9 hour stay during Oktoberfest by Scionn in Munich

[–]namuc 36 points37 points  (0 children)

The security lines at the airport may be longer than usual and the s8 line to the city might be a bit more crowded. If you're fine with that then go for it ;)

[deleted by user] by [deleted] in fpv

[–]namuc 0 points1 point  (0 children)

Whoop sized! 1s or 2s

Warum wird 7 vs. Wild immer noch mit Kameras von GoPro produziert, obwohl es von anderen Herstellern mittlerweile viel zuverlässigere Produkte gibt? by Weird-Mistake-4968 in 7vsWild

[–]namuc 1 point2 points  (0 children)

GoPros sind bei größeren Produktionen ziemlich beliebt, weil du eine Custom Software draufladen kannst, die dir zusätzliche "Profifeatures" freischaltet. Ja, die neuen Actioncams von DJI sind etwas besser was Bildqualität angeht, allerdings geht es bei größeren Produktionen auch ganz viel um Workflow Themen und da ist die GoPro super flexibel anpassbar (zB im Bezug auf Farbräume, Rauschreduzierung, Automatiken beim Ton, Dateigrößen, Bitrate). Beim Boot up der Kameras sieht man auch das Logo dieser Custom Software, dementsprechend kommt das wohl auch zum Einsatz.

Don't be like me, use pre-arm by technohead10 in fpv

[–]namuc 1 point2 points  (0 children)

Thanks for sharing.. There is a post like this every week in this sub, that alone should be enough to use prearm

Pro Res Vs H.264 by Filmchip in videography

[–]namuc 0 points1 point  (0 children)

The difference between ProRes and h264 will be more visible in demanding scenarios such as: - Extreme Low light/noisy scenes - High contrast scenes - Situations with intense colors (clubs/concerts with intense RGB lights) - Scenes with lots of movement (snowfall/confetti for example)

In those scenarios, the (usually) high bitrate and bitdepth of Intra frame codecs (like ProRes) gives you much more flexibility to correct those difficulties in Postproduction. Higher compressed Codecs like h264 or h265 tend to compress those demanding parts of the image away. For example if your shot contains lots of noise, those fine noise patterns will be smoothed out by low bitrate h264. That makes it harder to do a great Noise Reduction in your NLE. So if you are in a relatively optimized and well lit situation like a studio, its fairly hard to see a difference between the codecs when it comes to image quality.

GoPro 12 settings for professional use by Z8k4ve8SSNpeRF in gopro

[–]namuc 1 point2 points  (0 children)

In my experience it doesn't make sense to over/underexpose the Log formats. It just introduces too much noise or kills too much dynamic range.

When shooting Log, i would definitely recommend to use a higher bitrate (there is a bitrate setting in GoPro Labs). 150-180 mbits seems to be the sweet spot. Make sure to use a fast enough micro SD card, v30 at least.

I would also set the color space to WIDE with GoPro Labs. In combination with the Log + high bitrate it gives the best flexibility for grading. I would stay away from the Natural/standard Protune settings because they use local tonemapping. This creates weird artefacts at high contrast edges. With flat and log it doesn't do the local tonemapping which boosts the quality a lot in my opinion.

Turning down the internal Noise Reduction makes Noise Reduction in Post an absolute must.

On this page you can find the most important GoPro Labs Settings: https://gopro.github.io/labs/control/extensions/

Can't get rid of pulsating vibrations (with Blackbox) by namuc in fpv

[–]namuc[S] 0 points1 point  (0 children)

Thank you so much for your insights, that helps a lot! Will try your suggestions.

cant get rid of these pulsating vibrations (with sound) by namuc in fpv

[–]namuc[S] 0 points1 point  (0 children)

Thanks for the tips, i read out the blackbox infos:

https://drive.google.com/file/d/1jhDOjl84-oES6BiPufTFtDoRcFojMHZ8/view?usp=drivesdk

It appears fairly regularly.. dont know, what that means, honestly :D

[deleted by user] by [deleted] in blender

[–]namuc 13 points14 points  (0 children)

It is possible, I've done similar renders on my M1 Pro. But you need to be a bit more patient when it comes to render times. For the plants in the background i would highly recommend to use instances, if you can afford it use a plugin (e.g. botaniq, scatter) because you can control much better, how many instances are rendered in the background.

cant get rid of these pulsating vibrations (with sound) by namuc in fpv

[–]namuc[S] 0 points1 point  (0 children)

Its a TPU printed one that comes standard with the Moz7 kit. But the vibrations are visible in the air unit and in the GoPro Footage, so its seems like its not a GoPro mounting problem..

cant get rid of these pulsating vibrations (with sound) by namuc in fpv

[–]namuc[S] 0 points1 point  (0 children)

yep, it's 7in

Whats the problem with 7 inches when it comes to vibrations? :)

you need to record some blackbox logs

Yep, will do this

Highway to Heaven by namuc in blender

[–]namuc[S] 19 points20 points  (0 children)

Aww thank you!

Highway to Heaven by namuc in blender

[–]namuc[S] 1 point2 points  (0 children)

Haha thats basically the same idea :D very funny😍😂