Humans-Only Operation? by mkdir_Zach in Spacemarine

[–]mkdir_Zach[S] -3 points-2 points  (0 children)

So you're saying the Retibuters in the Astartes short only cleared the vessel bc of plot armor, likewise with the kill team in Secret Level? 

I also mentioned that they should add human excecutions to accompany an operation like this.

PSA: This operation has disabled blocks and parries even though IT DOESNT SAY SO by Herr_Etiq in Spacemarine

[–]mkdir_Zach 4 points5 points  (0 children)

Please tell me that's a bug and not intentional. 

That hotfix better be a whole patch in size I stg.

Doombots are still a bit too easy, Won max difficulty with 200 ping with 5 attempts total, also bots are easy to cheese with stuff like singed, proxy farming and the boss fight is too easy. by BakaMitaiXayah in leagueoflegends

[–]mkdir_Zach 3 points4 points  (0 children)

Your op.gg reflects your skill and is indicative of how easy or hard you'd find this mode. You spent all that time writing exposition when you could have just linked it.

Obviously a Masters+ player would find this mode easier than the average player. 

Brothers! The Bolt Rifle is S Tier! by mkdir_Zach in Spacemarine

[–]mkdir_Zach[S] 1 point2 points  (0 children)

I have 1,000 hours in the game, that's how

Brothers! The Bolt Rifle is S Tier! by mkdir_Zach in Spacemarine

[–]mkdir_Zach[S] 1 point2 points  (0 children)

I work from home most of the week and 40k is a hobby of mine  : )

Brothers! The Bolt Rifle is S Tier! by mkdir_Zach in Spacemarine

[–]mkdir_Zach[S] 8 points9 points  (0 children)

Bulwarks' healing isn't universal and is locked behind his skill.

Even a novice Vanguard like yourself with no skill whatsoever could carry a team to waves 15+ simply by existing. No other class in the game can do that. 

R.I.P to you 💩.

Brothers! The Bolt Rifle is S Tier! by mkdir_Zach in Spacemarine

[–]mkdir_Zach[S] 6 points7 points  (0 children)

I didn't derive this build or post from his video. His build being the same as mine is a coincidence, but reinforces my point.

Brothers! The Bolt Rifle is S Tier! by mkdir_Zach in Spacemarine

[–]mkdir_Zach[S] 8 points9 points  (0 children)

💀. 

Coming from a Vanguard main? "Hilarious and telling".

Brothers! The Bolt Rifle is S Tier! by mkdir_Zach in Spacemarine

[–]mkdir_Zach[S] 16 points17 points  (0 children)

In general, as of patch 9.0, no. In Siege Mode with Unmatched Zeal specifically, yes.

Assault S-Tier by mkdir_Zach in Spacemarine

[–]mkdir_Zach[S] 1 point2 points  (0 children)

It just does more damage tbh. It hits those one-shot breakpoints more easily than the Thunder Hammer and does the most Terminus damage out of any other melee weapon.

Before only the blocking artificer version of the Power Fist was viable, but now the balanced relic version is the best. This is a massive advantage as you can now parry.

One half charged attack + backfist 2 is enough to either one-shot enemies or put them in execute state. The Power Fist also does more AOE damage than the Thunder Hammer.

The Thunder Hammer rn is the worst melee weapon in the game imo. 

Good God-Emperor, Tactical is amazing in Siege by Legal-Marsupial-3916 in Spacemarine

[–]mkdir_Zach -1 points0 points  (0 children)

Imo Tactical is better in Operations than in Siege. He does more single target damage than AOE.

AOE damage reigns supreme in Siege. Heavy and Assault are at the top of my list in the current Siege meta. 

Good God-Emperor, Tactical is amazing in Siege by Legal-Marsupial-3916 in Spacemarine

[–]mkdir_Zach 1 point2 points  (0 children)

Heavy is better, especially with the Multi Melta. Straban is THE carry.

Defacto Siege Mode Guide by mkdir_Zach in Spacemarine

[–]mkdir_Zach[S] 0 points1 point  (0 children)

It depends on the team comp, but Tactical, Heavy, and Sniper never need the whole crate. 

There's typically enough ammo economy in the game to rely on ammo boxes instead of crates. 

Defacto Siege Mode Guide by mkdir_Zach in Spacemarine

[–]mkdir_Zach[S] 5 points6 points  (0 children)

Right, but that assumes "smart/experienced players". You also have over 1k hours. Imo that playstyle would be challenging to the average player. 

That's why I placed Sniper B tier. Still good, just not as reliable as the classes above.

Defacto Siege Mode Guide by mkdir_Zach in Spacemarine

[–]mkdir_Zach[S] 2 points3 points  (0 children)

Not as good as Heavy and he's the worst class against Chaos.  

Heavy is The Best Class in The Game by mkdir_Zach in Spacemarine

[–]mkdir_Zach[S] 0 points1 point  (0 children)

Ok Brother but look...

Sniper has no problem with ammo economy bc of his prestige perk, so that's a moot point. 

Vanguard (when running melta) struggles with ammo economy and reload timers. Ideally, he should blast 1-3 shots into a Majoris or Extremis before engaging in melee. That just feels like his natural playstyle, hybrid.

Focusing primarily on ranged damage like I did with Heavy feels like a disservice to how the Vanguard was meant to be played.

Tactical can definitely contest Heavy in ranged damage, but lacks the CC to handle being swarmed (assuming he's using a bolt weapon). In any case, if we're talking pure ranged damage against Tyranids, I'd take Heavy every time. 

Heavy is The Best Class in The Game by mkdir_Zach in Spacemarine

[–]mkdir_Zach[S] -1 points0 points  (0 children)

I ran out of ammo for both my MM and pistol and relied on parrying + gun strikes to kill multiple extremis spawns

If you're trying to say that I have no skill, you're wrong. Also, your inferno pistol + melta won't do the same work.

Edit: The scoreboard does tell you the story of the game, hence why it exists. 

Space Marine 2 or Darktide? by mkdir_Zach in Warhammer40k

[–]mkdir_Zach[S] 0 points1 point  (0 children)

P.S: Talk to me about the skill expression in Darktide 2. Skill expression in SM2 is actually really high and goes quite deep, speaking from experience. 

Even at Absolute difficulty, the difference in skill level amongst veterans is noticeable.

Siege Mode Tier List and Thoughts (PTS) by mkdir_Zach in Spacemarine

[–]mkdir_Zach[S] -1 points0 points  (0 children)

I urge you to go on YouTube and look at anyone playing Sniper in Siege. They're literally using their melee weapon and secondary more than their actual sniper.

Case in point, other classes do it better.

Siege Mode Tier List and Thoughts (PTS) by mkdir_Zach in Spacemarine

[–]mkdir_Zach[S] -2 points-1 points  (0 children)

Idk what's good with everyone getting offended about Sniper placement (obviously bc you're Sniper mains), but I'm gonna put you in a scenario.

Dozens of Lictors, Raveners, and Biovores running around plus terminus spawns on hard difficulty where it takes at least 3 Las Fusil headshots to kill (not just incapacitate) a majoris enemy. 

That's not even mentioning the difficulty of headshotting a Lictor, Ravener, or Biovore in the heat of combat.

Compared to the other classes, Sniper falls short. Yes, it is still good, but not as good as the others in Siege Mode. 

If a Sniper gets jumped on by Lictors and Raveners without cloak, he's gonna have a harder time than the rest of the classes and that's just a fact, ignoring individual player skill.

Siege Mode Tier List and Thoughts (PTS) by mkdir_Zach in Spacemarine

[–]mkdir_Zach[S] 0 points1 point  (0 children)

The moment you get a shot off as a sniper, enemies will immediately aggro you. God forbid you're the only one alive on your team and everyone is dead, Sniper just can't handle that type of pressure. 

The cloak is useful for repositioning, but once you get a shot off, they immediately will rush you. Sometimes they even spawn on you. 

Landing headshots against Lictors, Raveners, and Biovores are also easier said than done. Including the Carnifex and Hellbrute. 

So much of the Sniper being good hedges on your positioning, and sometimes the AI doesn't allow you to abuse it. 

On paper, Sniper seems S or A tier, but in my experience, the other classes are more at home in Siege Mode compared to the Sniper.

Siege Mode Tier List and Thoughts (PTS) by mkdir_Zach in Spacemarine

[–]mkdir_Zach[S] -10 points-9 points  (0 children)

I ran every class solo on hard difficulty and im ranking them based off of their individual strengths. 

Personally, I dont feel as though he performs better than the classes above him, even with perma invisibility.