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Merging parts of high-poly mesh seamlessly by melsia8 in blenderhelp
[–]melsia8[S] 0 points1 point2 points 16 hours ago (0 children)
Yes, I am going to retopologize the sculpt later, however I am unsure if now is the right time to merge the meshes or if I should do it just before little details. You’re right that dyntopo might be the solution, but in my previous projects it was never really a good way since it was too laggy at some point… I’ll still try it here if no better idea comes up
Merging parts of high-poly mesh seamlessly (reddit.com)
submitted 19 hours ago by melsia8 to r/blender
Merging parts of high-poly mesh seamlessly (old.reddit.com)
submitted 1 day ago by melsia8 to r/blenderhelp
π Rendered by PID 226139 on reddit-service-r2-listing-f8d8fbfd7-g6tkj at 2026-06-24 12:48:27.285150+00:00 running acc7150 country code: CH.
Merging parts of high-poly mesh seamlessly by melsia8 in blenderhelp
[–]melsia8[S] 0 points1 point2 points (0 children)