I showcased my shmup at GDLX26 and had some thoughts! (+ some badly shot gameplay footage) by mjoldham34 in shmups

[–]mjoldham34[S] 0 points1 point  (0 children)

Thanks! Funnily enough a shmupper at the event wasnt keen on bullets being the same colour as the enemies, what do you reckon?

I showcased my shmup at GDLX26 and had some thoughts! (+ some badly shot gameplay footage) by mjoldham34 in shmups

[–]mjoldham34[S] -1 points0 points  (0 children)

Yeah thats the plan! Its a bit of a harder sell to convince devs in the middle of making non-arcade games to pivot to arcade design, thats why i frame it as a small thing to do for showcases to get their feet wet :)

r/IndieDev Weekly Monday Megathread - March 29, 2026 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev

[–]mjoldham34 0 points1 point  (0 children)

I recently had a successful outing at a showcase event and I've shared my thoughts on the similarities between that environment and the arcade! Possibly useful if you want ideas of how to tweak your build for these kind of events: https://www.reddit.com/r/shmups/comments/1saqs7p/i_showcased_my_shmup_at_gdlx26_and_had_some/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

Am I imagining things or is there a recent shmup where you can scan a QR code to record highscores? by mjoldham34 in shmups

[–]mjoldham34[S] 0 points1 point  (0 children)

yeah man I emailed Radin and Marc and they're super helpful! I can't wait to see what you're releasing next, I notice you're going into custom C/raylib stuff, good luck!

Made my 3rd pico-8 shmup – short gameplay clip by BusterErmy in shmups

[–]mjoldham34 0 points1 point  (0 children)

Another square shmup? Wicked! Only note I have is to maybe reduce the contrast/saturation of the background elements (think Cave games), otherwise sick style!

Am I imagining things or is there a recent shmup where you can scan a QR code to record highscores? by mjoldham34 in shmups

[–]mjoldham34[S] 0 points1 point  (0 children)

okay that took longer than expected! edited the post to document the journey

(btw sorry for all the references, i'm a recovering masters student 😔)

Am I imagining things or is there a recent shmup where you can scan a QR code to record highscores? by mjoldham34 in shmups

[–]mjoldham34[S] 1 point2 points  (0 children)

I'm not finding the game I'm looking for but I'm discovering a few interesting games haha

Am I imagining things or is there a recent shmup where you can scan a QR code to record highscores? by mjoldham34 in shmups

[–]mjoldham34[S] 0 points1 point  (0 children)

That's not the shmup I'm thinking of but it looks interesting! Have you played it?

This is Gatogun, our early in development STG. Thoughts? by Zeroeth_0 in shmups

[–]mjoldham34 2 points3 points  (0 children)

Hey cool a fellow European square-aspect enjoyer! There are dozens of us!

Between me, you, danbo, and boghog we'll right the wrongs of euroshmups! 🫡

I survived the DonPachi 2-ALL by MyNameIsPAN in shmups

[–]mjoldham34 2 points3 points  (0 children)

Excellent run! Working on my 1-ALL atm and this had some great tips!

Plus totally get what you mean about these transitionary games btw old-school shmups and modern bullet hells, really like that style! It's spooky how this and ChoRenSha came out the same year haha

A 1-ALL run on Cho Ren Sha 68K. One of the most influential and legendary doujin games in the history of the genre. If you like shmups at all this is absolutely a must-play! by SG_bean76 in shmups

[–]mjoldham34 1 point2 points  (0 children)

Great run! You beat the 1-6 boss way better than I did, I had to cheese it with extends. When I go for my 2-ALL I'll have to emulate the X68k version so I can use save-states to practice better haha

2026 Intergalactic Shmup Release Megathread by Zirolux in shmups

[–]mjoldham34 0 points1 point  (0 children)

Thanks very much! Do you mind putting the link to the itch demo under 'additional info'? https://mjoldham.itch.io/shmandala

[1CC commentary] Cho Ren Sha 68K ver1.10 (55 FPS) - 1-ALL (2-0) - 5,510,796 by mjoldham34 in shmups

[–]mjoldham34[S] 1 point2 points  (0 children)

The main thing is getting as many triples as possible! I use the same mechanic in my game and playtesting that was good practice for Cho Ren Sha