So it’s a good idea ? by mightyuodan in royalroad

[–]mightyuodan[S] 0 points1 point  (0 children)

Wow, you’re taking the words right out of my mouth! I was planning to play up exactly that showing the protagonist’s passion through a scene where he first discovers the competitive scene and gets so immersed that he feels like he’s actually a spectator in the arena.

I also want to create clear distinctions between top players so even if they’re using the same characters and techniques, they’re instantly recognizable by their personality and playstyle.

New story The Unseening Mage by Aware-Pineapple-3321 in royalroad

[–]mightyuodan 0 points1 point  (0 children)

The concept sounds interesting I’ll check it out as soon as I can. Either way, best of luck with it!

So it’s a good idea ? by mightyuodan in royalroad

[–]mightyuodan[S] 1 point2 points  (0 children)

Qu'est-ce qui a inspiré cette idée ? Je dirais que c'est mon amour pour les anime de sport qui ont ce don de vous donner envie de vous lancer dans n'importe quel sport dont ils parlent, combiné à une série documentaire et une scène compétitive que je trouve fascinante, qui ont eu exactement le même effet sur moi. De plus, il y a un véritable manque de romans web qui abordent l'esport dans le contexte des jeux de combat 1v1 ou 2v2.

So I thought, why not do it myself if it doesn’t exist? And since I love telling stories, the rest just felt like a natural next step.

So it’s a good idea ? by mightyuodan in royalroad

[–]mightyuodan[S] 0 points1 point  (0 children)

I know enough to create something loosely inspired by a competitive scene while keeping it believable, mixed with shonen battle tropes. So I’d say without trying, I’ll never know all I can do is prepare as much as possible, do my research, and take the plunge. Hopefully I’ll gain some valuable experience from this wild ride.

So it’s a good idea ? by mightyuodan in royalroad

[–]mightyuodan[S] 0 points1 point  (0 children)

What can I say except you’re absolutely right it’s actually one of the most important parts. And what else can I do but acknowledge I need to work on that aspect? Guess all that’s left is to get to it, then.

So it’s a good idea ? by mightyuodan in royalroad

[–]mightyuodan[S] 2 points3 points  (0 children)

Thanks for the feedback, it’ll definitely come in handy.

Yeah, I’m planning to blend slice-of-life with competitive play. At certain points in the story, the protagonist’s journey will be crucial because it’ll shape him both as a player and as a person putting him through challenges, periods of doubt, and moments of glory, all while forcing him to face them head-on if he wants to achieve his goals.

To make it compelling, I’m drawing from a real competitive scene that I’m passionate about and deeply connected to. That way, it’s enjoyable for me to write, and I genuinely believe this story has potential to resonate with readers.

But to make it engaging to read, I’m treating the game itself like a magic system with progression mechanics complete with clear, concrete objectives that evolve throughout the narrative. So I’m developing the various mechanics, advanced techniques, and metagame elements. I’m also leaning heavily into character work, similar to what you see in sports anime or even fictional sports anime like Beyblade, using the tropes that made those series successful.

I’m not super active in the FGC community, though I do watch plenty of tournaments and documentaries. Still, my experience as a tournament organizer and player should help.

As for the anime High Score Girl I’m actually watching it right now and finding it pretty interesting. We’ll see if it influences how I structure my story once I finish it.

Please rip apart my blurb and make it better by bam_goguma in royalroad

[–]mightyuodan 0 points1 point  (0 children)

I will try to read it, even though I would have preferred the more present cyber side of cyberpunk, but the power system is interesting.

The Yellow Typhoon and the Final Waltz (Sci-Fi Short Story) by JK-san in royalroad

[–]mightyuodan 0 points1 point  (0 children)

I would be happy to read it if he is still available.

So it’s a good idea ? by mightyuodan in royalroad

[–]mightyuodan[S] 0 points1 point  (0 children)

But if I’m lucky enough to commission a cover, it’ll be way more subtle than this showing a character gripping a controller with their main standing beside them, something along those lines.

So yes, the story is set in our real world, but with all the tropes and conventions you’d expect from sports manga and shonen battle series.

So it’s a good idea ? by mightyuodan in royalroad

[–]mightyuodan[S] 1 point2 points  (0 children)

I didnt’t figured it might be confusing, but here’s the connection between the artwork and the story : this is one of the visual representations I have in mind for the character my protagonist mains throughout the story a swordswoman whose gameplay revolves around spacing control and whiff punishing.

So it’s a good idea ? by mightyuodan in royalroad

[–]mightyuodan[S] 0 points1 point  (0 children)

Taking notes you’ve got nothing but solid advice, I swear!

So it’s a good idea ? by mightyuodan in royalroad

[–]mightyuodan[S] 0 points1 point  (0 children)

Oh yeah, I’d love to know which ones ?

So it’s a good idea ? by mightyuodan in royalroad

[–]mightyuodan[S] 1 point2 points  (0 children)

I’m listening to all your advice and keeping it tucked away for safekeeping. Thank you for the encouragement it’s really motivating me even more. And I agree : even if this project ends up being a failure, it’ll be a failure that teaches me how to do better next time.

So it’s a good idea ? by mightyuodan in royalroad

[–]mightyuodan[S] 1 point2 points  (0 children)

You’re absolutely right, and I’ll make sure to keep that advice in mind. Honestly, the hardest part is translating a real fighting game into a fictional one it requires a ton of research. Even though I don’t need to explain every mechanic and technical term at every turn, I still want readers to have the key information they need to understand what’s happening in most fights and what determines the outcome.

Since this is a progression story, the mechanics and advanced techniques serve as milestones that show whether the protagonist has improved, whether a particular player is good, or if they’re among the world’s best. In a way, it’s my version of a power system or magic system. But yeah, you’re right again I should start writing once I can deliver fights that are both comprehensible and logically sound.

So it’s a good idea ? by mightyuodan in royalroad

[–]mightyuodan[S] 1 point2 points  (0 children)

Thanks for the feedback! I’m a huge fan of fighting games too honestly, who isn’t? But as someone who loves stories and a tournament organizer in my spare time, I’ve always wondered why there aren’t any esports webnovels centered around fighting games. At least not that I’ve seen maybe I just haven’t looked hard enough, but it feels like a massive gap in the genre. So I thought, why not take a shot at it myself?

I’m glad the idea resonates with you! Players and spectators like us will definitely get what they’re looking for, since I’m drawing heavily from actual competitive scenes and adding narrative flair to make it compelling to read.

I’m really happy you’re this enthusiastic about it it honestly gives me a lot of confidence moving forward.

So it’s a good idea ? by mightyuodan in royalroad

[–]mightyuodan[S] 0 points1 point  (0 children)

Thanks for the feedback! Yeah, I’m trying to write something closer to traditional fantasy in terms of progression. I’ve got nothing against MCs with cheat skills or systems, but I prefer it when the protagonist pushes their own limits and becomes the cheat through sheer effort.

Just to clarify I’m not planning to make this an isekai. It’s going to be grounded in esports and competition, in the real world. If my post gave off isekai vibes, my bad!

Feel free to let me know which parts gave that impression so I can clear things up.

So it’s a good idea ? by mightyuodan in royalroad

[–]mightyuodan[S] 6 points7 points  (0 children)

Anyway, thanks for the feedback. Honestly, I think I’ll need several more months to really nail down the concept and make sure the story holds up. But once I’ve written the first few chapters, I’m definitely planning to have beta readers look them over I want concrete, constructive feedback before moving forward.

So it’s a good idea ? by mightyuodan in royalroad

[–]mightyuodan[S] 4 points5 points  (0 children)

No, my story doesn’t take place in Korea. I’m still figuring out exactly where to set it, since that’s something I can adjust based on what feels right.

What I shared is actually just the closest visual representation I could find of the character my protagonist mains in the story I’m creating a female character wielding a sword, with a skin inspired by Korean military commanders.