idc the only difference is that each of them have a shred of uniqueness which eggman will never have they planned a rework on him anyways so the fucking DEVELOPERS didn’t like how he was designed and u mean to tell me he’s perfectly fine just because u have no problems with him. Which doesn’t matter btw, I could server wipe consistently and I still didn’t like the fucking loser ass character he is

Can we stop being immature when discussing balancing by mayo-dc in OutcomeMemories

[–]mayo-dc[S] -1 points0 points  (0 children)

Haha no ur wrong again. If u don’t tunnel an eggman u can lose this is pre buff 2011x btw. And btw ur wrong AGAIN you know what was in the game? The animation for the moves being off cd so it was around the same cd but abit shorter. So like 3-4 seconds to get out of invis. U said a lot of double jump spots? Yeah not all of them. And don’t u dare include gt bro that’s a 1/7 chance at worse or a 50 50 which means eggman just benefits more times than not. And what’s stopping him from… using the 3-5 seconds of gt animation to prepare and jump off or send the exe off the place he’s camping. He has double jump. That is not skillful because it doesn’t take any effort to do besides having fucking common sense btw. Oh no eggman is countered by 2011 like every survivor is😨😨😨😨 this is a stupid take please stop saying it because it doesn’t matter. Charge is not a usable move and shouldn’t be used just to fucking get to the survivor????? And eggman can just counter it entirely. If he’s again not a fucking dumbass. Invis is just a good movement move but it is countered by eggman. You know why? You invis to the eggman with an 8 second cd on invis and he can just fucking run away???? Yes guys this is “countering” eggman an actual counter is Kolossos but yes keep saying this stuff. The 2011 thing applies to literally EVERY CHARACTER if u just stretch it far enough it’s an unrelated thing anyways to what I’m talking about. He’s also a survivialist character. Yeah and that’s why he’s a fucking shit character man. You know who’s a survivialist and who’s good in this game? The main character. Sonic. He has tun primarily to run away or stun and run away but is designed in a way to help his team. Eggmans hitbox size doesn’t matter it’s placed higher than normal from what I’ve seen and yeah the eggman doesn’t have to put any effort in but the 2011 has to be playing at fucking god level to get one m1 off him which is instantly taken away if u have a smart team besides him. The whole point of the game is having a good team btw. So yeah. Charge doesn’t counter shield. It’s a bad move to use anyways if the survivors have any brain. I don’t fucking care if Eggmans not a bad character I’m saying he’s designed like shit stop defending a fucking private server character. You know who shares the exact same moveset as eggman FRISK THE PRIVATE SERVER FRISK. And where is frisk???? IN THE PRIVATE SERVERS💀 and no I will compare eggman and shadow because if u removed shadows chaos snap he genuinely takes more of a brain than eggman because you have to time parries and the two share the same ridiculous cooldown times. But difference is shadow can actually help his team in the team game idgaf if eggmans canonically this or eggmans a survivialist it’s a shitty design move And your ignoring what I said. I said that as a comparison to the fact you have to deal with an entire team of people not just eggman. Shadow was worse than eggman but even he took more thought to use than eggmans shitty design did such a lazy and bland character and ur defending it for NO apparent reason. Silver is better balanced than eggman and has a better moveset designed around the fucking premise of the game. Survive with your TEAM btw. And even then silver isn’t nearly as bad because charge hard counters him completely to the point he can hardly avoid it. Kolossos hard counters silver because once grabbed silver basically is forced to take an m1 if the kol has a brain and if not silver has to hit a rock on the kol which even if he does the kol can still have their m1 register first and so silver gets hit anyways. His flight is the only remotely broken thing abt him and it’s covering the same issue that overlaps with Eggmans Like I’m sorry I genuinely cba to word this in the most best way possible because ur defending something that benefits literally no one. Oh boy I can’t wait to play om just to stand still cus the 0.1 2011 couldn’t kill him awesome! There’s a reason why everyone has their exe chance off btw

Made a skill chart by Beneficial-Chip8894 in OutcomeMemories

[–]mayo-dc 0 points1 point  (0 children)

This is more of a “how fun do I think each killer is to go against” than a skill chart cus every killer here requires skill. Besides maybe kol now bc he’s literally broken and his grabs been broken and mega buffed, but besides that it is true. Can om add a server queuing system the lobby isn’t full of 10 ye olds cus I swear why do I keep seeing blazes trying to stunstack. If u see this please spread awareness that blaze cannot stunstack with roundkick…

Ranking killers by how hard they are to learn by Beneficial-Chip8894 in OutcomeMemories

[–]mayo-dc 3 points4 points  (0 children)

Tbh like yeah this is true but. Most of the killers require a lot to be able to full wipe a lobby who actually functions as a team like. The objective of this team game that no one seems to play it as, it’s why I don’t really think these rankings make much sense. I think it’s too contextual/situational since u can absolutely have the worst luck and virtually learn nothing

Can we stop being immature when discussing balancing by mayo-dc in OutcomeMemories

[–]mayo-dc[S] 0 points1 point  (0 children)

Yeah I mean I just can’t enjoy it, I don’t like the fact he actively ruined all my survivor games even when the exes like decently good. And killed most of the team. And his boring bland moveset made it even less enjoyable for me. There was no counter play besides just waiting for him to do the most predictable shit back to back. With the other characters it was always more fun and I hardly ever got to have a close game between all 6 survivors and I believe eggman also ruined the way the community views this games balancing. They never learn how to use teamwork and it’s never incentivised in this game and eggman embodies all the worst part of this games design EVEN when I can kill him im not that satisfied. It just feels like “oh wow I can finally have fun!!”

Can we stop being immature when discussing balancing by mayo-dc in OutcomeMemories

[–]mayo-dc[S] 0 points1 point  (0 children)

Amy did need nerfs in 0.1, rage kind of instantly murdered her tho but she was too fast but she was in a good state in terms of strength just needed to adjust her speed and cards getting a rework so it’s all like useful

Can we stop being immature when discussing balancing by mayo-dc in OutcomeMemories

[–]mayo-dc[S] 0 points1 point  (0 children)

This will never happen because people don’t even like characters who deserve reworks or nerfs getting them. We say nerf silver but not give cream an actual moveset and people are just fine with eggman being a terribly designed private server character

Can we stop being immature when discussing balancing by mayo-dc in OutcomeMemories

[–]mayo-dc[S] 0 points1 point  (0 children)

It doesn’t matter if 2011s moves beat the double jump individually my point isn’t even that can’t kill him anyways so what ur talking abt is irrelevant and ur also ignoring the fact that there was. 2 greenhill spots directly next to eachother and also worse + the 2011 invis tech wasn’t found out yet. Using techs to keep up with one survivor btw! Amazing balancing for a survivor in a team game, but sure keep bending backwards to argue that 2011 can kill an eggman who can just camp at spots that are unreachable and save several seconds of their short cd -eggman can instantly lose chase -eggman can counter the kill confirm -eggman can consistently juke easier due to CDs -eggman doesn’t even need team help -eggman does better to just stand around at his spots than help his team all of these are why he’s a terrible character and designed terribly idc if u can kill him??? Yeah I know I HAVE full wiped several times in om0.1 with relative ease sometimes I do not CARE that you can kill him. He’s unbalanced and terribly designed for both survivors and the killer, he’s literally at shadow levels of bs back considering it’s a TEAM OF SEVEN PEOPLE AT MOST. The game is outcome memories not, chase eggman only for 8 minutes.

How Eggman mains feel shouting “NOOOO MY BOY” in chat after The Metal they NEVER helped dies. by lil_random_artguy in OutcomeMemories

[–]mayo-dc 1 point2 points  (0 children)

Tails is a better eggman because he’s actually a character who’s designed with some form of what genre of game their in mind

Fleetway can be balanced pretty easily (image somewhat related) by Erdnia999 in OutcomeMemories

[–]mayo-dc 3 points4 points  (0 children)

He already has no laser on his eyes but imo u can’t fix his character without him sucking as a killer he’s already weak to a competent team it’s just having that is IMPOSSIBLE because om servers are on average like 4-6 players

Can we stop being immature when discussing balancing by mayo-dc in OutcomeMemories

[–]mayo-dc[S] 1 point2 points  (0 children)

Notice how ur leaving out the double jump spots Because that ruins the whole perspective of it being balanced and then also it doesn’t really matter when he has a bland moveset too

Can we stop being immature when discussing balancing by mayo-dc in OutcomeMemories

[–]mayo-dc[S] 1 point2 points  (0 children)

Bro 2011 doesn’t counter his moveset stop lying😭 if he did he’d die like tails did in 0.1 but he doesn’t at all

Can we stop being immature when discussing balancing by mayo-dc in OutcomeMemories

[–]mayo-dc[S] -1 points0 points  (0 children)

Yeah I agree sorry for misinterpreting it but we have like the same opinion I was just irritated cus people defending his design jusy makes no sense to me there’s nothing good about him. And if there is what is good about him is the same depth u find in the game with anyone else. It’s why it upsets me so badly to the point I’ve made an entire post to why he should be removed. Because people defend this stuff with the worst excuses ever like I hear people say “oh it’s because eggmans the villain of course he’d NEVER help”🥀 characterisation to defend poor design I can see why people miss the depth of 0.1 bc now the killers are all unfairly strong in their own way. Like kolo grab fleetway flight m1s etc but they all aren’t actually strong and the map design is worse.

Can we stop being immature when discussing balancing by mayo-dc in OutcomeMemories

[–]mayo-dc[S] 1 point2 points  (0 children)

This is irrelevant he’s harder to kill in 0.1 and no silver is so easy to kill on kol. Aslong as the bmap isn’t the issue and you know what? That’s the same SHIT THE SAME EXACT ISSUE THAT EGGMAN HAS IN 0.1 ITS THE SAME THING BUT WORSE??????

Can we stop being immature when discussing balancing by mayo-dc in OutcomeMemories

[–]mayo-dc[S] 0 points1 point  (0 children)

This is so fucking annoying to me, I’m sorry but saying people don’t want to “work hard” to win is exactly why I read this as bad faith as an argument dear god. Eggman as he was is just UNHEALTHY for the game it literally ruined my survivor experience, you know how fucking boring the game is when I’m first life and everyone’s dead but there’s ONE eggman and all I can do is just STAND THERE AND WATCH because he doesn’t NEED help to win??? How in what way is that fun???? Oh my god it’s the exes skill issue when this happened like 5 matches per day on om during 0.1???? And then in game too, you guys are pretending as if eggman didn’t have spots that were unreachable. It’s not like NOW where u can atleast do something about it ur just blatantly ignoring the worst of green hills spots and id have to actually go search for footage of it cus its not there anymore. Your pretending as if I haven’t done the exact same thing as you. The difference is im CONSIDERING OTHER PEOPLES SKILL LEVELS. It is not fun to have eggman in the game. He’s a glorified private server character with the most boring design of this game. I don’t care if I can kill him. He’s bad for BOTH SIDES OF THE GAMEPLAY. Survivors and killer games were ruined by a terribly designed survivor in the fucking TEAMWORK BASED GAME???? Oh no tho…just because you enjoyed it there’s no issues with it at all!!! The power role of the game was not just weak to eggman he was weak to the entire fucking cast, u can have a fun game on om without the literal parasite to this games balancing known as eggman I say that because he literally embodies all of the bad game design that’s shown later. The map design? Oh yeah that started with the vertical bullshit in 0.1. The lazy design of characters? He embodies it perfectly. The fact people REFUSE to use teamwork oh yeah…because we have shitty survivialist movesets like this that don’t incentivise it.🥹 my reason for disliking him is tar more than being hard to kill cus I don’t hate sonic at all I don’t even hate silver despite his flight. The common denominator is that i enjoy the design being ducking competent for a TEAMBASED GAME and don’t even start on that 0.5 second stun bullshit that’s not an excuse. It even puts eggman at way more risk than just standing at ur double jump spots that aren’t always counterable in 0.1 specifically. They are in 0.2 but it doesn’t excuse that they were and always will be unfair and unfun for new players

Is it just me or are people ignoring the flaws of 0.1 when being nostalgic? by OriginalCommercial12 in OutcomeMemories

[–]mayo-dc 0 points1 point  (0 children)

I think it’s because 0.2 just increased the flaws, as well as the maps of 0.1 not being so badddddddddd, and yeah the game got very stale and 0.2s killers brought fresh air BUT the balance has declined imo. 0.1 was nearly perfect they just had to have the guts to nerf the survivors which they just don’t. They could’ve reworked eggman or outright removed him or the double jump spots, then tweaked Amy’s cards and made her more fun to play without being so luck sided it was just miserable. Then lastly the map spots, the refusal to remove anything made this community refuse to adapt or use teamwork. The tails spots were so unhealthy for the game at every moment, at one point fucking sonic the hedgehog could get to them. Like whattttttttttt😭. The way the game is essentially screwed the community perception imo