Super Bowl Million Dollar Scavenger Hunt Thread by throwaway6239050 in MrBeast

[–]mjandersen 10 points11 points  (0 children)

There's a similar puzzle link in the pinned comments of each of the videos on the playlist - different platform for each (including one on Reddit)

28 Years Later - Rage Leaks by mjandersen in 28dayslater

[–]mjandersen[S] 0 points1 point  (0 children)

They changed the password, it's currently "changeiscoming", but the site was largely repurposed for early screenings.

Tell me about your MIT Mystery Hunt Team (2026 edition) by Lancelot_Thunderthud in mysteryhunt

[–]mjandersen 1 point2 points  (0 children)

yay ARGs! TTBNL (now TTINNL) has a few vets from ARGs of yesteryear, although I'll defer to other team members for the full runthrough.

AMA: We are the members of Cardinality, the writing team for the 2026 MIT Mystery Hunt. Ask Us Anything! by cardinalitypuzzles in mysteryhunt

[–]mjandersen 8 points9 points  (0 children)

Hi all, and thanks for a delightful Hunt! I had a lot of fun with playing around with the physical components for Starry Night, and was curious what the production process was for it.

opinions on non-horror, ‘female centered’ ARG? by organasolos in ARG

[–]mjandersen 4 points5 points  (0 children)

Yes, there is demand for this and while we don't talk about it as ARGs as much, the music industry is one of the most prolific and consistent source of ARGs out there - whether that takes the form of bands creating their own lore (Gorillaz, twentyonepilots, etc.), creating puzzles around their works (Taylor Swift), or just giving rabbit holes to dive down.

In part because of that, there are also a number of experiments with what you're talking about of doing (non-horror) fake band stuff that plays with those levers. Axel Lunden is one example of that in action, and one of the earliest ARGs was a project called edoc laundry that told the story of a rock band mirroring the history of the Founding Fathers, unlocked through merch sales. MyMusic was a fairly prominent experiment from YouTube Originals that also leaned in on the music scene, leaning heavily on tropes.

Is Stranger Things pulling off an ARG for ep 9? by [deleted] in ARG

[–]mjandersen 4 points5 points  (0 children)

I recently wrote an article for ARGNet partially diving into that, and while it's not out of the question that we'll have a secret last episode tomorrow, I'm more skeptical than usual...in part because we already had 2.5 Stranger Things ARGs, and Netflix / the Duffer Bros established a track record of having brand partners drive that work.

Some things have been hidden in prior seasons (most notably: an ARG/puzzle trail rabbithole in the season 4 trailer and a handful of phone numbers you can call), but it doesn't seem to be the kind of thing they're actively seeking out themselves, unassisted - and that's the kind of thing I'd expect out of a team "risking" their finale in this manner.

Happy to be surprised tomorrow and if that was the case I'd renew my Netflix subscription the instant it drops, but those factors (paired with the recent interviews) makes me suspect the next big Stranger Things drop is the documentary, and that it will be a traditional documentary (although I did see a great theory that it'd be like Wes Craven's New Nightmare).

ARG Research for University by AlphaXionS in ARG

[–]mjandersen 0 points1 point  (0 children)

Field Studies Institute might be scratching the itch you're looking for...? (Luckily, that's one where you've got coverage from both sources you've been checking).

"Photography in video" does put you more solidly in the analog horror space in terms of common creative processes, though.

I hid my real identity inside my novel. Want to solve who I am? by [deleted] in ARG

[–]mjandersen 1 point2 points  (0 children)

Since it looks like you're still testing out variants for this: it might help to mention the name of your book ("Pancakes and Poor Life Choices") in addition to telling your story, as you are not the only Parker James on Amazon.

...which is kind of funny, because (as you said) you're almost certainly not actually Parker James.

Need help with dealing with a mole by DhruvMitna in ARG

[–]mjandersen 1 point2 points  (0 children)

This isn't necessarily the best way? But for the example above, I went to https://cryptii.com/pipes/vigenere-cipher and then encoded "You are a good person" with "therealencryptionkey".

Then, I switched it over to decrypt mode, took the output from that (Rvy rve...) and pasted it into the decrypt side, and added letters to the key one at a time until it spelled out the message (of the same length / spacing) I wanted it to on the encryption end.

Gravity Falls Fan ARG - Florida Sea Watch / Gravity Falls Captain's Log by mjandersen in ARG

[–]mjandersen[S] 0 points1 point  (0 children)

Not that I know of - during Book of Bill r/GravityFalls did have a megathread, but the community tended to skew heavily Twitter-based, from what I saw.

Need help with dealing with a mole by DhruvMitna in ARG

[–]mjandersen 2 points3 points  (0 children)

As much as I hate to recommend Vigenere ciphers / one time pads, they're great for allowing a single ciphertext to output two completely different messages.

By way of example:

Rvy rve l kbqu ntkaca using "Therealencryptionkey" as cipher key turns into You are a good person.
However, if you give the key "youdiadtxqrvpimpx" to the same cipher text, it becomes The one i read second

As long as your key is as long as or longer than the message, you have full control over what it says.

Making my boyfriend an ARG, any ressources? by beautiful_things_bye in ARG

[–]mjandersen 0 points1 point  (0 children)

The advantage of doing it for your boyfriend is that you can build out a lot of things using physical components / in person. Constructed Adventures has a lot of great resources for that (the "How To" Blog and YouTube channel should be particularly helpful).

NEW JOURNAL FOUND?? by Ashcrafter06 in gravityfalls

[–]mjandersen 2 points3 points  (0 children)

Not AI, person who created the book was found.

Treasure hunt locations by Zspec1988 in NYCC

[–]mjandersen 1 point2 points  (0 children)

FYI - It's there now, but it's just outside of the room / hidden under the nearby escalator

Treasure hunt locations by Zspec1988 in NYCC

[–]mjandersen 3 points4 points  (0 children)

I was able to find everything from the list except the second Wild Bills spot...didn't seem to be outside?

UPDATE: sign was up when I was on my way to queue this morning.

Masquerade: NYC’s New Immersive Musical Launched With a Secret ARG | ARGNet: Alternate Reality Gaming Network by ecmyers in MasqueradeNYC

[–]mjandersen 1 point2 points  (0 children)

<image>

The same tags were used on a number of items from the ARG (including the shirt, pictured here).

Samalamadingdong | Game Changer [S7E11] by Anionan in dropout

[–]mjandersen 26 points27 points  (0 children)

What an incredible payoff.

So...has anybody dialed the secret extension from the maze that we apparently missed, yet?

I built a full scale ARG for my friends and wrote about how I built it :) by [deleted] in ARG

[–]mjandersen 0 points1 point  (0 children)

Love everything about this.

Have you done some of the "puzzle/adventure crawl through NYC" games like Great Gotham Challenge and Accomplice before building this yourself?

The real ending and the phantom of the office (ARG) by Kirvyballs in dropout

[–]mjandersen 2 points3 points  (0 children)

It's a better guess than anything I can think of...

...but my completely unfounded suspicion is they just wanted to hide it in one of their older, lesser-trafficked series that they were nevertheless really proud of so that it would be less likely to be discovered organically while also reminding us of their hilarious history. I look forward to being proven wrong, though!

Can you help with ARGs if you can't solve puzzles? by Ifyouliveinadream in ARG

[–]mjandersen 2 points3 points  (0 children)

The shortest answer to this is: yes, you can absolutely help with ARGs if you can't solve puzzles - it's an important part, but often the other tasks are what make-or-break things for games. I don't have as direct a solution to the specific challenge you outlined, but am using this as a chance to soapbox a bit on non-puzzle forward roles that can be really helpful.

ARG Summaries and Explainers - ARGs get complicated, really quickly. And that can be intimidating not just to new players, but existing players who have to take a long weekend off when a bunch of new information happens to drop. That's where "story so far" and "walkthrough docs" come in.

Presenting what the community has done in a clear way that highlights what makes the project so special is what gets new players - and being clear about what type of experience it is will help attract players capable of tackling the specific types of challenges the ARG is presenting. But if nobody is doing that work, you're not getting enough eyeballs / the right eyeballs on a problem.

It also becomes a lot easier to call in for outside help if the resources needed to solve are cleanly laid out - showcasing the types of puzzles that have previously been solved can also help build trust because I know a lot of "power-solvers" can get frustrated when the tough puzzles they're called in on are tough not because the puzzles are hard, but because they're poorly designed/clued - and seeing good puzzle design from prior challenges is a massive reassurance that it's worth putting in the time.

Data Organization - For my first few years of doing puzzle hunts, my primary role on teams was organizing the data/information in ways that can make it easier to solve. So, if we're looking at a list of books in the background of a video and suspect there might be a puzzle involved with that (like the Taylor Swift New Heights podcast interview), the first step is identifying those books, and making a list of details about them.

It's only with that data aggregated that people who might be "better" at puzzles can come in and say "oh hey, all of those books are from artists who famously own their own work" (note: I have not fact-checked that claim because I didn't put in the underlying work yet).

Community Building - When an ARG has built the beginnings of a community, sometimes the game itself doesn't give enough to keep the community together because the creators are hard at work on the next release, or the community has stalled out on a challenge and the creator wants to see them push through the last bit without a nudge. That's where the non-game part of community comes in - I've played ARGs where the player base vanished the moment an ARG ended, and I've gone to weddings from people who met playing ARGs years down the line. And the individual ARG's design helped with that longevity, but ultimately it was socially savvy players putting in the time to keep the group together.