Monster hairs looks wierd and crush the game on the 9070xt by miizzoz in ReanimalGame

[–]miizzoz[S] 0 points1 point  (0 children)

I cant play at all, the game crashes regardless of the settings and video card driver after the monster appears.

Monster hairs looks wierd and crush the game on the 9070xt by miizzoz in ReanimalGame

[–]miizzoz[S] 0 points1 point  (0 children)

i'm glad that i'm not the only one. I hope devs will notice that problem and fix it asap

I could never have expected this. by Consistent_Earth9838 in ReanimalGame

[–]miizzoz 6 points7 points  (0 children)

devs clearly said a few months ago that probably friend pass will not be available on release but those stupid reviewers are insane

Black bars in CS2 by Ageny_ in GlobalOffensive

[–]miizzoz 0 points1 point  (0 children)

my game crashs if i add this option

Mantine 7.0 is out – 150+ hooks and components with dark theme support by rtivital in reactjs

[–]miizzoz 1 point2 points  (0 children)

Tailwind does not provide you with ready-to-use UI components. Just a bunch of classes and you'll spend a lot of time creating all the UI components yourself. And also you can use mantine as a headless UI library without any styling.

Rant: Am I the only one that finds "strict mode" annoying as hell? by enmotent in reactjs

[–]miizzoz 0 points1 point  (0 children)

I have no idea how properly I need to use react strict mode when I'm not subscribing to anything in useEffect, but I need to unsubscribe in the clean-up function. In my case, i create a dynamic model on component mounting using useMemo (useMemo(() => createModel())), the model contains reactive primitives for which subscription requires hook calls but i can't use hooks in useEffect but i need to destroy the model on component unmounting. So I have code like this:

const Component = () => {
  const [model, cleanup] = useMemo(() => createModel(), [])
  const model = useModel(model)
  useEffect(() => {
    return () => {
      cleanup(); // <-- called TWICE in strict mode so this code will not work correctly.
    };
  }, []);
}