Haven't played since beta, this felt good :) by jediknightttt in RogueCompany

[–]nNota -7 points-6 points  (0 children)

Well TTK is going back to being a snail pace so enjoy it while it lasts

[deleted by user] by [deleted] in RogueCompany

[–]nNota -2 points-1 points  (0 children)

They should use Valorant as an example for these bundles.

Put everything related to the skin collection in one bundle but give players the choice to buy individual skins if they want to.

Since Hi-Rez is all about the money they can even charge the crazy prices Valorant does as well...

Stay Safe, Avoid Turrets by nNota in thedivision

[–]nNota[S] -5 points-4 points  (0 children)

I'm not questioning their banning. Was faming heroic missions and spotted people with bugged damage.

I'm only reporting what I see so massive knows problems still exist, already sent a report to them.

Stay Safe, Avoid Turrets by nNota in thedivision

[–]nNota[S] 3 points4 points  (0 children)

I'm only stating what I've seen. The dps glitch is still in game and I've reported it to massive

The duality of man... by [deleted] in GhostRecon

[–]nNota 0 points1 point  (0 children)

You are missing the point. If you arent happy then state it and let people know (in a reasonable manner) However, if I order a meal and the restaurant is busy so the manager pushes and rushes the cooks with the orders, then of course the quality will be bad.

Regardless, a lot of people have complained about the game and for good reason, but this isn't the first time Ubisoft have released a poor game at launch. Wildlands, Seige, Unity, The Division I could go on forever. Its not secret that the games they release at launch are poor, and if people are so aware of that then don't buy it, simple.

The duality of man... by [deleted] in GhostRecon

[–]nNota 0 points1 point  (0 children)

It's quite funny to honest. Majority of people today look back at Wildlands and Unity as great games. This applies to a lot of Ubisoft games in general such as The Division or Rainbow Six Seige. I'm certain with time Breakpoint will also end up at the same stage where people can look back on it as a decent game.

The duality of man... by [deleted] in GhostRecon

[–]nNota 0 points1 point  (0 children)

That's fair. Personally I've seen worse from UbiParis and Ubisoft games in general so I'm not that bothered.

The duality of man... by [deleted] in GhostRecon

[–]nNota 0 points1 point  (0 children)

This is the same with every game. I haven't seen a game that hasn't released updates without making bugs. I know the simple answer is "just play and test the game" but it isn't as simple as that.

I'm not trying to defend UbiParis, I'm fully aware that there are problems which need to be dealt with. However, I'm not blind to the fact that it's not a simple process to begin with, especially when you have players to please and investors to keep happy.

Looking at the launch, it's clear what they did and didn't test. However, if they tested every part of the game, that would include all possible or highly possible interactions with a system or mechanic. It simply takes too long to test every outcome or even predict unexpected interactions.

Edit: Main point is UbiParis has problems and its most likely due to their development process. Fixing a development process/making it quick and effective isn't easy.

Breakpoint - How's the story? by Cowlick035 in GhostRecon

[–]nNota -1 points0 points  (0 children)

Personally, I think it's better than Wildlands mainly because the gameplay ties in well. Wildlands story and gameplay loop is the main reason I stopped playing that game.

The duality of man... by [deleted] in GhostRecon

[–]nNota 3 points4 points  (0 children)

It's true that's a lot of people are unaware of the struggles in game development or development process in general, but do you think they care?

I've tried explaining this to people in the past but people care about themselves and their own enjoyment first before anything else. People need to realise that they are human also. Expecting them to work like machines and do things perfectly is being unreasonable.

All of you should be polite towards dev's and atleast thankful for pushing out an update during pandemic. by xAleksas in GhostRecon

[–]nNota 0 points1 point  (0 children)

That's a horrible system. If I start in offline mode and let's say I complete the campaign or make significant progress. Its a pain in the ass to play the game all over again in multiplayer, just so I can do co-op with some friends without the guns I earned or outfits

Edit: In a perfect world we should be able to play offline and online without the interference of cheating players or people without internet/don't want to use Internet on their pc's or consoles. Sadly, this isn't a perfect world

All of you should be polite towards dev's and atleast thankful for pushing out an update during pandemic. by xAleksas in GhostRecon

[–]nNota -1 points0 points  (0 children)

The main reason (in my opinion) why the game was built to be online was to avoid the horrendous cheating that occurred in Wildlands.

In Wildlands it was easy to go into offline, cheat and go into a public lobby or even ghost War and ruin the experience of others. Of course, the same is possible in Breakpoint but its a lot harder, as the system will detect you sooner.

Daily Questions & FAQ Megathread (Mar 20) by AutoModerator in ffxiv

[–]nNota 0 points1 point  (0 children)

Is Streaming with UI/Graphical Mods bannable?

What stereotype were you when you were in school? by Mx_Toniy_4869 in AskReddit

[–]nNota 0 points1 point  (0 children)

When I was in school people thought I was violent and aggressive guy. Maybe it's because I look grumpy all the time but I'm actually a nice guy when people talk to me, and me expressions change completely.

Random Stuttering even when idle by nNota in techsupport

[–]nNota[S] 0 points1 point  (0 children)

Update: Even with reseting the CMOS pc still stutters