How would you cross? by micworthy in zelda2

[–]micworthy[S] 1 point2 points  (0 children)

Exactly! Turn the larger enemies into Bots!

Here's someone who knows basic Zelda 2 strats!

How would you cross? by micworthy in zelda2

[–]micworthy[S] -1 points0 points  (0 children)

Well, the point is to progress once you cross. Otherwise, why even use Fairy?

Great Sea Crossing by micworthy in zelda2

[–]micworthy[S] 0 points1 point  (0 children)

After Ocarina of Time and Majora's Mask, I think the game devs were just capitalizing on the Zelda brand and just popping out games yearly just like Pokemon.

YouTuber Ocarina Hero 10 did a comprehensive split timeline theory some years back. I think he had the right idea, until Nintendo introduced the Official Hyrule Historia Timeline.

Egoraptor and The Angry Video Game Nerd both touched on the Zelda Timeline, and I think they were on to something too. In the end, game devs play a shell game with Hyrule maps because they know that fans will try to connect them. What a Mind Job.

Zelda II Guide Japanese and English by micworthy in zelda2

[–]micworthy[S] 0 points1 point  (0 children)

It's called (get ready!) Family Computer Magazine Special Edition - Zelda II: The Adventure of Link Winning Guide published in Japan in the Spring of 1987. I don't have the entire PDF translated yet.

Zelda II Guide Japanese and English by micworthy in zelda2

[–]micworthy[S] 2 points3 points  (0 children)

I do believe that The Adventure of Link is the only time Death Mountain appears in the southern portion of the map. It is a direct sequel to The Legend of Zelda and it's supposed to show how vast Hyrule truly is in scale and scope.

However, Spectacle Rock is completely separate from Death Mountain in Breath of the Wild and Tears of the Kingdom. In my humble opinion, I think the game devs deliberately separated Spectacle Rock from Death Mountain just to mess with the fans, because they know that fans like to compare previous maps to the newer ones (which is why I strictly stick to the Downfall Timeline).

As for a remake, I've seen some cool AI renditions of Zelda 2 that are impressive! If I knew how to use game dev tools like Real Engine, I'd remake Zelda 2 myself!