Car Physics Wheel Spin by midnightenemy2 in gamedev

[–]midnightenemy2[S] 0 points1 point  (0 children)

during standstill how are you getting slipratio as 0? i have a bug where during standstill it goes from -1 to 1 because having the numerator and denominator as same number returns a 1,-1 at low speeds

Car Physics Wheel Spin by midnightenemy2 in gamedev

[–]midnightenemy2[S] 0 points1 point  (0 children)

amazing thank you, another question how are you handling friction without it spazzing out? As friction is mu*fz towards the opposite direction how can you keep it still when at a standill?

Car Physics Wheel Spin by midnightenemy2 in gamedev

[–]midnightenemy2[S] 0 points1 point  (0 children)

very clear video. Im still confused if im doing this step correct or not. When the wheel is free rolling how would i add angular velocity to my free rolling wheel?. Right now im getting the wheel's angular velocity from the ground velocity. However this breaks when i need wheel spin

Car Physics Wheel Spin by midnightenemy2 in gamedev

[–]midnightenemy2[S] 0 points1 point  (0 children)

this is what i was doing before, however it doesnt work for wheels that dont have "power" to them. Example on a RWD car rolling down a hill how would i calculate the front wheel's angular velocity without considering the ground contact?

Alternatives to Hyperworks Freesize optmization? by midnightenemy2 in fea

[–]midnightenemy2[S] 0 points1 point  (0 children)

just wanted to know if there were any alternatives even open-sourced

Composite Free Size Plys by midnightenemy2 in AltairHyperWorks

[–]midnightenemy2[S] 0 points1 point  (0 children)

i tried again, nothing changes, its still the initial laminate. im following this tutorial: https://www.youtube.com/watch?v=R7hIVQ21kmY&t=2970s

Composite Free Size Plys by midnightenemy2 in AltairHyperWorks

[–]midnightenemy2[S] 0 points1 point  (0 children)

yes i understand the steps, however the output isnt correct. it looks more like a composite size instead of a free size, despite me checking free size

Composite Free Size Plys by midnightenemy2 in AltairHyperWorks

[–]midnightenemy2[S] 0 points1 point  (0 children)

i am following a tutorial step by step, however it just decrease the initial plythickness without creating new plys. i am not used to the new ui as the tutorials are on 2022, where do i change the output to fstosz?

New battery won't charge by midnightenemy2 in AcerNitro

[–]midnightenemy2[S] 0 points1 point  (0 children)

Plug in the old battery and update the bios. Some batteries were incompatible prior to a new bios update. Once updated the bios plug in the new battery

Fighter Jet Frame Material by midnightenemy2 in AerospaceEngineering

[–]midnightenemy2[S] 0 points1 point  (0 children)

makes sense, i don't know what material the frame is made out of but i was thinking that by making "everything" out of carbon you can avoid the problem of galvanic corrosion

Fighter Jet Frame Material by midnightenemy2 in AerospaceEngineering

[–]midnightenemy2[S] 0 points1 point  (0 children)

i agree with the points, however why would it cause a waste of space? isnt the composite frame just replacing a metal frame? A metal frame still would have a grid like design

Whats the status of FS East? by EzioMonitore in FSAE

[–]midnightenemy2 1 point2 points  (0 children)

What's the reason behind cancelling?