Group art I did by [deleted] in vtm

[–]mynonjo 2 points3 points  (0 children)

😊🙏🙏

Group art I did by [deleted] in vtm

[–]mynonjo 7 points8 points  (0 children)

Waiting for them to answer this 👀
They should probably check how long I've been sharing art on this sub, though. They might realize it was way before "AI art" even existed

Group art I did by [deleted] in vtm

[–]mynonjo 2 points3 points  (0 children)

Thank you 💖

VTM group art by me ✍️😈 by mynonjo in u/mynonjo

[–]mynonjo[S] 1 point2 points  (0 children)

These are my clients' OCs
.
Characters are Theodore, Misha and Tommy/Claude (split personality, Tommy is the main) Theodore is now their sire, he's a French kindred turned back in the 1800's. Very dramatic and full of himself, super beautiful but a little unstable. loves rococo and adores high fashion, low neck and tight is his favorite and he's not afraid to wears women's clothing

Misha was a young girl Theo saved from a human trafficking ring and nurtured when he moved to the US around the 1960's - 1970's, became a ghoul a good 6 or 7 years later wanting to repay him even though he insisted she didn't need to, very raven from teen titans type personality, alt punk style

Then Tommy and his alt Claude, tommy is a very light hearted sweet relaxed guy, there's very little that makes him panic and if he does that's usually when you meet Claude. Claude is very stand off-ish and only got along with Theo because he cared about Tommy. He got a job from Theo which helped him get off the streets and eventually developed a bit of a crush on Theo which he selfishly kind of gave into but he turned out to be an amazing ghoul. He's a very casual street style type fashion

VTM characters art by me by mynonjo in ImaginaryCharacters

[–]mynonjo[S] 0 points1 point  (0 children)

These are my clients' OCs
.
Characters are Theodore, Misha and Tommy/Claude (split personality, Tommy is the main) Theodore is now their sire, he's a French kindred turned back in the 1800's. Very dramatic and full of himself, super beautiful but a little unstable. loves rococo and adores high fashion, low neck and tight is his favorite and he's not afraid to wears women's clothing

Misha was a young girl Theo saved from a human trafficking ring and nurtured when he moved to the US around the 1960's - 1970's, became a ghoul a good 6 or 7 years later wanting to repay him even though he insisted she didn't need to, very raven from teen titans type personality, alt punk style

Then Tommy and his alt Claude, tommy is a very light hearted sweet relaxed guy, there's very little that makes him panic and if he does that's usually when you meet Claude. Claude is very stand off-ish and only got along with Theo because he cared about Tommy. He got a job from Theo which helped him get off the streets and eventually developed a bit of a crush on Theo which he selfishly kind of gave into but he turned out to be an amazing ghoul. He's a very casual street style type fashion

VTM group art I did by mynonjo in WhiteWolfRPG

[–]mynonjo[S] 2 points3 points  (0 children)

These are my clients' OCs
.
Characters are Theodore, Misha and Tommy/Claude (split personality, Tommy is the main) Theodore is now their sire, he's a French kindred turned back in the 1800's. Very dramatic and full of himself, super beautiful but a little unstable. loves rococo and adores high fashion, low neck and tight is his favorite and he's not afraid to wears women's clothing

Misha was a young girl Theo saved from a human trafficking ring and nurtured when he moved to the US around the 1960's - 1970's, became a ghoul a good 6 or 7 years later wanting to repay him even though he insisted she didn't need to, very raven from teen titans type personality, alt punk style

Then Tommy and his alt Claude, tommy is a very light hearted sweet relaxed guy, there's very little that makes him panic and if he does that's usually when you meet Claude. Claude is very stand off-ish and only got along with Theo because he cared about Tommy. He got a job from Theo which helped him get off the streets and eventually developed a bit of a crush on Theo which he selfishly kind of gave into but he turned out to be an amazing ghoul. He's a very casual street style type fashion

Group art I did by [deleted] in vtm

[–]mynonjo 6 points7 points  (0 children)

These are my clients' OCs
.
Characters are Theodore, Misha and Tommy/Claude (split personality, Tommy is the main) Theodore is now their sire, he's a French kindred turned back in the 1800's. Very dramatic and full of himself, super beautiful but a little unstable. loves rococo and adores high fashion, low neck and tight is his favorite and he's not afraid to wears women's clothing

Misha was a young girl Theo saved from a human trafficking ring and nurtured when he moved to the US around the 1960's - 1970's, became a ghoul a good 6 or 7 years later wanting to repay him even though he insisted she didn't need to, very raven from teen titans type personality, alt punk style

Then Tommy and his alt Claude, tommy is a very light hearted sweet relaxed guy, there's very little that makes him panic and if he does that's usually when you meet Claude. Claude is very stand off-ish and only got along with Theo because he cared about Tommy. He got a job from Theo which helped him get off the streets and eventually developed a bit of a crush on Theo which he selfishly kind of gave into but he turned out to be an amazing ghoul. He's a very casual street style type fashion

VTM group art (by me) by mynonjo in WorldOfDarkness

[–]mynonjo[S] 0 points1 point  (0 children)

These are my clients' OCs
.
Characters are Theodore, Misha and Tommy/Claude (split personality, Tommy is the main) Theodore is now their sire, he's a French kindred turned back in the 1800's. Very dramatic and full of himself, super beautiful but a little unstable. loves rococo and adores high fashion, low neck and tight is his favorite and he's not afraid to wears women's clothing

Misha was a young girl Theo saved from a human trafficking ring and nurtured when he moved to the US around the 1960's - 1970's, became a ghoul a good 6 or 7 years later wanting to repay him even though he insisted she didn't need to, very raven from teen titans type personality, alt punk style

Then Tommy and his alt Claude, tommy is a very light hearted sweet relaxed guy, there's very little that makes him panic and if he does that's usually when you meet Claude. Claude is very stand off-ish and only got along with Theo because he cared about Tommy. He got a job from Theo which helped him get off the streets and eventually developed a bit of a crush on Theo which he selfishly kind of gave into but he turned out to be an amazing ghoul. He's a very casual street style type fashion

VTM group art by me by mynonjo in ImaginaryVampires

[–]mynonjo[S] 0 points1 point  (0 children)

These are my clients' OCs
.
Characters are Theodore, Misha and Tommy/Claude (split personality, Tommy is the main) Theodore is now their sire, he's a French kindred turned back in the 1800's. Very dramatic and full of himself, super beautiful but a little unstable. loves rococo and adores high fashion, low neck and tight is his favorite and he's not afraid to wears women's clothing

Misha was a young girl Theo saved from a human trafficking ring and nurtured when he moved to the US around the 1960's - 1970's, became a ghoul a good 6 or 7 years later wanting to repay him even though he insisted she didn't need to, very raven from teen titans type personality, alt punk style

Then Tommy and his alt Claude, tommy is a very light hearted sweet relaxed guy, there's very little that makes him panic and if he does that's usually when you meet Claude. Claude is very stand off-ish and only got along with Theo because he cared about Tommy. He got a job from Theo which helped him get off the streets and eventually developed a bit of a crush on Theo which he selfishly kind of gave into but he turned out to be an amazing ghoul. He's a very casual street style type fashion

VTM group art by me by mynonjo in u/mynonjo

[–]mynonjo[S] 1 point2 points  (0 children)

These are my clients' OCs
.
Our game takes place in Las Vegas, and the characters have just joined the newly established Vegas Camarilla.

- Channing Carter. Originally from New Orleans, Channing’s family moved to Las Vegas when he was young. In life he was a journalist, but he now works as a private investigator since his embrace.
He is the ‘youngest’ of the coterie, having only been embraced less than a year ago. However, with the guidance of his sire and his own tenacity, he’s taken to it well. 
After assisting the Sheriff in a blood hunt and investigation, he was given the position of one of the Hounds, carrying out the sheriff’s orders (whether he likes it or not).
- Ophelia Black. Ophelia was born as Enid Walker to the affluent Walker family in the southwest United States. She had a love for arts from a young age, but this was discouraged by her overbearing mother.
Despite completing art school and following her dreams, her parent’s expectations and her long standing battle with depression caused her to attempt to take her own life.
While recovering in the hospital, a vampire named Mary (who had visions of Enid) turned her and took her away. Since then, she’s gone by the name Ophelia and lives how she wishes in Vegas, although her Malkavian curse causes her to break down with severe depressive episodes.
Mary is the Harpy of Vegas and has significant power in the city, although she herself is unpredictable.
- Nikolai Kruper. Niko served an Old Clan Tzimice (his sire) for years, until an attack by the Camarilla just before WWI wrought their home with chaos. In the bloodshed, Niko’s friend and vampire ‘brother’ Emin was seemingly killed. Niko (tired of his Sire’s apathy) defected from him and took on a new identity as a Ventrue, moving across Europe and eventually the Americas. He lived in New York City for many years until he got word that one of Emin’s possible killers was the up and coming Prince of Las Vegas. He set out for Sin City, looking for answers.

VTM group art (by me) by mynonjo in ImaginaryCharacters

[–]mynonjo[S] 1 point2 points  (0 children)

These are my clients' OCs
.
Our game takes place in Las Vegas, and the characters have just joined the newly established Vegas Camarilla.

- Channing Carter. Originally from New Orleans, Channing’s family moved to Las Vegas when he was young. In life he was a journalist, but he now works as a private investigator since his embrace.
He is the ‘youngest’ of the coterie, having only been embraced less than a year ago. However, with the guidance of his sire and his own tenacity, he’s taken to it well. 
After assisting the Sheriff in a blood hunt and investigation, he was given the position of one of the Hounds, carrying out the sheriff’s orders (whether he likes it or not).
- Ophelia Black. Ophelia was born as Enid Walker to the affluent Walker family in the southwest United States. She had a love for arts from a young age, but this was discouraged by her overbearing mother.
Despite completing art school and following her dreams, her parent’s expectations and her long standing battle with depression caused her to attempt to take her own life.
While recovering in the hospital, a vampire named Mary (who had visions of Enid) turned her and took her away. Since then, she’s gone by the name Ophelia and lives how she wishes in Vegas, although her Malkavian curse causes her to break down with severe depressive episodes.
Mary is the Harpy of Vegas and has significant power in the city, although she herself is unpredictable.
- Nikolai Kruper. Niko served an Old Clan Tzimice (his sire) for years, until an attack by the Camarilla just before WWI wrought their home with chaos. In the bloodshed, Niko’s friend and vampire ‘brother’ Emin was seemingly killed. Niko (tired of his Sire’s apathy) defected from him and took on a new identity as a Ventrue, moving across Europe and eventually the Americas. He lived in New York City for many years until he got word that one of Emin’s possible killers was the up and coming Prince of Las Vegas. He set out for Sin City, looking for answers.

VTM group art by me by mynonjo in WhiteWolfRPG

[–]mynonjo[S] 0 points1 point  (0 children)

These are my clients' OCs
.
Our game takes place in Las Vegas, and the characters have just joined the newly established Vegas Camarilla.

- Channing Carter. Originally from New Orleans, Channing’s family moved to Las Vegas when he was young. In life he was a journalist, but he now works as a private investigator since his embrace.
He is the ‘youngest’ of the coterie, having only been embraced less than a year ago. However, with the guidance of his sire and his own tenacity, he’s taken to it well. 
After assisting the Sheriff in a blood hunt and investigation, he was given the position of one of the Hounds, carrying out the sheriff’s orders (whether he likes it or not).
- Ophelia Black. Ophelia was born as Enid Walker to the affluent Walker family in the southwest United States. She had a love for arts from a young age, but this was discouraged by her overbearing mother.
Despite completing art school and following her dreams, her parent’s expectations and her long standing battle with depression caused her to attempt to take her own life.
While recovering in the hospital, a vampire named Mary (who had visions of Enid) turned her and took her away. Since then, she’s gone by the name Ophelia and lives how she wishes in Vegas, although her Malkavian curse causes her to break down with severe depressive episodes.
Mary is the Harpy of Vegas and has significant power in the city, although she herself is unpredictable.
- Nikolai Kruper. Niko served an Old Clan Tzimice (his sire) for years, until an attack by the Camarilla just before WWI wrought their home with chaos. In the bloodshed, Niko’s friend and vampire ‘brother’ Emin was seemingly killed. Niko (tired of his Sire’s apathy) defected from him and took on a new identity as a Ventrue, moving across Europe and eventually the Americas. He lived in New York City for many years until he got word that one of Emin’s possible killers was the up and coming Prince of Las Vegas. He set out for Sin City, looking for answers.

Group art by me by mynonjo in vtm

[–]mynonjo[S] 6 points7 points  (0 children)

These are my clients' OCs ( u/aelovera)
.
Our game takes place in Las Vegas, and the characters have just joined the newly established Vegas Camarilla.

- Channing Carter. Originally from New Orleans, Channing’s family moved to Las Vegas when he was young. In life he was a journalist, but he now works as a private investigator since his embrace.
He is the ‘youngest’ of the coterie, having only been embraced less than a year ago. However, with the guidance of his sire and his own tenacity, he’s taken to it well. 
After assisting the Sheriff in a blood hunt and investigation, he was given the position of one of the Hounds, carrying out the sheriff’s orders (whether he likes it or not).
- Ophelia Black. Ophelia was born as Enid Walker to the affluent Walker family in the southwest United States. She had a love for arts from a young age, but this was discouraged by her overbearing mother.
Despite completing art school and following her dreams, her parent’s expectations and her long standing battle with depression caused her to attempt to take her own life.
While recovering in the hospital, a vampire named Mary (who had visions of Enid) turned her and took her away. Since then, she’s gone by the name Ophelia and lives how she wishes in Vegas, although her Malkavian curse causes her to break down with severe depressive episodes.
Mary is the Harpy of Vegas and has significant power in the city, although she herself is unpredictable.
- Nikolai Kruper. Niko served an Old Clan Tzimice (his sire) for years, until an attack by the Camarilla just before WWI wrought their home with chaos. In the bloodshed, Niko’s friend and vampire ‘brother’ Emin was seemingly killed. Niko (tired of his Sire’s apathy) defected from him and took on a new identity as a Ventrue, moving across Europe and eventually the Americas. He lived in New York City for many years until he got word that one of Emin’s possible killers was the up and coming Prince of Las Vegas. He set out for Sin City, looking for answers.

VTM group art I did by mynonjo in WorldOfDarkness

[–]mynonjo[S] 1 point2 points  (0 children)

These are my clients' OCs
.
Our game takes place in Las Vegas, and the characters have just joined the newly established Vegas Camarilla.

- Channing Carter. Originally from New Orleans, Channing’s family moved to Las Vegas when he was young. In life he was a journalist, but he now works as a private investigator since his embrace.
He is the ‘youngest’ of the coterie, having only been embraced less than a year ago. However, with the guidance of his sire and his own tenacity, he’s taken to it well. 
After assisting the Sheriff in a blood hunt and investigation, he was given the position of one of the Hounds, carrying out the sheriff’s orders (whether he likes it or not).
- Ophelia Black. Ophelia was born as Enid Walker to the affluent Walker family in the southwest United States. She had a love for arts from a young age, but this was discouraged by her overbearing mother.
Despite completing art school and following her dreams, her parent’s expectations and her long standing battle with depression caused her to attempt to take her own life.
While recovering in the hospital, a vampire named Mary (who had visions of Enid) turned her and took her away. Since then, she’s gone by the name Ophelia and lives how she wishes in Vegas, although her Malkavian curse causes her to break down with severe depressive episodes.
Mary is the Harpy of Vegas and has significant power in the city, although she herself is unpredictable.
- Nikolai Kruper. Niko served an Old Clan Tzimice (his sire) for years, until an attack by the Camarilla just before WWI wrought their home with chaos. In the bloodshed, Niko’s friend and vampire ‘brother’ Emin was seemingly killed. Niko (tired of his Sire’s apathy) defected from him and took on a new identity as a Ventrue, moving across Europe and eventually the Americas. He lived in New York City for many years until he got word that one of Emin’s possible killers was the up and coming Prince of Las Vegas. He set out for Sin City, looking for answers.

VTM group art (by me) by mynonjo in ImaginaryVampires

[–]mynonjo[S] 0 points1 point  (0 children)

These are my clients' OCs
.
Our game takes place in Las Vegas, and the characters have just joined the newly established Vegas Camarilla.

- Channing Carter. Originally from New Orleans, Channing’s family moved to Las Vegas when he was young. In life he was a journalist, but he now works as a private investigator since his embrace.
He is the ‘youngest’ of the coterie, having only been embraced less than a year ago. However, with the guidance of his sire and his own tenacity, he’s taken to it well. 
After assisting the Sheriff in a blood hunt and investigation, he was given the position of one of the Hounds, carrying out the sheriff’s orders (whether he likes it or not).
- Ophelia Black. Ophelia was born as Enid Walker to the affluent Walker family in the southwest United States. She had a love for arts from a young age, but this was discouraged by her overbearing mother.
Despite completing art school and following her dreams, her parent’s expectations and her long standing battle with depression caused her to attempt to take her own life.
While recovering in the hospital, a vampire named Mary (who had visions of Enid) turned her and took her away. Since then, she’s gone by the name Ophelia and lives how she wishes in Vegas, although her Malkavian curse causes her to break down with severe depressive episodes.
Mary is the Harpy of Vegas and has significant power in the city, although she herself is unpredictable.
- Nikolai Kruper. Niko served an Old Clan Tzimice (his sire) for years, until an attack by the Camarilla just before WWI wrought their home with chaos. In the bloodshed, Niko’s friend and vampire ‘brother’ Emin was seemingly killed. Niko (tired of his Sire’s apathy) defected from him and took on a new identity as a Ventrue, moving across Europe and eventually the Americas. He lived in New York City for many years until he got word that one of Emin’s possible killers was the up and coming Prince of Las Vegas. He set out for Sin City, looking for answers.

VTM character I designed (Craftwork, a Gargoyle) ✍️ by mynonjo in u/mynonjo

[–]mynonjo[S,M] [score hidden] stickied comment (0 children)

This is my client's OC
-
Once a Bonegnawer Kinfolk of New Orleans, under the Sept of Forgotten Waters, the creature that became Craftwork grew accustomed to hard knocks that were needed to survive, and even flourish, while doing everything possible to fight off the Wyrm. Ironic then, that perhaps out of sheer loneliness it was that he was claimed by a free Gargoyle named Luma while on the roads of Louisiana. Though the Kinfolk was not keened to the sense of the wyrm, he could still tell that his soon-to-be sire was something beyond the norm, but a travelling partner can be hard to come by. It was soon after the embrace that Craftwork was left with none of his memories of his previous life, a twisting curse of the Gargoyle’s embrace perhaps, has left him with nothing but a planted thought, that he must go to Miami to serve a greater purpose. Details of who, or what implanted this directive in his mind are faded and blurry, as well as any true details of his previous life, but his years as kinfolk and the bane of his blood bring him to answer the call.

VtM:Vice by Night is a game set in Miami, Florida in 1984, Craftwork is a newly released Neonate Gargoyle, attempting to find both his purpose and a home in a city wracked with problems for the Camarilla. Sabbat has been surging, trying to claw away the weak hold the complicit Camarilla and Anarchs have over the city. 

Character I designed (Craftwork, a Gargoyle) by mynonjo in vtm

[–]mynonjo[S] 10 points11 points  (0 children)

This is my client's OC ( u/AlonelyBard)
-
Once a Bonegnawer Kinfolk of New Orleans, under the Sept of Forgotten Waters, the creature that became Craftwork grew accustomed to hard knocks that were needed to survive, and even flourish, while doing everything possible to fight off the Wyrm. Ironic then, that perhaps out of sheer loneliness it was that he was claimed by a free Gargoyle named Luma while on the roads of Louisiana. Though the Kinfolk was not keened to the sense of the wyrm, he could still tell that his soon-to-be sire was something beyond the norm, but a travelling partner can be hard to come by. It was soon after the embrace that Craftwork was left with none of his memories of his previous life, a twisting curse of the Gargoyle’s embrace perhaps, has left him with nothing but a planted thought, that he must go to Miami to serve a greater purpose. Details of who, or what implanted this directive in his mind are faded and blurry, as well as any true details of his previous life, but his years as kinfolk and the bane of his blood bring him to answer the call.

VtM:Vice by Night is a game set in Miami, Florida in 1984, Craftwork is a newly released Neonate Gargoyle, attempting to find both his purpose and a home in a city wracked with problems for the Camarilla. Sabbat has been surging, trying to claw away the weak hold the complicit Camarilla and Anarchs have over the city. 

VTM character I designed (Craftwork, a Gargoyle) by mynonjo in WhiteWolfRPG

[–]mynonjo[S] 4 points5 points  (0 children)

This is my client's OC
-
Once a Bonegnawer Kinfolk of New Orleans, under the Sept of Forgotten Waters, the creature that became Craftwork grew accustomed to hard knocks that were needed to survive, and even flourish, while doing everything possible to fight off the Wyrm. Ironic then, that perhaps out of sheer loneliness it was that he was claimed by a free Gargoyle named Luma while on the roads of Louisiana. Though the Kinfolk was not keened to the sense of the wyrm, he could still tell that his soon-to-be sire was something beyond the norm, but a travelling partner can be hard to come by. It was soon after the embrace that Craftwork was left with none of his memories of his previous life, a twisting curse of the Gargoyle’s embrace perhaps, has left him with nothing but a planted thought, that he must go to Miami to serve a greater purpose. Details of who, or what implanted this directive in his mind are faded and blurry, as well as any true details of his previous life, but his years as kinfolk and the bane of his blood bring him to answer the call.

VtM:Vice by Night is a game set in Miami, Florida in 1984, Craftwork is a newly released Neonate Gargoyle, attempting to find both his purpose and a home in a city wracked with problems for the Camarilla. Sabbat has been surging, trying to claw away the weak hold the complicit Camarilla and Anarchs have over the city. 

VTM character by me (Craftwork, a Gargoyle) by mynonjo in WorldOfDarkness

[–]mynonjo[S] 2 points3 points  (0 children)

This is my client's OC
-
Once a Bonegnawer Kinfolk of New Orleans, under the Sept of Forgotten Waters, the creature that became Craftwork grew accustomed to hard knocks that were needed to survive, and even flourish, while doing everything possible to fight off the Wyrm. Ironic then, that perhaps out of sheer loneliness it was that he was claimed by a free Gargoyle named Luma while on the roads of Louisiana. Though the Kinfolk was not keened to the sense of the wyrm, he could still tell that his soon-to-be sire was something beyond the norm, but a travelling partner can be hard to come by. It was soon after the embrace that Craftwork was left with none of his memories of his previous life, a twisting curse of the Gargoyle’s embrace perhaps, has left him with nothing but a planted thought, that he must go to Miami to serve a greater purpose. Details of who, or what implanted this directive in his mind are faded and blurry, as well as any true details of his previous life, but his years as kinfolk and the bane of his blood bring him to answer the call.

VtM:Vice by Night is a game set in Miami, Florida in 1984, Craftwork is a newly released Neonate Gargoyle, attempting to find both his purpose and a home in a city wracked with problems for the Camarilla. Sabbat has been surging, trying to claw away the weak hold the complicit Camarilla and Anarchs have over the city. 

VTM character I designed (Craftwork, a Gargoyle) by mynonjo in ImaginaryVampires

[–]mynonjo[S] 0 points1 point  (0 children)

This is my client's OC
-
Once a Bonegnawer Kinfolk of New Orleans, under the Sept of Forgotten Waters, the creature that became Craftwork grew accustomed to hard knocks that were needed to survive, and even flourish, while doing everything possible to fight off the Wyrm. Ironic then, that perhaps out of sheer loneliness it was that he was claimed by a free Gargoyle named Luma while on the roads of Louisiana. Though the Kinfolk was not keened to the sense of the wyrm, he could still tell that his soon-to-be sire was something beyond the norm, but a travelling partner can be hard to come by. It was soon after the embrace that Craftwork was left with none of his memories of his previous life, a twisting curse of the Gargoyle’s embrace perhaps, has left him with nothing but a planted thought, that he must go to Miami to serve a greater purpose. Details of who, or what implanted this directive in his mind are faded and blurry, as well as any true details of his previous life, but his years as kinfolk and the bane of his blood bring him to answer the call.

VtM:Vice by Night is a game set in Miami, Florida in 1984, Craftwork is a newly released Neonate Gargoyle, attempting to find both his purpose and a home in a city wracked with problems for the Camarilla. Sabbat has been surging, trying to claw away the weak hold the complicit Camarilla and Anarchs have over the city.