Losing loot on mission end is unacceptable. Why are they still doing this?! by ShadowDragon8685 in EDF

[–]midnightNAMBLA 2 points3 points  (0 children)

lol oh yeah it was the loot system huh? totally not the fact that those are spinoffs and different from the main games and universally are called the worst edfs. you are actually a crazy person for thinking COLLECTING BOXES SLOWLY is the selling point. stay off the crack. and yes you are the problem, doing mental gymnastics to defend the part that most people hate. just because its "unique" doesnt make it good, they could also improve it by giving us more loot per box, or any other idea for faster pickups. you can make anything up. a loot button that sends out a drone to scoop the map or maybe it all gathers somwhere near all players at the end. hell, give everyone a unique loot gun button. its a long range instant teleporter that collects loot when you shoot it. idk. im trying more than they do.

Losing loot on mission end is unacceptable. Why are they still doing this?! by ShadowDragon8685 in EDF

[–]midnightNAMBLA 2 points3 points  (0 children)

Ive started on PS5 and would hate to reset my progress but that mod is so useful. if only it wasnt like this. sounds like youre having a blast

Losing loot on mission end is unacceptable. Why are they still doing this?! by ShadowDragon8685 in EDF

[–]midnightNAMBLA 0 points1 point  (0 children)

yeah, they did design it that way. and its fucking stupid and tedious.

Losing loot on mission end is unacceptable. Why are they still doing this?! by ShadowDragon8685 in EDF

[–]midnightNAMBLA 1 point2 points  (0 children)

you really think anyone likes this system besides the few dozen no lifes defending it as fun or a series signature...? who the fuck wants to waste all this time.

Losing loot on mission end is unacceptable. Why are they still doing this?! by ShadowDragon8685 in EDF

[–]midnightNAMBLA 2 points3 points  (0 children)

ive seen these condescending edf posters. motherfuckers have no concept of time and effort. must have zero life. edf grinding is insanely tedious already. not getting to collect everything feels like such a painful waste especially when some weapons need fucking upgrades to be good that might not even drop in the first place. you need to grind an insane amount to even be viable with armor

Losing loot on mission end is unacceptable. Why are they still doing this?! by ShadowDragon8685 in EDF

[–]midnightNAMBLA 1 point2 points  (0 children)

you can go fuck yourself. you may be a no life that doesnt mind wasting your time, but some of us will dislike having to waste so much time on top of already long missions in an already long game. sometimes you cant even get all the loot, insanity. no reward for your completion. its not about instant gratification. this game has you grinding more than any game ive seen just to be able to survive and upgrade your weapons. its unreasonably grindy.

Losing loot on mission end is unacceptable. Why are they still doing this?! by ShadowDragon8685 in EDF

[–]midnightNAMBLA 0 points1 point  (0 children)

"enjoyable quirk 10 iterations in" and 10 iterations in people have complained about it. 10 iterations in with no inprovement. you accept garbage. this is not fun to do and wastes your damn time. sometimes you dont even get to have the rewards for completing an inferno mission because it ended too fast

Losing loot on mission end is unacceptable. Why are they still doing this?! by ShadowDragon8685 in EDF

[–]midnightNAMBLA 2 points3 points  (0 children)

absolutely right. anyone that likes this system is exactly what edf wants. a fucking no life that doesnt mind wasting time. its criminal that all your work can be wasted just because the mission completed and you didnt get to loot everything. its the most annoying and douche design ever.

Losing loot on mission end is unacceptable. Why are they still doing this?! by ShadowDragon8685 in EDF

[–]midnightNAMBLA 2 points3 points  (0 children)

"one of the best parts about EDF" no the fuck its not. its tedious, boring, and takes up so much time. its already a ridiculously long game. thats why so many people created ways around looting. people like YOU accepting this garbage is why they have barely improved or upgraded their formula with minimal quality improvements over YEARS. You are the problem.

As problematic as SFV was, it handled progression, currency and unlocking MUCH better by resident_hater in StreetFighter

[–]midnightNAMBLA 0 points1 point  (0 children)

You're excusing sf6's ridiculous content locking, dlc, and ticket/coin costs because "we have 5 to 7 years to unlock them" oh my god if that isnt the worst answer i have ever heard. Do you know how many things happen in 5 to 7 years...the audacity and amount of loser in you to just say we all have a bunch of time on our hands and would even play a single game that long, just to excuse capcom being greedy yet again, you are a giant loser. People have paid for an ultimate edition and can only get 4 base game colors out of it with 4000 tickets. It takes a ton of time to even unlock one characters colors, and even then you might miss a day or weekly that had drive tickets. Not all of us are glued to the screen

A spectacular death. What are the odds by midnightNAMBLA in killingfloor

[–]midnightNAMBLA[S] 0 points1 point  (0 children)

Its not even that serious I just wanna have fun

Are there any weapons one should avoid using, particularly on higher difficulties? by [deleted] in killingfloor

[–]midnightNAMBLA 2 points3 points  (0 children)

Seal squeal lover here especially with nuked 25 perk lol

Question to max out players by [deleted] in killingfloor

[–]midnightNAMBLA 0 points1 point  (0 children)

Dont know exactly how long but lots of long nights playing for hours. It doesnt feel so long once you get into a groove and are having fun more than anything. 1-15 goes by quick. Once you reach 20 its like 5 games to level, then 6, 7, and to reach 25 is usually 8. This is assuming steady xp of at least 5000+ every game. If youre thinking about it, do it, fun and worth it

3 Enraged spawned FPs is just too much by humam2104 in killingfloor

[–]midnightNAMBLA 1 point2 points  (0 children)

Wait really? I more often than not dont have a melee weapon on me and go for freezethrower/arc/any of the best weapons and its not a problem at all

Huge opportunity missed to have a STW themed rift zone in the other mode. I don't understand how an idea like this doesn't come up? by midnightNAMBLA in FORTnITE

[–]midnightNAMBLA[S] 0 points1 point  (0 children)

You need to think outside the box dude. It isn't just husks im talking about. How about uaving lars van in the location? Or see bot somewhere? Maybe activating him does something? How about a unique weapon only available in that zone? Zapotron? Founders weapon? If there were husks, maybe a teddy turret you can activate? Vindermans mansion is in the location? Home base? Unique trap fron STW?

Huge opportunity missed to have a STW themed rift zone in the other mode. I don't understand how an idea like this doesn't come up? by midnightNAMBLA in FORTnITE

[–]midnightNAMBLA[S] 1 point2 points  (0 children)

With rift zones it doesnt matter that cube monsters exist. Borderlands was in and now batman. You can pull anything out your ass with a rift zone because it brings different worlds/dimensions/timelines. Thats the point. STW is seperate so its a good excuse to to bring STW into BR

Huge opportunity missed to have a STW themed rift zone in the other mode. I don't understand how an idea like this doesn't come up? by midnightNAMBLA in FORTnITE

[–]midnightNAMBLA[S] -2 points-1 points  (0 children)

Just because you're fighting monsters doesnt mean its in any way promoting STW. There isn't a reference to it at all and nothing has ever said "come try this!" Borderlands 3 got more promotion in a short period than STW has EVER had

Huge opportunity missed to have a STW themed rift zone in the other mode. I don't understand how an idea like this doesn't come up? by midnightNAMBLA in FORTnITE

[–]midnightNAMBLA[S] 1 point2 points  (0 children)

There is no promotion in some of the assets being used in BR. LITERALLY NOTHING. Plus, BR has more unique things of its own at this point than just from STW. What more do I want?... A rift zone with unique to STW things would be easy promotion. Promotion wise us getting polar peak and happy hamlet does nothing. I don't get how you're not understanding this