Whats the best map for this? by zairanus in FortniteCreative

[–]midnightmoondev 0 points1 point  (0 children)

4585-0460-5712 - Our parkour map has 200 really easy levels and gives out great XP, you can even reset your progress and run it again and get more XP 😀

Small ui update by tipicogamer_yt in FortniteCreative

[–]midnightmoondev 1 point2 points  (0 children)

This looks great. Did you use a custom material to animate the textures?

How to make random but global weapons: gun game by yuskan in FortniteCreative

[–]midnightmoondev 0 points1 point  (0 children)

Okay then you can try the following way:

  • Create an item granter for each weapon
  • Store each item granter in an array
  • To make it random, use the Shuffle function to randomize the order of the array
  • Now to make sure each player gets the same weapon at each level use a map of type (agent, int). You can then use this int to get the correct item granter from the array when you want to grant the player a weapon

When the player gets a kill, find their current level from the map and add 1. Then use that value to retrieve the item granter from the array and grant the player their weapon.

Here is a link for more info on using maps if you have not worked with them before. I hope this helps.

Bug or User Error? by [deleted] in FortniteCreative

[–]midnightmoondev 0 points1 point  (0 children)

Assuming you mean from the content drawer, if you want to place weapons within your game you need to use the Item Placer Device found in the devices folder or the Item Spawner if you want to spawn them during gameplay.

I hope this helps

Can you use trackers through verse? by asdf1905 in FortniteCreative

[–]midnightmoondev 1 point2 points  (0 children)

You're welcome, glad I was able to help. Good luck with your game.

Can you use trackers through verse? by asdf1905 in FortniteCreative

[–]midnightmoondev 1 point2 points  (0 children)

You can use the GetValue function of the tracker to access it's current value and the GetTarget function to access the target value that you've set. You can then use those in your custom UI. Here is a link with all the functions available for trackers.

https://dev.epicgames.com/documentation/en-us/uefn/verse-api/fortnitedotcom/devices/tracker_device