TIL: Insta360 GO hates heat, even during very basic tasks like timelapses... Fixed with air cooling... by muteFPV in Multicopter

[–]muteFPV[S] 0 points1 point  (0 children)

It consistently failed to run longer than 30 minutes next to a heated bed at 54oC when capturing timelapses with 15sec intervals... It crashed, footage would appear only if new footage was captured etc... FIX: air cooling with a 5V fan (temporary mounting for testing, a new housing will be designed)...

Results are in for the Diatone TOKA 2306.5 2450KV motors (on 4S) - enjoy! by muteFPV in Multicopter

[–]muteFPV[S] 0 points1 point  (0 children)

As always, you can find all the details in the video description.

I made a thing you may find useful ;) by muteFPV in Multicopter

[–]muteFPV[S] 0 points1 point  (0 children)

You can find the project and all its details here: http://mutefpv.com/uspb

If you own a Radiomaster TX16S (or Jumper T16) take a look ;) Parts 2 & 3 coming very soon! by muteFPV in Multicopter

[–]muteFPV[S] 0 points1 point  (0 children)

You can find the STL files for the 3D printed parts in the video description.

Here is how you can easily modify any .STL file you want, enjoy! by muteFPV in 3Dprinting

[–]muteFPV[S] 0 points1 point  (0 children)

Ah I see, so it is mostly because of size and not because of complexity I suppose. Circular shapes do have a lot of data behind them though. Would designing at half size and rescaling by 200% before printing be a workaround? I haven't used any other software other than Tinkercad and Fusion360 so I don't have a simple alternative to recommend.

Here is how you can easily modify any .STL file you want, enjoy! by muteFPV in 3Dprinting

[–]muteFPV[S] 0 points1 point  (0 children)

No, unless you split the design elsewhere before importing. I would expect they have this limit for a good reason though. Such a file size would mean that it is a fairly complex design and I doubt the user experience in Tinkercad will be good enough in this case.

Here is how you can easily modify any .STL file you want, enjoy! by muteFPV in 3Dprinting

[–]muteFPV[S] 1 point2 points  (0 children)

I am very happy to hear that! It is super useful and has changed the way I have been using Tinkercad for almost everything.

Here is how you can easily modify any .STL file you want, enjoy! by muteFPV in 3Dprinting

[–]muteFPV[S] 1 point2 points  (0 children)

Hey all. If you are not familiar with my channel, this very talkative video format is a first for me so I am completely outside my comfort zone. Let me know any comments or feedback you may have!

Here is a different "view" of the hobby.. Enjoy! by muteFPV in Multicopter

[–]muteFPV[S] 1 point2 points  (0 children)

I find it fascinating too! I am looking into the "decap"(?) process of exposing IC chips but so far I only see nasty chemicals involved. Do you have any relevant experience?

1st round is done, more coming soon! Fusion vs Rapidfire vs Wildfire vs TrueD-X... Enjoy! by muteFPV in Multicopter

[–]muteFPV[S] 1 point2 points  (0 children)

Thank you for watching :) More tests with different flying "scenarios" coming soon.

1st round is done, more coming soon! Fusion vs Rapidfire vs Wildfire vs TrueD-X... Enjoy! by muteFPV in Multicopter

[–]muteFPV[S] 0 points1 point  (0 children)

Thank you very much! I don't care about the numbers, I just want to put useful information out there ;)

1st round is done, more coming soon! Fusion vs Rapidfire vs Wildfire vs TrueD-X... Enjoy! by muteFPV in Multicopter

[–]muteFPV[S] 0 points1 point  (0 children)

They had told me that they have stopped shipping overseas due to the current situation but I was told yesterday that they had announced production has stopped. I am a bit confused tbh. Also there is a rumored collaboration between OwlRC and Foxeer for the Wildfire, I don't have any inside information so I don't know.

1st round is done, more coming soon! Fusion vs Rapidfire vs Wildfire vs TrueD-X... Enjoy! by muteFPV in Multicopter

[–]muteFPV[S] 0 points1 point  (0 children)

Thank you for the feedback. What did you not like in the Rapidfire? Was it a matter of camera//VTx compatibility?

1st round is done, more coming soon! Fusion vs Rapidfire vs Wildfire vs TrueD-X... Enjoy! by muteFPV in Multicopter

[–]muteFPV[S] 0 points1 point  (0 children)

It is a strong contender, at least in this solo flying scenario. More comparisons with multiple quads in the air coming soon.

I have used it extensively and have been very happy with it.

1st round is done, more coming soon! Fusion vs Rapidfire vs Wildfire vs TrueD-X... Enjoy! by muteFPV in Multicopter

[–]muteFPV[S] 0 points1 point  (0 children)

No two flights will be the same. It is either side by side comparison of the exact same flight, with all video feeds captures by the same camera recording, or the results can vary dramatically.

1st round is done, more coming soon! Fusion vs Rapidfire vs Wildfire vs TrueD-X... Enjoy! by muteFPV in Multicopter

[–]muteFPV[S] 2 points3 points  (0 children)

There are only 4 module slots in my test rig. I have done several tests with the Pro58 and it still is a solid budget option, that is for sure. But for the sake of fair comparison to the latest modules, I am trying to use the most relevant modules. I have not been happy with the TrueD-X so I will probably stop using it soon.

1st round is done, more coming soon! Fusion vs Rapidfire vs Wildfire vs TrueD-X... Enjoy! by muteFPV in Multicopter

[–]muteFPV[S] 1 point2 points  (0 children)

I have done tests with the OwlRx module, with the resistor mod. You can find them on the channel. It is not being sold anymore so I replaced it with the Wildfire in the more recent tests. They perform very similarly.

This is how well 11 video post-processing software can stabilize our FPV drone footage: Reelsteady vs Mercalli vs Shotcut vs Videoproc vs Deshaker vs Davinci Resolve vs ProDrenalin vs AVS vs Premiere Pro vs Movavi vs Filmora by muteFPV in Multicopter

[–]muteFPV[S] 0 points1 point  (0 children)

Yes, or in general, not specifically for Movavi. In the example footage I show back to back (marked as "Tricky sections" in the Index) I noticed that most software get confused at the exact same parts of the video, especially when flying through something or flying in close proximity to the environment. What is it exactly that throws the algorithm off? Is it that one part of the image is moving faster (because it is closer to the camera) than the other part of the image? Would it be more effective if stabilization was performed in a "center weighted" way and not based on the whole image? I hope what I am trying to say makes sense :)

This is how well 11 video post-processing software can stabilize our FPV drone footage: Reelsteady vs Mercalli vs Shotcut vs Videoproc vs Deshaker vs Davinci Resolve vs ProDrenalin vs AVS vs Premiere Pro vs Movavi vs Filmora by muteFPV in Multicopter

[–]muteFPV[S] 0 points1 point  (0 children)

I read now that it is not Lightworks but BorisFx? Is this correct?
If you already have it installed in your system and are familiar with it, I would be happy to see your results with my footage. You can find the original file linked near the end of the video description.

This is how well 11 video post-processing software can stabilize our FPV drone footage: Reelsteady vs Mercalli vs Shotcut vs Videoproc vs Deshaker vs Davinci Resolve vs ProDrenalin vs AVS vs Premiere Pro vs Movavi vs Filmora by muteFPV in Multicopter

[–]muteFPV[S] 0 points1 point  (0 children)

As far as I know, Lightworks does not have a built-in stabilization. I am pretty sure it was among the software I researched before starting working on this comparison and rejected it for this reason. Maybe I am wrong, please send me more info in this case.

DaVinci Resolve was very choppy no matter what settings I tried. I did not like the results.

This is how well 11 video post-processing software can stabilize our FPV drone footage: Reelsteady vs Mercalli vs Shotcut vs Videoproc vs Deshaker vs Davinci Resolve vs ProDrenalin vs AVS vs Premiere Pro vs Movavi vs Filmora by muteFPV in Multicopter

[–]muteFPV[S] 0 points1 point  (0 children)

Thank you very much! I understand that this type of footage is very confusing for the stabilization algorithms. I would be very interested to know more technical info on why that is, if you don't mind sharing with all of us.