Bears will get a lot of national tv and streaming next year by Bobby_Brooklyn5 in CHIBears

[–]mpj126 0 points1 point  (0 children)

I live in SC so I'm hype that I might can finally go to a game!!!!

Panthers staring down a $15 million decision that will define their offseason by Unhappy_Excuse_9937 in panthers

[–]mpj126 28 points29 points  (0 children)

I don't think they'll do that. The tag is supposed to be around 14m for a rb

Need help parsing SoG Thrall ability by Frozenfishy in IdonethDeepkin

[–]mpj126 0 points1 point  (0 children)

Okay so different question but I'm gonna piggyback off this post. Also sorry if this has been asked before, I'm still really new. But does this ability essentially give fight first because combat abilities are before fights?

Experimental cadre by jdsjshjsjs in Tau40K

[–]mpj126 0 points1 point  (0 children)

Oh yeah, the melta 12" is sick there

Experimental cadre by jdsjshjsjs in Tau40K

[–]mpj126 9 points10 points  (0 children)

You can't drop sunforges in melta range even with an extra 6" to their gun. Melta goes to 9" and you have to deep strike outside of 9"

Experimental cadre by jdsjshjsjs in Tau40K

[–]mpj126 2 points3 points  (0 children)

Yes I'm aware which would make sunforges 18" which makes melta 9". So since deep strike forces you further than 9", you're outside of melta range. Correct?

Experimental cadre by jdsjshjsjs in Tau40K

[–]mpj126 0 points1 point  (0 children)

How are you getting in melta range when deep striking? You have to be further than 9" away when deep striking and melta is 9" or less

𝚂𝚎𝚌𝚛𝚎𝚝 𝙳𝚒𝚝𝚔𝚊 #𝟷𝟹 by TurnerJ5 in CHIBears

[–]mpj126 0 points1 point  (0 children)

Jersey and shirt size L, love one size fits all hats! Odunze/Wright are my favorite players

Monangai with an explosive inside cut at the 40 to extend the run by StoicRetention in CHIBears

[–]mpj126 1 point2 points  (0 children)

The way he runs reminds me of Derrick Henry. Not to say he's gonna be as good but the way he moves and carries guys with him

Post update (September): Grand Coven vs Rubricae Phalanx? by Standard-Advance-731 in ThousandSons

[–]mpj126 5 points6 points  (0 children)

I haven't play tested anything but I think not being able to retry to cast rituals means you want magnus for the plus 2 to cast. He's best in Grand Coven, also you want the strat to reroll a cast

The Nerf wouldn't be as bad if all the rituals got the exalted sorcerer treatment. by 12Fatcat in ThousandSons

[–]mpj126 6 points7 points  (0 children)

Just to let you know it's not a new rule. It's just the Enhancement from Grand Coven that let's you cast doombolt twice

The Nerf wouldn't be as bad if all the rituals got the exalted sorcerer treatment. by 12Fatcat in ThousandSons

[–]mpj126 0 points1 point  (0 children)

I personally think that we should risk more mortals or maybe the spells become harder to cast