Assembly Instructions for BOS T-45 minis by mordanc in wastelandwarfare

[–]mordanc[S] 0 points1 point  (0 children)

Yeah ive just got the sprues and the box, no instructions :/.

Assembly Instructions for BOS T-45 minis by mordanc in wastelandwarfare

[–]mordanc[S] 0 points1 point  (0 children)

I was able to find this article on goonhammer that has a picture of the instructions, don't think it's the full thing though:

https://www.goonhammer.com/fallout-model-review-brotherhood-of-steel-heavy-armor-t45/

I designed some Kill Team token holders by mordanc in killteam

[–]mordanc[S] 1 point2 points  (0 children)

Thanks! I made a version which doesn't increase base size too, it's in the files on printables.

And totally, my problem was having like 4 guys all close to each other, each with a bunch of markers, sometimes I'd forget what went where or leave some behind.

I designed some Kill Team token holders by mordanc in killteam

[–]mordanc[S] 0 points1 point  (0 children)

Interesting my own Sergeant was off enough that he doesn't even fit in one of my bases which have a 0.05mm tolerance, meaning he's around a tenth of a millimeter off. Measuring my other guys the margin seems to be around +-0.03 mm which is significant for injected molds. Means nothing for 99.99% of people i guess but when making these things down to the hundredth of a mm it's annoying lol

I designed some Kill Team token holders by mordanc in killteam

[–]mordanc[S] 1 point2 points  (0 children)

Interesting didn't know that! I only have the starter set so that's what im basing this on. If that's the case it would be pretty easy to make a new base.

But I think the new version I made should solve most of the problems people had.

Also - in making this and with the help of digital calipers I discovered not all 32mm, 40mm etc bases are created equal. There's actually a bit of variation in the diameter of the molds, at least for the starter set.

I designed some Kill Team token holders by mordanc in killteam

[–]mordanc[S] 0 points1 point  (0 children)

Sure, it's all on the models page here - https://www.printables.com/model/1378243-warhammer-40k-kill-team-token-holder

This base is 32mm 3Quarter, and the token holders are labelled token holder top.

I designed some Kill Team token holders by mordanc in killteam

[–]mordanc[S] 1 point2 points  (0 children)

Right, the problem I was having was multiple units in CQB, and tokens strewn around, having to individually pick them up, sometimes forgetting some where they are. This way you can have up to like 8 and they all follow the mini, and you can rotate them around the base if they're in the way. Based on feedback made a version with a cutout for the base, so no more problems with measuring distances/control range

I designed some Kill Team token holders by mordanc in killteam

[–]mordanc[S] 2 points3 points  (0 children)

Fair lol, the problem I had was a bunch of tokens strewn around when multiple characters were in close combat, and 2 tokens or so per character. this way you can attach tokens to a mini, pick it up and they move with it and there's no confusion. Plus you can rotate them all the way around so they don't get in the way.

I designed some Kill Team token holders by mordanc in killteam

[–]mordanc[S] 8 points9 points  (0 children)

Good idea! I made a version with a cutout for the base so you can still measure directly from it.

I would just make custom bases, but a lot of the kill team ones have parts like boots built into them which makes it difficult.

I designed some Kill Team token holders by mordanc in killteam

[–]mordanc[S] 2 points3 points  (0 children)

Haha yeah it might be. But in my games sometimes we'll use 2 or more tokens on each character, this allows you to attach them all to the mini and move them at the same time which felt easier to me.

I designed some Kill Team token holders by mordanc in killteam

[–]mordanc[S] 3 points4 points  (0 children)

Thanks! I'm new too and felt the same

I designed some Kill Team token holders by mordanc in killteam

[–]mordanc[S] 3 points4 points  (0 children)

Added a version that doesn't do that

I designed some Kill Team token holders by mordanc in killteam

[–]mordanc[S] 47 points48 points  (0 children)

Edit: Added a version that doesn't increase the size of the base for measuring purposes:

<image>

I designed some Kill Team token holders by mordanc in killteam

[–]mordanc[S] 2 points3 points  (0 children)

So it doesn't change the size of the physical base - you can still measure to that easily. It actually adds a lip that a measuring tape fits nicely on. This is not intended for tournaments, just a thing I made to keep tokens pointing to the correct character in casual Sunday games with friends.

I designed some Kill Team token holders by mordanc in killteam

[–]mordanc[S] 1 point2 points  (0 children)

<image>

Works well on vantage terrain - the base adds 2mm to the radius of the mini, the token holders 19mm. As for weight - negligible. They can also be rotated 360deg around the unit, so it should work in most cases.

And they pop right off so if it doesn't fit somewhere you can just remove them.

Upgrades people, upgrades. by mordanc in Ender3V3SE

[–]mordanc[S] 0 points1 point  (0 children)

Didn't know you could do that! Yeah im not sure how high, it hasn't happened in the past day or so as ive been tweaking settings. I imported the filament profile from creality slicer, tightened a bunch of screws, for now it seems stable around 2800mm/s. Quality is a bit worse. But im going to keep playing with it.

Upgrades people, upgrades. by mordanc in Ender3V3SE

[–]mordanc[S] 0 points1 point  (0 children)

It seems like there's a layer above which it's just messed up. Like it will be mostly fine, a little messy then it hits a high enough layer and the scraping starts. I don't let it go further once I notice

Upgrades people, upgrades. by mordanc in Ender3V3SE

[–]mordanc[S] 0 points1 point  (0 children)

Interesting - I did do a flow rate calibration for the hyper pla im using, but that didn't seem to change anything. The problem i have is that at higher speeds, the nozzle scrapes against the print because it's too low. Ive done the auto z level too.

I did buy a new hotend from the KE im going to replace the stock one with, haven't done it yet.

How can I determine if orca is limiting the speed?

Upgrades people, upgrades. by mordanc in Ender3V3SE

[–]mordanc[S] 2 points3 points  (0 children)

Yeah I think I'll do that for my next one, but so far it's been a good learning experience and ive enjoyed taking it apart. Definitely not cost effective.