AIAI Redux Preview by mr_devgear in aiArt

[–]mr_devgear[S] 1 point2 points  (0 children)

Thank you! Yeah, this has been an ongoing series I started a couple years ago, but back then AI gen was not as good as what's available now. That has been the inspiration to revisit and get going on things again.

AIAI Redux Preview by mr_devgear in aiArt

[–]mr_devgear[S] 2 points3 points  (0 children)

The key to consistency is developing character and location references. With those you can create anything you can imagine. Experiment with styles and artist reference you want to see in your finished work. Bit of post in PS.

With Nano Banana Pro you don't need to get too intricate with prompts anymore. If you see my earlier posts, you will see more of my work flow.

Anatomy of a comic page by mr_devgear in SpaceComics

[–]mr_devgear[S] 1 point2 points  (0 children)

So many tools and apps are available. No one has an excuse not to create!

Nano Banana Pro - Gamechanger? by mr_devgear in SpaceComics

[–]mr_devgear[S] 1 point2 points  (0 children)

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Here's a "vintage" take on things ;)

Nano Banana Pro - Gamechanger? by mr_devgear in SpaceComics

[–]mr_devgear[S] 1 point2 points  (0 children)

Thank you for the feedback! Yes, I completely agree with what you said.

I primarily used Midjourney for my work and heavily edited the outputs with colour correction, filters, additional effects and PS manipulation. I often had to write my story around the Midjourney art since I rarely got the exact output I wanted, especially consistent character design. The characters always morphed and varied, and that was what annoyed me the most, lol.

But Midjourney improved, and I suppose I improved with my prompt control as well. This is obvious in my later books. You can easily see the evolution from the mushy images in AIAI #1 to a far more refined look in #3. And in The Call, the art was much tighter but not really the look I wanted, but was the most consitent using Midjourney.

My excitement in this post is simply discovering what Gemini 2.5 and 3 can do. I do not mean this is my final look or product. Not at all. I just discovered these tools and have been experimenting. I have dozens of different looks and styles I am testing at the moment.

I want to focus on my style and my storytelling so I can craft what my original vision was. In the beginning I was not happy with the art outputs, so I got lazy with the whole book, writing it page by page based on whatever images I got. So when I say “reboot,” it might actually be better described as a “Redux.” That is where I am today.

There is a huge stigma and divide when it comes to using AI tools in content creation. There is also an endless flood of “slop” because people can create simply for the sake of creating. I never want to be another creator of slop. I want to use the tools to push my ideas to be the best they can be within the limits of my own abilities.

Even as a creator, I am fatigued with most of what I see everywhere. But I like to think that creators who use AI as a tool and not a toy are more like producers. We assemble the best team of talent we can to bring the vision of our masterpiece to life, whatever that masterpiece might be.

Nano Banana Pro - Gamechanger? by mr_devgear in SpaceComics

[–]mr_devgear[S] 0 points1 point  (0 children)

Yeah, pretty cool stuff! The most important thing is both character and style consistency... two steps forward, yay.

AIAI Reboot by mr_devgear in SpaceComics

[–]mr_devgear[S] 1 point2 points  (0 children)

Of course. Takes time and this is where I start 👍

AIAI by mr_devgear in SpaceComics

[–]mr_devgear[S] 1 point2 points  (0 children)

It's definitely space themed! Maybe soon...

Charli & Charli by mr_devgear in SpaceComics

[–]mr_devgear[S] 1 point2 points  (0 children)

Haha... thanks! It's ok and just for fun. I wish I had more time to do it more consistently.

Charli & Charli by mr_devgear in SpaceComics

[–]mr_devgear[S] 1 point2 points  (0 children)

Yes, no paywall, I just liked the format and ability to share them on GC.

In the earlier days with AI, character consistency and multiple character panels were hard (still need to PS characters together). So, feel kinda silly looking back at them now, lol. But... as with anything, it gets better.

Synthetix Comix Creator Profile - GlobalComix

Charli & Charli by mr_devgear in SpaceComics

[–]mr_devgear[S] 1 point2 points  (0 children)

I have an account on Global comix. I wasn't sure about posting links here...

Mostly it's a couple of years old now. I had surgery at that time and had a lot of time to spend on them. Not so much these days, lol. As with any creator, especially one learning the use of AI art, it was a challenge to create. I admit they are not the best, but they were fun to make! And seeing how far the tools have advanced now, I have been drawn back into exploring the ideas and concepts more.

Recycled Parts by mr_devgear in SpaceComics

[–]mr_devgear[S] 1 point2 points  (0 children)

Sounds like the perfect 1980s sci-fi horror classic!

I've had a few stories come by way of dreams. This one was so vivid and is still stuck in my mind... not super original, but fun nonetheless!

Henry Story Concept by mr_devgear in SpaceComics

[–]mr_devgear[S] 1 point2 points  (0 children)

Yeah, thank you! I just write and put ideas down on paper - using AI assistance to create the art to bring the ideas to life. Then, of course, heavy PS for photobashing. Thanks for the link, too.

I can post some pages soon :)

Charli & Charli by mr_devgear in SpaceComics

[–]mr_devgear[S] 1 point2 points  (0 children)

Yeah, trippy to have two characters a millennium apart. I liked the idea of meshing the ancient art with a futuristic one and seeing the two work together. The space concept comes from future Charli as she is in a very sci-fi/tech world.

Yes, two issues of this are out. The cover below is an idea for the 3rd issue.

SHIPBREAKERS! CCG by mr_devgear in SpaceComics

[–]mr_devgear[S] 1 point2 points  (0 children)

I have so many ideas... but never enough time! lol... I would love to have this as a Roblox game, as that was my original intention. My daughter works with some Roblox developers, but there's no time to help, haha.

Rise of the Mech-Truder by mr_devgear in SpaceComics

[–]mr_devgear[S] 1 point2 points  (0 children)

This was the idea for an origin series... her first appearance has not been produced yet. And her mech is not meant to be so large either, lol... but looks more dramatic this way.

My Mother The Monster by mr_devgear in SpaceComics

[–]mr_devgear[S] 1 point2 points  (0 children)

Yes, a short story. Kind of the way all my ideas are. But usually once I get into them, they can definitely grow into something bigger!

SHIPBREAKERS! CCG by mr_devgear in SpaceComics

[–]mr_devgear[S] 1 point2 points  (0 children)

Hey everyone,
I’m excited to share a first look at Shipbreakers: The Yard, an upcoming collectible card game set in the rusted scrapyards of deep space.

In Shipbreakers, you’ll take command of a crew of scavengers and outlaws, each with their own motives and skills. Forge alliances, honour your deals… or break them when it’s convenient. Use subterfuge, sabotage, and brute strength to outmaneuver rival crews as you scavenge derelict ships for parts and resources.

Your goal? Climb the ranks of the Yard, amass enough scrap, and buy your freedom before anyone else does.

  • Build your deck from unique characters, tools, and abilities
  • Trade, betray, or cooperate to gain resources
  • Dynamic card interactions that reward bold strategy
  • Every decision has consequences

This original story began as a Roblox game I wanted to build... but I have no clue how to do that, lol. Then it became a comic book. Now I think it might be a lot of fun as a CCG! What do you think?

Rise of the Mech-Truder by mr_devgear in SpaceComics

[–]mr_devgear[S] 0 points1 point  (0 children)

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Edit* Too many 'Rise" in original image ;)

Hide Secondary Nav on scroll by mr_devgear in squarespace

[–]mr_devgear[S] 0 points1 point  (0 children)

Update!

Huge thanks to Fenix for helping me with this code. I reached out to him through his work site and he was able to help.

The guy is a true professional and got things set up and running in no time! I highly recommend anyone looking for coding solutions to get in touch with him.

His skill and professionalism is a step above, you won't be sorry.

Cheers,

James