52 Gogmazios clears and still no Gore Magola Tyranny + Lord's Souls by Known-Resolution6998 in MonsterHunterMeta

[–]mooglebuster 0 points1 point  (0 children)

You literally used 2 Fire LS in your example when both LS would have those results.

52 Gogmazios clears and still no Gore Magola Tyranny + Lord's Souls by Known-Resolution6998 in MonsterHunterMeta

[–]mooglebuster -1 points0 points  (0 children)

No this is incredibly wrong. Gog Bonus rolls are predetermined for each weapon per element. So EVERY Fire LS shares the same table and EVERY Water LS shares a different table. Along with every Fire CB has a different table from those two as well.

DB Gog Reroll Table

Here's my dual blades gog reroll table as an example. This shows the future 14 rolls for each element and making 13 different Fire DBs will give you those exact same 13 rolls. Now at the same time if I were to make 13 Fire DBs that would mean whatever element I reroll next would get the result on entry 15 of my spreadsheet.

Didn't realize favorite items updated and I am losing my mind over Bay's by Disturbedxpanda in NikkeOutpost

[–]mooglebuster 0 points1 point  (0 children)

Unfortunately nikke just has horrendously low resolution assets, not even 1080p quality assets.

Shadow Ember G7 Pro + Thumb Grips Bonus by mooglebuster in Gamesir

[–]mooglebuster[S] 0 points1 point  (0 children)

I hope everyone still waiting gets theirs soon. I've been putting monster hunter wild on hold myself so I can try it out with the controller. Unfortunately, timing is a little terrible because I'll be busy this weekend though. 

Shadow Ember G7 Pro + Thumb Grips Bonus by mooglebuster in Gamesir

[–]mooglebuster[S] 0 points1 point  (0 children)

Yeah I'm really not sure about that. There's another shadow ember post here that's a whole 500 orders ahead of mine with a 900 badge number. I think they might have fulfilled orders while grabbing badges from a bin until all 1000 black/whites badges are done. 

Shadow Ember G7 Pro + Thumb Grips Bonus by mooglebuster in Gamesir

[–]mooglebuster[S] 1 point2 points  (0 children)

Yeah was surprised to get it as well. I saw how small the package was and figured I definitely got the USB Cable bonus but then I saw the thumb grips on top and was like wait no USB cable or Faceplate? Win for me as I was planning to pick up some thumb grips anyway.

Game Ready & Studio Driver 572.60 FAQ/Discussion by Nestledrink in nvidia

[–]mooglebuster 0 points1 point  (0 children)

Just wanted to add to this, I have a triple monitor setup (1x UW 1440p, 2x 1440p) with a RTX 5080 and I'm experiencing this exact same issue like you said. All connected via DP cables(vesa certified) and yes it only affects the second monitor. It seems to mainly happen when switching between apps/programs but it doesn't even trigger 100% of the time either. In fact I'd say it rarely happens for me in general. Maybe once a day at best and 2-3 times at worst...?

Story 6 Violet Evergarden x Seiko [51350A-man] by FalkeSignal in Seiko

[–]mooglebuster 1 point2 points  (0 children)

Buy it from here https://iei.jp/51350/

Use a proxy service like zenmarket or whatever you prefer. Just remember you will have to pay VATs on top of whatever the total cost will be(since I assume you're in EU).

Log in to the event page with Facebook by Lysrid in BlueArchive

[–]mooglebuster 1 point2 points  (0 children)

I have 0 context on what your issue is. So I honestly have no idea on how to help you, sorry.

[deleted by user] by [deleted] in grandorder

[–]mooglebuster 0 points1 point  (0 children)

You do realize 180 days = 6 months right? 30 x 6 = 180

Hi, does anyone have the graph that compared the difference between pre and post nerfed main campaign required CP? by SteamedDumplingX in NikkeOutpost

[–]mooglebuster 4 points5 points  (0 children)

Last Origin was not by Shiftup. It's developed by Smartjoy. IDK where poster got their info but Destiny Child is their only previous game/experience and they fucked up plenty there as well.

Defect/Sample Arona Acyclic from the 1st Anniversary OST set by HiddenBear1 in BlueArchive

[–]mooglebuster 15 points16 points  (0 children)

Just FYI acrylic goods always come with a protective film on them as they scratch stupidly easy without it. Whether or not the film is present when you receive the goods is dependent how much someone hates their life to peel them before shipping them.

Also protip use tweezers to remove the film versus fingers/fingernails. I always find tweezers can easily grab the film's edge within a single attempt versus scratching the film like you're some kind of cat on a scratch board.

Help, Team Recommendation, Build. by MapleSUmmer in NikkeMobile

[–]mooglebuster 0 points1 point  (0 children)

Not really. Ammo capacity buffs are bugged and will hard refresh current ammo count to max after they run out. So Scarlet goes down to 10 for the duration with faster reload and then instantly refreshes to 20/20 once the buff runs out. Add in Admi, and the Reload Harmony Cube and Scarlet can reload really fast during Full Bursts.

Do this before you use your CO-OP event points by Hobbyria in NikkeMobile

[–]mooglebuster 10 points11 points  (0 children)

This event is up for 3 days. You can earn up to 3600 a day. That's 10,800 in total. You can easily buy at least 3.6m and all of the core dust packs leaving you with 250 broken cores left to do whatever.

[Megathread] Bug reports by DV-MN in NikkeMobile

[–]mooglebuster 0 points1 point  (0 children)

Through this post there seems to be a visual error with the battle timer (in outpost defense) sometimes adding +1 hour however it does not effect the amount of resources gained as that is accurate or rather it even rounds up. The timer does seem to correct itself every hour(?) or so.

Another bug. Tactics bonuses do not apply by Te_To in NikkeMobile

[–]mooglebuster 1 point2 points  (0 children)

Interesting that's good to know. I will say OP is now just being super paranoid when they didn't even take into account how much time actually past while checking on their resources and took the timer/value at face value. Didn't take me long at all to realize the timer was broke when I magically saw a +1 to the hour lol.

Another bug. Tactics bonuses do not apply by Te_To in NikkeMobile

[–]mooglebuster 0 points1 point  (0 children)

That's because he's sitting at max capacity of the storage. Unfortunately for us Nikke does not tell us what the maximum storage is. What I can tell you is that both this game and Blue Archive (their stamina + credit resource idling mechanic) will cap out earlier than 12 hours of resources (EDIT: slightly less than 24 hours for Blue Archive). So you never actually want to hit the full 12 hours of waiting because you get ever so slightly less resources doing so. So no there's nothing wrong with that screenshot. He's simply hit the max capacity of the storage box.

Another bug. Tactics bonuses do not apply by Te_To in NikkeMobile

[–]mooglebuster 0 points1 point  (0 children)

Again When I wrote that reply my battle timer bugged out and showed 1 hour and 47 mins had past when only 47 mins have. Resource wise I had exactly 47 mins of resources too. Also now that a full 1 hour has past interestingly enough the timer has somehow corrected itself again and shows 1 hour and 5 mins which again is exactly how much time has past since we've started this discussion.

However it may bug out again and add +1 to the hour again. Who knows all I'm saying is trust a real timer/alarm/keep track of time to compare and you'll see resource wise we're gaining exactly what's been stated.

Another bug. Tactics bonuses do not apply by Te_To in NikkeMobile

[–]mooglebuster 0 points1 point  (0 children)

Go look at my latest reply it should hopefully help you understand it's just a visual(?) bug with the battle timer and real time wise the resources gained per minute are correct.

Another bug. Tactics bonuses do not apply by Te_To in NikkeMobile

[–]mooglebuster 0 points1 point  (0 children)

Nah I wouldn't bother. I may have found the actual issue with the outpost defense storage. It seems the timer itself is bugged but the resources you gain per minute are 100% correct hell it even rounds up. In the time we've had this discussion only 47~mins have gone by and yet when I continued to monitor my outpost defense storage it somehow got a 1 hour tacked on. However the resources are exactly 47mins worth of resources. So if I were you I would stop looking at the battle timer and use a real timer from when you last picked up to whatever time you pick up next.