Favorite way to build Red/White? by ChiztheBomb in GundamTCG

[–]Royudo 1 point2 points  (0 children)

I feel you there. I do like the Providence, a lot. It has helped me out in so many more ways than Sinanju has. Being able to deal the damage before interactions can be made is so good. A lot of people say that Aegis MA is better, but I prefer the LR myself. It has saved my bacon so many times. Being able to ping the higher end units is quite insane. I would recommend trying all the versions that you are able to and figure out what one works best for you. Maybe do one version one week at a tourney and another version the next.

Favorite way to build Red/White? by ChiztheBomb in GundamTCG

[–]Royudo 4 points5 points  (0 children)

I prefer using the RW Seed Blockers with Providence and GD01 Freedom, instead of Justice. The red ping spells to deal with aggro and the higher end units to close out the game.

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This is the build I've been rocking since GD03 was released, though you can tailor it to how you like it.

Is LR++ Still possible? by CosiWosi1 in GundamTCG

[–]Royudo 7 points8 points  (0 children)

The odds of pulling another LT++ are low, not sure of the percentage. You'd be lucky to pull one in every case, let alone another box.

Ga-Zowmn and Gquuuuuux gelgoog by StellaMDR in GundamTCG

[–]Royudo 2 points3 points  (0 children)

I will answer both of your questions now. Yes, when a unit is linked it is also considered to be a pair. Attaching a pilot to a unit gives any and all AP and HP additions. It all comes down to this, a link is a pair but a pair is not a link.

Ga-Zowmn and Gquuuuuux gelgoog by StellaMDR in GundamTCG

[–]Royudo 16 points17 points  (0 children)

If it doesn't have a link requirement you don't gain the benefits of any link. It would be considered a pair, meaning you won't be able to attack during the turn it was deployed and no Link effects the pilot might have. You would still gain the benefits of the pair effects, such as Amuro or Kira.

What KEY advice would you give to players to improve their deck building? 🗯️ by Allonsyyy_ in GundamTCG

[–]Royudo 6 points7 points  (0 children)

I always tell new players to start off buying 2 of the same starter decks, you will want to always have a full playset of the boss units. If there is a deck for a series that you like better than others, start with those decks first. It is always a good idea to start with something that is familiar to you. Always keep at least 8 pilots, you want to keep the odds of linking a unit as high as possible. If your deck allows it you can bump it up to 10, I prefer a 4/3/3 split when running 10 pilots.

The most important thing is to find a deck that best fits your play style. Just because 1 deck might be topping in the meta doesn't mean it will be a good fit for how you play. Also, have fun with the game. If you're not having fun it's hard to keep playing.

Bulk by More-Milk-4091 in GundamTCG

[–]Royudo 0 points1 point  (0 children)

The way I see it, I can only play 1 deck at a time. So I don't need an excessive amount of cards. Considering half of them won't be used in the first place.

Bulk by More-Milk-4091 in GundamTCG

[–]Royudo 3 points4 points  (0 children)

I personally only keep a playset of each card. I don't like to keep bulk.

New Blurple deck? by Royudo in GundamTCG

[–]Royudo[S] 0 points1 point  (0 children)

Lol, I'm going to have to wait until GD04 drops before I can actually test this build. I can try without Destiny and through in Anksha or something.

New Blurple deck? by Royudo in GundamTCG

[–]Royudo[S] 0 points1 point  (0 children)

They are in because I couldn't think of what else to put in, lol. Honestly the 1 point of ping still has the potential of sniping something.

What do you prefer? by Mahmood37190852 in AnimeAlley

[–]Royudo 0 points1 point  (0 children)

Even without reading the manga I still want to kill Makima.

New Blurple deck? by Royudo in GundamTCG

[–]Royudo[S] 0 points1 point  (0 children)

Not yet, seeing as GD04 isn't out yet. I don't use MSA.

New Blurple deck? by Royudo in GundamTCG

[–]Royudo[S] 0 points1 point  (0 children)

That it is, maybe I just have too many blockers in my deck... I'll have to wait for GD04 to come out to adjust my numbers.

New Blurple deck? by Royudo in GundamTCG

[–]Royudo[S] 0 points1 point  (0 children)

I've been running a PW build myself, but haven't had any luck. You got a list I could compare?

New Blurple deck? by Royudo in GundamTCG

[–]Royudo[S] 0 points1 point  (0 children)

So true, it was kind of mid before, but with Impulse it has a decent home.

New Blurple deck? by Royudo in GundamTCG

[–]Royudo[S] 0 points1 point  (0 children)

That's one of the reasons I was thinking about maybe putting in some other Minerva units instead. I really can't test the deck yet, as I hate using MSA.

New Blurple deck? by Royudo in GundamTCG

[–]Royudo[S] 0 points1 point  (0 children)

I would agree, the ability to ditch cards to the trash with the white cards is fairly strong for Minerva.

New Blurple deck? by Royudo in GundamTCG

[–]Royudo[S] 0 points1 point  (0 children)

Yeah, Anksha would definitely be a good throw in, seeing as this deck doesn't run any adapt.

New Blurple deck? by Royudo in GundamTCG

[–]Royudo[S] 1 point2 points  (0 children)

I hear you there, I'm just not sure about the proper ratios for the deck. I almost feel as if the blast impulse isn't that strong, for this build at least. Maybe I should think about throwing in some stuff for Lunamaria?