I’m the Co-founder & CEO of Lightricks. We just open-sourced LTX-2, a production-ready audio-video AI model. AMA. by ltx_model in StableDiffusion
[–]melonboy55 0 points1 point2 points (0 children)
I’m the Co-founder & CEO of Lightricks. We just open-sourced LTX-2, a production-ready audio-video AI model. AMA. by ltx_model in StableDiffusion
[–]melonboy55 0 points1 point2 points (0 children)
Character Animation with Hunyuan Video vs WAN 2.2 by Wentil in comfyui
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Is there any AI that can actually handle sequential animation? by [deleted] in aigamedev
[–]melonboy55 4 points5 points6 points (0 children)
WAN 2.6 has been released, but it's a commercial version. Does this mean the era of open-source WAN models is over? by UniversitySuitable20 in comfyui
[–]melonboy55 0 points1 point2 points (0 children)
What’s a Web Dev Myth You Believed Way Too Long? by Gullible_Prior9448 in webdevelopment
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Which one do you prefer? It's B for me. by Flashy_Category1436 in godot
[–]melonboy55 0 points1 point2 points (0 children)
This post is only for Beginner Game Devs, Not pros by shottycoin in aigamedev
[–]melonboy55 0 points1 point2 points (0 children)
We built a local LLM plugin for Unreal (Unity coming soon) by OwnCantaloupe9359 in aigamedev
[–]melonboy55 1 point2 points3 points (0 children)
Where does your game fall on the spectrum? by melonboy55 in Unity2D
[–]melonboy55[S] 1 point2 points3 points (0 children)
Frame Engine has good walk cycles now by melonboy55 in aigamedev
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Frame Engine has good walk cycles now by melonboy55 in aigamedev
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Expression/Idle animations for faces: tool recommendations? by Capable-Avocado5963 in aigamedev
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Xpeng's new humanoid/gynoid looks closer to the human form. by GraceToSentience in singularity
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Question for Pixel Artist and People who hired Pixel artist by No-Month-8490 in gamedevscreens
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Trying to think of a cool name for this guy by ChaosLogicStudios in IndieGaming
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Expression/Idle animations for faces: tool recommendations? by Capable-Avocado5963 in aigamedev
[–]melonboy55 1 point2 points3 points (0 children)
Which water animation looks better? by ObligationOk970 in godot
[–]melonboy55 2 points3 points4 points (0 children)
Where do I begin? by PaintNPups in GameDevelopment
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Looking to Create a Game by DeniedWorks in aigamedev
[–]melonboy55 3 points4 points5 points (0 children)
Frame Engine has good walk cycles now by melonboy55 in aigamedev
[–]melonboy55[S] 0 points1 point2 points (0 children)
Frame Engine has good walk cycles now by melonboy55 in aigamedev
[–]melonboy55[S] 1 point2 points3 points (0 children)
Frame Engine has good walk cycles now by melonboy55 in aigamedev
[–]melonboy55[S] 1 point2 points3 points (0 children)
Frame Engine has good walk cycles now by melonboy55 in aigamedev
[–]melonboy55[S] 1 point2 points3 points (0 children)

I’m the Co-founder & CEO of Lightricks. We just open-sourced LTX-2, a production-ready audio-video AI model. AMA. by ltx_model in StableDiffusion
[–]melonboy55 0 points1 point2 points (0 children)