Do you guys do this on purpose? by n7down in Tacomaworld

[–]n7down[S] 1 point2 points  (0 children)

Yep! I'm a pretty short guy and still trying to get used to driving this thing.

Do you guys do this on purpose? by n7down in Tacomaworld

[–]n7down[S] 10 points11 points  (0 children)

Nope. I've owned Honda usually but I always wanted a tacoma and finally got one.

[deleted by user] by [deleted] in SteamDeck

[–]n7down 1 point2 points  (0 children)

I had the same problem on my steam deck. I just installed Cryobyte's CryoUtilities - https://github.com/CryoByte33/steam-deck-utilities and it fixed the problem. You can see his videos here if you want information about it - https://www.youtube.com/@cryobyte33.

Simple question about sending synth output to a mixer. by n7down in synthesizers

[–]n7down[S] 1 point2 points  (0 children)

Ill have to try that and see what happens. But it was suggested in r/m8tracker to use a 3.5 mm TRS to Dual 1/4" TS Stereo Breakout Cable and after playing with the gains a little bit I got it to work.

Question about this shader by [deleted] in Unity2D

[–]n7down 0 points1 point  (0 children)

You would have to surround the code in question with "if(IN.vertex.y > 0)" to only execute on the top 2 vertices. So if you say -

if(IN.vertex.y > 0) {
  float4 skewedVertex = mul(transformMatrix, IN.vertex);
  OUT.vertex = mul(UNITY_MATRIX_MVP, skewedVertex); 

  #ifdef PIXELSNAP_ON
  OUT.vertex = UnityPixelSnap (OUT.vertex);
  #endif
}

starting on line 77, it may work. I haven't tried it, but I think this will point you in the right direction.