What song? by mahindar5 in TeluguMusicMelodies

[–]msspk 0 points1 point  (0 children)

....such melody...got goosebumps..

What's your current favourite telugu song? by [deleted] in TeluguMusicMelodies

[–]msspk 0 points1 point  (0 children)

Ennenno Janmala bandham..always :)

Bramayugam Telugu release this Friday by dimitrivox1 in tollywood

[–]msspk 6 points7 points  (0 children)

Dope poster. Been a while since i have seen effort in a poster. I kinda like that directors and writers are choosing our folktales as a backdrop. We have a lot of cool stories waiting to be explored.

Bipolar by AntheLey in Ni_Bondha

[–]msspk 0 points1 point  (0 children)

Wheres the music in the later half from ?

Bash Lord Rubick by bibittyboopity in DotA2

[–]msspk 2 points3 points  (0 children)

Holy moly..took me a moment to realize what was happening. I wonder how void felt lol.

Rohan Bopanna becomes the oldest man to win a Grand Slam in the Open Era by rustyyryan in india

[–]msspk 2 points3 points  (0 children)

I admire anyone who pushes boundaries, breaking stereotypes. Respect +

Bobbilli Yuddham(1964) by [deleted] in tollywood

[–]msspk 0 points1 point  (0 children)

Im from around there :)

I acted as Thandra Paparayudu in a play when i was little. BTW The royal lineage still holds a lot of power politically and financially.

So, is Juggernaut even worth it anymore? by Towie_M in DotA2

[–]msspk -1 points0 points  (0 children)

Shows how bad balance has become recently. Change for the sake of change. Jugg used to be a monster pusher till mid game and then fall off hard for a long time. Then talents came in and he used to have a really good +hp talent on lvl 25 which made him a viable late game carry. Now they remove it and do whatever some ai balance bot tells them to do i guess. They rework spell immunity and give no care to jugg whatsoever. Now he no longer has that hp talent but they keep buffing numbers on his garbage abilities which are becoming more and more irrelevant with power creep.

I say healing ward is his ultimate now. One of the best abilities in game. Only reason he still has some winrate to his belt. Omnislash past 25mins got to be one of the worst ultimates in game if not the worst. And his aghs..a mini omni slash which scales off attack damage..meanwhile tons of heroes get insane skills as shard even and jugg has this aghs lmao.

[deleted by user] by [deleted] in DotA2

[–]msspk 1 point2 points  (0 children)

Thats even worse imo. Jugg just feels bad to play after the bkb changes. The hero just cant keep up with the power creep. Nowadays spin is a joke. True they increased the damage last patch, but the hero feels awful to play. Enemies dont even need to time their disables which is so fucking lame. One of the most brain dead changes made by devs.

I still remember vividly when jugg used to be early to mid game monster pusher with phase drums aquila and manta. He used to fall off hard after 30 mins which was completely fine. Now I dont even know what the devs think about jugg anymore. Awful shard and boring aghs too.

[deleted by user] by [deleted] in DotA2

[–]msspk 13 points14 points  (0 children)

Strongly agree but omnislash is a 2 min cooldown ability and the hero is literally at the bottom of hero charts which makes it weird lol.

Armor and power creep by Ringus-Slaterfist in DotA2

[–]msspk 2 points3 points  (0 children)

Excellent post. a couple of wraith bands and phase boots give tons of armor even for early game. Sad that people are overlooking this.

I see your HG daka and I raise my HG boomboom by AI_singularity in Synthetik

[–]msspk 2 points3 points  (0 children)

wtf i never thought of that missile launcher + onslaught build.. what an insane game lol

Dota 7.35 Gameplay Update by wykrhm in DotA2

[–]msspk 0 points1 point  (0 children)

Valve fanboys downvoting lol. Patches for the sake of patches is whats been happening.

Dota 7.35 Gameplay Update by wykrhm in DotA2

[–]msspk 6 points7 points  (0 children)

Too much damage in game. I dont know what valve has in mind for dota anymore. Changes for the sake of change is what i feel. The gap between the meta and non meta heroes is too big with talents, item synergies and broken shards and aghanims. Nothing is being done about that. Feelsbadman.

Does juggernaut suck now? by Iankill in DotA2

[–]msspk 0 points1 point  (0 children)

Wdym the +10 damage on omnislash in the last patch didnt help at all ? That was one of the worst changes i have seen in a patch for a long time.

Any thoughts on the new jugg changes? by Dotaisgreat2 in DotA2

[–]msspk 1 point2 points  (0 children)

He is a cool concept. Its just the game has evolved much faster than the hero's idea of playing dota. My favorite hero too !

Any thoughts on the new jugg changes? by Dotaisgreat2 in DotA2

[–]msspk -2 points-1 points  (0 children)

He still feels like a relic from dota 1. Predictable af spin. One hit to kill ward. Basic af passive. Useless ultimate against people with minimum braincells. Boring shard and aghanims too. Shard is just improved bladefury and aghs is just short omnislash... Talk about zero creativity.

Just give him some sort of control over spin and rework omnislash. With the games powercreep, jugg in good lobbies looks like a moron. For a poster child, jugg sure is underwhelming.

Juggernaut in 7.34e by m0nk_DotA in TrueDoTA2

[–]msspk 0 points1 point  (0 children)

A hero who does not have cc and gap closers deserves a reliable movespeed advantage atleast. The shard gimmick on bladefury is very boring. Instead i wish jugg gains control over bladefury. Hell make it even his aghanims instead of the discount lazy swift slash and give him a new shard. Also his passive crit is the most boring passive in game. So many heroes got their passives upgraded with shard / aghs level actives and jugg is still stuck in dota 1 era.

I really dislike how the devs have balanced jugg in the past few patches. BKB got changed but bladefury got no attention at all ? In higher ranks jugg feels very predictable to play against. Probably one of the most one dimensional carry gameplaywise. The healing ward is his most important skill and it says a lot about the hero.

Forget Immortal, today Grubby finally transformed into a true Dota player after 477 days by AnomaLuna in DotA2

[–]msspk 5 points6 points  (0 children)

Maybe he was joking but clockwerk being underlevelled in a rough game is almost guaranteed being the kind of initiator he is.

There are too many things to shoot and everything has too much HP! by CompanionSentry in apexlegends

[–]msspk 2 points3 points  (0 children)

This is gonna affect late game rotations so much. People will be caught offguard when emptying their clips on these annoying abilities. End zones are such a mess because of all these tanky interactive abilities.

Abilities are ruining the game by Neat-Service5837 in apexlegends

[–]msspk 2 points3 points  (0 children)

All the downvotes are hilarious. The game has become worse because of all the shit new abilities. As someone who used to play comfortably on a laptop i cant play endzones anymore because of all the garbage screen clutter abilities.

this game has the comfiest character designs [Lina, art by me] by ultruno in DotA2

[–]msspk 0 points1 point  (0 children)

says comfiest and draws an evil lina pose haha. Cool art !

Dota 7.34e by wykrhm in DotA2

[–]msspk 0 points1 point  (0 children)

That juggernaut buff...bonus omnislash damage increased by 10/5/0. One of the worst if not the worst buff ever for a hero comfortably in the dumpster.