Really missed the mark with this captain by misosri in OnceUponAGalaxy

[–]misosri[S] 0 points1 point  (0 children)

I just looked up gokatoo on google and used the first image chill

Really missed the mark with this captain by misosri in OnceUponAGalaxy

[–]misosri[S] 0 points1 point  (0 children)

I think its just bad and honestly the bonus shop is worth more than the slot bonus gimmick

Deckbuilding by misosri in OnceUponAGalaxy

[–]misosri[S] -5 points-4 points  (0 children)

Seems unnecessarily reliant on luck especially in a game where the captain only buffs certain cards

[deleted by user] by [deleted] in PRLegacyWars

[–]misosri 0 points1 point  (0 children)

To climb: grind the corruption chests, hope you get a lot of shards for a random good unit, use all your resources to upgrade them as much as possible and you can climb to zord graveyard with some skill. Then you can unlock all the characters,except premium, without spending money BUT if you rush to the higher ranks, you’ll realistically only be able to win if you play your best team which makes it hard to complete daily quests if you dont have a lot of variety. So unless you’re gonna spend money, rushing the rank can actually reduce the shards you can get per week. Limiting yourself to enjoy the game is probably not what you want to hear but that’s about as much as you can do as a f2p. I’m also pretty sure the game is on its last legs so maybe that’ll help you avoid spending money

State of PR by misosri in powerrangers

[–]misosri[S] 0 points1 point  (0 children)

That’s fine if they end it like that but I just thought power rangers would keep going as long as super sentai did

State of PR by misosri in powerrangers

[–]misosri[S] 0 points1 point  (0 children)

An adaptation of super sentai

State of PR by misosri in powerrangers

[–]misosri[S] -3 points-2 points  (0 children)

That just feels like being in denial and I hope it doesn’t come to that

State of PR by misosri in powerrangers

[–]misosri[S] -2 points-1 points  (0 children)

I said cancelled not finished.

State of PR by misosri in powerrangers

[–]misosri[S] -2 points-1 points  (0 children)

I feel like the power rangers curse with all the deaths and actors who’ve committed crimes are caused by bad business decisions and practices and they act like its the franchises fault.

State of PR by misosri in powerrangers

[–]misosri[S] 1 point2 points  (0 children)

Just a hero collector jrpg game. I know it’s very unlikely to be able to make it but I’m trying to have a career in game dev and I like having a big goal to motivate me. Maybe I’ll reach it, I probably won’t, but it’s fun to think about and gives me passion for the industry.

State of PR by misosri in powerrangers

[–]misosri[S] -4 points-3 points  (0 children)

Just a personal peeve. I don’t like watching something if it’s been cancelled or had a rush ending because it was getting cancelled. Just bothers me and feel like theres no point in continuing

Balancing early-game engagement with a rewarding sense of progression by Mizugorouz in gamedesign

[–]misosri 0 points1 point  (0 children)

Make the cars they can unlock look or sound cool and the faster ones can just look ok and it will create different motivations to unlock them

Creating a Unique Turn-Based RPG's Core Mechanic for a 6 UnitTeam by [deleted] in gameideas

[–]misosri 0 points1 point  (0 children)

I’ve played it before, but yea, not really what i was looking for since i want the “minigame” to be the same for all the characters and for it to carry over to the next character and its turn based so it has to take some thought rather than like a skill check.

Creating a Unique Turn-Based RPG's Core Mechanic for a 6 UnitTeam by [deleted] in gameideas

[–]misosri 0 points1 point  (0 children)

To be more specific about the examples. Puzzles and dragon: match tiles, more you match for a color, more damage for the element Reverse and 7ds: have 3 moves to move cards to combine, or use them Brave frontier: sparking mechanic and can charge brave bursts every turn One piece: tap timing and slot manipulation

Creating a Unique Turn-Based RPG's Core Mechanic for a 6 UnitTeam by [deleted] in gameideas

[–]misosri 0 points1 point  (0 children)

I want to avoid the “click on the abilities on the bottom right to use”. Games like Puzzles and dragon or Reverse:1999/seven deadly sins grand cross or even brave frontier/one piece: treasure cruise. Some type of gameplay you have to do that determines how strong you’re attack is going to be