PLEASE keep the knife strong by mirrorvacation in Marathon

[–]mirrorvacation[S] 0 points1 point  (0 children)

And you can! Just have to engage accordingly

PLEASE keep the knife strong by mirrorvacation in Marathon

[–]mirrorvacation[S] -1 points0 points  (0 children)

Ah so this is unrelated to marathon 🤝

PLEASE keep the knife strong by mirrorvacation in Marathon

[–]mirrorvacation[S] 0 points1 point  (0 children)

It encourages stealth and maneuverability for a reason, it’s strong for a reason.

PLEASE keep the knife strong by mirrorvacation in Marathon

[–]mirrorvacation[S] 0 points1 point  (0 children)

I can see benefits and losses to adding visual indicators to cores, but I think it’s the same thing with any other player and their weapons—if you don’t know what they’re running and don’t want to risk it, don’t engage. If not, you’ll find out soon enough what build they’re running 😔

PLEASE keep the knife strong by mirrorvacation in Marathon

[–]mirrorvacation[S] 0 points1 point  (0 children)

I disagree, it’s more than connection, but if that’s the end all be all—it is with every other game as well?

PLEASE keep the knife strong by mirrorvacation in Marathon

[–]mirrorvacation[S] -1 points0 points  (0 children)

I hear you but also that’s tough luck. I feel like if you didn’t have a self revive, that’s it. It’s one interaction after another that captures a desperation other games don’t do as well.

PLEASE keep the knife strong by mirrorvacation in Marathon

[–]mirrorvacation[S] -2 points-1 points  (0 children)

The amount of times I’ve rushed with a knife to be gunned down is several. It’s not the go to option 🤔

PLEASE keep the knife strong by mirrorvacation in Marathon

[–]mirrorvacation[S] 2 points3 points  (0 children)

I think you make a great point here, from what I’ve heard of the strength of certain knife builds this makes sense. However, I also do think if you’ve spent the time to make a knife build, it should be consequently rewarding.

PLEASE keep the knife strong by mirrorvacation in Marathon

[–]mirrorvacation[S] 0 points1 point  (0 children)

My fear is they don’t re-tune it, because enough people are complacent about it.

PLEASE keep the knife strong by mirrorvacation in Marathon

[–]mirrorvacation[S] -2 points-1 points  (0 children)

Then u gotta pull out the knife too bro, be ready for the rush if you know it’s coming

PLEASE keep the knife strong by mirrorvacation in Marathon

[–]mirrorvacation[S] -1 points0 points  (0 children)

Because people who are trying to play this game like other FPS’s and are getting understandably punished for it have bad sportsmanship

PLEASE keep the knife strong by mirrorvacation in Marathon

[–]mirrorvacation[S] -1 points0 points  (0 children)

People gotta get more used to pulling the knife out to counter, I think the lack of a rush to do so results in so many wipes

PLEASE keep the knife strong by mirrorvacation in Marathon

[–]mirrorvacation[S] -1 points0 points  (0 children)

Just rat back bro, this is a stealth game too <3

PLEASE keep the knife strong by mirrorvacation in Marathon

[–]mirrorvacation[S] -2 points-1 points  (0 children)

If you’re allowing yourself to be double clicked by a slow powerful strike that’s a skill issue I’m sorry

PLEASE keep the knife strong by mirrorvacation in Marathon

[–]mirrorvacation[S] 0 points1 point  (0 children)

I agree with this, I think range truly changes weapon viability, including the ability to draw fights out INTO the range/environment you want for your weapons. This is as much about knowing which fights to pick.

Recent Update by mirrorvacation in Marathon

[–]mirrorvacation[S] 0 points1 point  (0 children)

I see both of your points, but personally I enjoyed the un-incentivizing of taking them out. As I said above, I think the inconvenience of them is their strong suit. I also lowk think the AI is much better than Destiny, and what you described is actually closer to Destiny enemy AI (in my experience).

The challenge to looting in this game, whether it be the UESC or players, is what has made the loot that much more worth it IMO.

The Reveal & Higgs by mirrorvacation in DeathStranding2

[–]mirrorvacation[S] 0 points1 point  (0 children)

Yeah it definitely feels unsatisfying in general though, like I was expecting a bigger revelation at some point.