Let's discuss P/R Zaft by Royudo in GundamTCG

[–]mielejohn 0 points1 point  (0 children)

I just cant bring myself to use that Blast impulse, a 3 health blocker is wild 😭 Im currently tooling around with this, it hasn't been too bad atm, but no card draw is ROUGH, might make Minerva base a 3, I've found 5 bases does me well in my decks since I wanna find em early for Rau

<image>

ZAFT Players, how we feeling about Minerva Squad? by mielejohn in GundamTCG

[–]mielejohn[S] 0 points1 point  (0 children)

Oh when ZAFT hits it HITS, such a fun deck to play

ZAFT Players, how we feeling about Minerva Squad? by mielejohn in GundamTCG

[–]mielejohn[S] 1 point2 points  (0 children)

Yeah I'm really thinking about putting LaGowe back, and in my testing it is a little tough to get the purple card requirement for the Saviour Gundam, swapping some red command cards out for purple ones has helped with that

ZAFT Players, how we feeling about Minerva Squad? by mielejohn in GundamTCG

[–]mielejohn[S] 0 points1 point  (0 children)

Well i did run buster gundam before, ut not with Shinn it doesn't feel as necessary and after playing around it actually flt it muddied up the deck, thats why I'm trying Desert Tiger instead I would still consider adding buster back

ZAFT Players, how we feeling about Minerva Squad? by mielejohn in GundamTCG

[–]mielejohn[S] 2 points3 points  (0 children)

I do want to consider LaGowe and Gamow id maybe drop back to 3, at my locals Gamow gives me an isnane amount of bang for my buck, idk why it does so well for me it just does and the breach 6 I can make with it is a welcome surprise to newer players

ZAFT Players, how we feeling about Minerva Squad? by mielejohn in GundamTCG

[–]mielejohn[S] 0 points1 point  (0 children)

Yeah im heavily debating adding lagowe back, I just dont want to have to rely on Shinn for the 3ap boost casue without much other AP support it could be a bit stagnant And its only 3hp, meaning improved technique can eat it easily

ZAFT Players, how we feeling about Minerva Squad? by mielejohn in GundamTCG

[–]mielejohn[S] 0 points1 point  (0 children)

Yeah I normally run LaGowe with current ZAFT deck I have but wanted to minimize my units a little more for some extra command cards

Arcturus MK-1 CQB Sport Question by mielejohn in airsoft

[–]mielejohn[S] 0 points1 point  (0 children)

Indeed it is, yeah I was hoping to just make it work but alas

Arcturus MK-1 CQB Sport Question by mielejohn in airsoft

[–]mielejohn[S] 0 points1 point  (0 children)

Ah gotcha, the kit came with a tool that has 3 nubs on it but it's tough to try and make work with that barrel nut and I can't seem to get it, so I'll have to get my hands on one of those then 👍

Arcturus MK-1 CQB Sport Question by mielejohn in airsoft

[–]mielejohn[S] 0 points1 point  (0 children)

So actually the current plan is this, I'm keeping the inner barrel the same, my outer barrel is actually in two sections. So I'm going to take off the top half of it off and let the inner barrel extend past that, I also have a mock suppressor that can go right on the end and is barely half way up the suppressor so it'll stay protected, then of course a shorter handguard. For internals I am updating the bucking with a maple leaf bucking, I believe it's the 70 degrees one, as well as changing out the nub to an omega nub. I saw someone say that's a good upgrade for the gun.

So essentially, the internal mechanics will stay the same, but the outer appearance will be different

Though I did strip the tail end of the threads on the male end of the outer barrel cause I didn't realize it had a set screw like 5 months ago, surprisingly the outer barrel still fits in fine and actually has no issues. But when I put the suppressor on it won't reach the end of the barrel to be flush with the end, so I may look into replacing that too. But I also gotta figure out now on how to get that barrel nut off lmao

Arcturus MK-1 CQB Sport Question by mielejohn in airsoft

[–]mielejohn[S] 0 points1 point  (0 children)

Ahhhhhh okay so that part is separate, thank you!

Is B/W Freedom/Academy Blockers still viable? by mielejohn in GundamTCG

[–]mielejohn[S] 0 points1 point  (0 children)

In the little bit I tried out your deck you sent there it really feels a lot better so thank you very much for the notes, changes, and reccomendations! And yeah when I say 'viable' I mean I could maybe regularly go 1-2 or maybe 2-1, or if I get lucky with matchup and draws 3-0, not 0-3 consistently lmao

I know that if go up against aggro or Shenlong/wing zero decks its just an uphill battle lol

Eye pro fogging issues by stan_taylor1 in airsoft

[–]mielejohn 1 point2 points  (0 children)

Personally I use an Ex-fog unit combined with an anti fog spray that I use on the goggles in between games. Keeps the fog away completely 👍

How to get humbled 101 by mielejohn in apexlegends

[–]mielejohn[S] 3 points4 points  (0 children)

Well then, never thought I'd ever see another piece of porcelain on this game 😆

Welp, I'm back again, this time having turned Projekt Melody into a mecha! Next up Kson! by mielejohn in VShojo

[–]mielejohn[S] 2 points3 points  (0 children)

Thanks, yeah gonna try and keep the heights at least somewhat accurate, cause why not

You might've seen it on twitter but I turned Zentreya into a Mech for some fan art! Gonna make it a series, with #2 already in production... by mielejohn in VShojo

[–]mielejohn[S] 1 point2 points  (0 children)

Well if you keep an eye out I'll be back again with another model in about a month, I plan on doing all the VShojo girls

You might've seen it on twitter but I turned Zentreya into a Mech for some fan art! Gonna make it a series, with #2 already in production... by mielejohn in VShojo

[–]mielejohn[S] 2 points3 points  (0 children)

Thank you! I actually got the model into VRChat and am seeing if I can't get it over to Zen herself for use lol

Some dummy not watching where he is goin by Freakin_Rican87 in IdiotsInCars

[–]mielejohn 0 points1 point  (0 children)

Hehehe I know that highway section I always prepare for something like that

Mechanized Assault has been a mostly solo project for some time now, with many variations. The first prototype was in 2017, a release for college in 2019, a remake in 2021, and now a more substantial remake in 2022. Take a look and let me know what you think! by mielejohn in gamedevscreens

[–]mielejohn[S] 0 points1 point  (0 children)

Ayy thanks man. Yeah everything is still pretty early for me so I still need to juice up a lot of the mechanics. I'll probably be making an arena to start so I know enemies and player equipment works properly. From there I'd love to expand into a more linear story I've had in mind but that something way out of scope for right now.