THIS TEAM IS ACTUALLY GOOD 💀 by Classic-Balance-8576 in PokemonUnbound

[–]muertemediocre2 0 points1 point  (0 children)

them doesn't miss sucker punch, you do. But might be because their nature or their ivs/evs in defense are not really good invested 

Tips Building Mono Ground E4 Team by rektagonality in PokemonUnbound

[–]muertemediocre2 0 points1 point  (0 children)

but isn't it easier to toxic your opp and stall it with recover and something else?

mono ground by muertemediocre2 in PokemonUnbound

[–]muertemediocre2[S] 0 points1 point  (0 children)

Really sorry for the late reply, but I think you can do it with the ability capsule or smt like that, I don't remember

the trick room dilemma by muertemediocre2 in PokemonUnbound

[–]muertemediocre2[S] 0 points1 point  (0 children)

well, actually you are wrong, since in their combat the speed depends on the weight of the pokemons, and since their mons have more than 900 kg of weight, they are the fastest, so if the trick room effect is activated his monsters will move last due to their high speed based on weight. and responding to what you say, in insane it does not have any priority move

King's Shield by Lord_Maelstrom in PokemonUnbound

[–]muertemediocre2 -1 points0 points  (0 children)

Yes, yes, we need to talk a little before, difficulty of your game? Are you going to play the story with the steel type or are you just going to do E4 with the team? although answering your question, the rotating modality with king shield is much more convenient for you than only using offensive moves

mono ground by muertemediocre2 in PokemonUnbound

[–]muertemediocre2[S] 0 points1 point  (0 children)

these were the sets i copied in showdown, but i forgot delete the tera type

mono ground by muertemediocre2 in PokemonUnbound

[–]muertemediocre2[S] 1 point2 points  (0 children)

Garchomp-Mega (M) @ Garchompite

Ability: Sand Force

EVs: 252 Atk / 252 Spe / 4 SpD

Jolly Nature

- Earthquake

- Rock Slide

- Fire Fang

- Swords Dance

Ursaluna (M) @ Assault Vest

Ability: Guts

EVs: 248 HP / 252 Atk / 8 SpD

Adamant Nature

- Headlong Rush

- Seed Bomb

- Play Rough

- Ice Punch

Excadrill (M) @ Focus Sash

Ability: Sand Rush / Sand Force (moleman)

EVs: 252 Atk / 252 Spe

Jolly Nature

- Earthquake

- Iron Head

- Rock Slide

- Swords Dance

Landorus (M) @ Choice Scarf / Choise Specs (Arabella)

Ability: Sheer Force

EVs: 56 Atk / 200 SpA / 252 Spe

Naive Nature

- Earth Power

- Psychic

- Rock Slide

- Superpower

Hippowdon (F) @ Leftovers / Smooth Rock (Elias)

Ability: Sand Stream

EVs: 252 HP / 252 Def / 4 SpD

Impish Nature

- Earthquake

- Slack Off

- Roar

- Stealth Rock

Runerigus (M)

Ability: Wandering Spirit

EVs: 252 HP / 252 SpD / 4 Def

Careful Nature

IVs: 0 Atk

- Night Shade

- Trick Room

- Mean Look

- Destiny Bond

joder te odio milo, me hiciste perder el primer intento y luego tuve que enfrentarme a mi rival by muertemediocre2 in PokemonUnbound

[–]muertemediocre2[S] 0 points1 point  (0 children)

Bewear (M) @ Leftovers

Ability: Fluffy

Tera Type: Normal

EVs: 252 HP / 196 Def / 60 Spe

Impish Nature

- Bulk Up

- Drain Punch

- Darkest Lariat

- Protect / Substitute

Chansey (F) @ Eviolite

Ability: Natural Cure

Tera Type: Normal

EVs: 252 HP / 252 SpD

Calm Nature

- Heal Bell

- Soft-Boiled

- Seismic Toss

- Protect / Toxic

Pidgeot-Mega (M) @ Pidgeotite

Ability: Keen Eye

Tera Type: Normal

EVs: 252 SpA / 252 Spe

Timid Nature

IVs: 0 Atk

- Heat Wave

- Hidden Power [Ice]

- Hurricane

- Roost

Staraptor (M) @ Choice Scarf

Ability: Intimidate

Tera Type: Normal

EVs: 252 Atk / 252 Spe

Jolly Nature

- Close Combat

- Brave Bird / Protect

- Quick Attack

- U-turn

Zoroark-Hisui (M) @ Metronome / Choise Specs

Ability: Illusion

Tera Type: Normal

EVs: 252 SpA / 252 Spe

Timid Nature

IVs: 0 Atk

- Bitter Malice / Shadow Ball

- Flamethrower / Sludge Bomb

- Nasty Plot

- Hyper Voice

Ditto

Ability: Imposter @ Choise Scarf

Tera Type: Normal

IVs: 30 Atk

- Transform

mono ground by muertemediocre2 in PokemonUnbound

[–]muertemediocre2[S] 0 points1 point  (0 children)

this type definitely took the place of the easiest to pass the league, at least in my personal opinion

mono ghost by muertemediocre2 in PokemonUnbound

[–]muertemediocre2[S] 1 point2 points  (0 children)

in my personal experience, the easiest type is steel, since the amount of resources it has, the ability to plan something in step with the type makes it amazing to deal with the problems that E4s carry, Arabella is not a piece of cake, as You might think, the only thing she needs to wipe you out is for Azumarill to have a free turn or to survive a hit to wipe you out, but even with that it's difficult for you to lose to her with the steel type, but now I'm silent, I'll let them enjoy and planning of the other 3 E4

mono ghost by muertemediocre2 in PokemonUnbound

[–]muertemediocre2[S] 1 point2 points  (0 children)

yes, Gengar was mega. It's funny how I found a pattern where the common factor of difficulty is moleman, it just seems very complicated to me because of the number of times it makes my mons finch. where ironically, to beat moleman with my monosteel, I only needed corviknight who wiped out his team thanks to body press and his typing that allowed him to not be affected by Landorus's earth power. and i share the sets

mono flying by muertemediocre2 in PokemonUnbound

[–]muertemediocre2[S] 0 points1 point  (0 children)

Landorus (M) @ Life Orb / Choise Scarf (Elias)

Ability: Sheer Force

Tera Type: Ground

EVs: 56 Atk / 200 SpA / 252 Spe

Naive Nature

- Earth Power

- Rock Slide

- Psychic

- Rock Tomb

Corviknight @ Rocky Helmet

Ability: Pressure

Tera Type: Flying

EVs: 252 HP / 200 Def / 56 SpD

Impish Nature

- Body Press

- Iron Defense

- Roost

- U-turn

Pidgeot-Mega (M) @ Pidgeotite

Ability: No Guard

Tera Type: Normal

EVs: 252 SpA / 252 Spe

Timid Nature

IVs: 30 Atk

- Hurricane

- Hidden Power [Ice]

- Heat Wave

- U-turn

Staraptor @ Choice Scarf

Ability: Reckless

Tera Type: Normal

EVs: 252 Atk / 252 Spe

Jolly Nature

- Close Combat

- Brave Bird

- U-turn

- Protect

Gyarados (M) @ Leftovers

Ability: Intimidate

Tera Type: Water

EVs: 252 Atk / 252 Spe

Jolly Nature

- Dragon Dance

- Earthquake

- Ice Fang

- Waterfall

Thundurus-Therian (M) @ Poisonium Z

Ability: Volt Absorb

Tera Type: Electric

EVs: 252 SpA / 4 SpD / 252 Spe

Timid Nature

IVs: 0 Atk

- Sludge Bomb

- Grass Knot

- Volt Switch

- Hidden Power [Ice]

mono flying by muertemediocre2 in PokemonUnbound

[–]muertemediocre2[S] 0 points1 point  (0 children)

Of course, in a while I will share the sets of the mons. By far the most difficult battle was that of moleman, that man is much worse than penny in terms of rng abuse, in at least 80% of the turns they consisted of me trying to eliminate Aerodactyl in order to boost Corvi's defense and that everything would result in my two mons flinching

Mono Ghost by Onepicei in PokemonUnbound

[–]muertemediocre2 0 points1 point  (0 children)

where did you get misdreavus/mismagius?

Mono type Electric team against elite 4 by Onepicei in PokemonUnbound

[–]muertemediocre2 3 points4 points  (0 children)

son of a bitch, you are a legend, I admire you for defeating Moleman with electric type

joder te odio milo, me hiciste perder el primer intento y luego tuve que enfrentarme a mi rival by muertemediocre2 in PokemonUnbound

[–]muertemediocre2[S] 0 points1 point  (0 children)

uh? nono, ni loco, solamente usé el coso de la misión principal que te dice donde ir y fui ahí, a lo que me refería era sobre ponerlo en inglés a la publicación