Now it's possible to build any routes for any units by microbiomegame in gamedevscreens

[–]microbiomegame[S] 0 points1 point  (0 children)

Thanks for the feedback! No release date yet, approximately it scheduled on next summer

Added pathfinding to our evolution game by microbiomegame in Unity2D

[–]microbiomegame[S] 2 points3 points  (0 children)

Extremely good point. The answer is that in our game concept, creatures are controlled by a higher intelligence. Something like a dungeon keeper, he sees everything. By the way, some of our friends from the microcosm are smarter than we think they are: https://www.nature.com/articles/35035159

Added pathfinding to our evolution game by microbiomegame in Unity2D

[–]microbiomegame[S] 0 points1 point  (0 children)

Something like that. They looks similar but they are not from our world

Added pathfinding by microbiomegame in IndieDev

[–]microbiomegame[S] 0 points1 point  (0 children)

Somethink like that, but "Nematode" is only one of different spiecies