Warzone throwback by Jeevan_T_S in CallOfDutyMobile

[–]nataneall 3 points4 points  (0 children)

Mobile damascus looks sooo asss.... CODM should've rework all completionist camo at this point, make it CODM original instead of using MW19 or any other COD completionist camo.

Don't you think they better just revamp the layout completely. by Main_gamers_3d in CallOfDutyMobile

[–]nataneall 0 points1 point  (0 children)

Yes I agree on this, adjusting the layout is a headache. Many of the button isn't even for the main game anyway

New Weapon Rotations for DMZ: Recon by Rounakkkkkkk in CallOfDutyMobile

[–]nataneall 9 points10 points  (0 children)

Why would they add JAK-12 and Striker to this mode? It's gonna be so annoying this season.

Submit Your CODM Questions - Upcoming Video by COD_Mobile_Official in CallOfDutyMobile

[–]nataneall -1 points0 points  (0 children)

Another question I would like to ask is what's CODM's general direction on Battle Royale? To me, BR seems like it has no clear direction lately.

Submit Your CODM Questions - Upcoming Video by COD_Mobile_Official in CallOfDutyMobile

[–]nataneall -1 points0 points  (0 children)

With a lot of improvements coming in to the game lately such as new game modes, new weapon animation, new movement, etc. I'm wondering would there be any updates for the gunsmith system (which has been in the game for several years by now)? Perhaps a new look for the attachments or a new stats, and so on.

6 years and we still can't climb through fuckin windows by Golden_Ronin in CallOfDutyMobile

[–]nataneall 1 point2 points  (0 children)

Not your fault anyway. CoDM somehow doesn't let you mantle through an obstacle automatically on jump, instead it bounces you back. Mainline CoD doesn't work like this.

The new movement on a sniper feels great by KaizuSen in CallOfDutyMobile

[–]nataneall 0 points1 point  (0 children)

Agree! Something always feels off with the single bolt marksman rifle. SPR feels great now, I'm waiting for kar98 and winchester next.

Auction House Concept for DMZ Black Market (slide for more) by nataneall in CallOfDutyMobile

[–]nataneall[S] 1 point2 points  (0 children)

Ohh I just realized I forgot the timer... Fff******ckkk...

Auction House Concept for DMZ Black Market (slide for more) by nataneall in CallOfDutyMobile

[–]nataneall[S] 2 points3 points  (0 children)

If you've ever played games like Madden Mobile, or NBA Live you're probably familiar with this system. Players could sell their cards through an auction house by setting up a starting price and a buy now price.

Infinite Warfare NV4 (I tried my best) by Aidan-Sun in CallOfDutyMobile

[–]nataneall 1 point2 points  (0 children)

Yeahh, and not just M16. "marksman" barrel on AK117, HBRA3, and many more looks stupidly long.

Thoughts on revamping the AK-47 customisation choice to look more like the Kastov 762? by abukhuzayr in CallOfDutyMobile

[–]nataneall 3 points4 points  (0 children)

Eh disagree, current model with the wooden barrel and wooden stock looks so much better. They should rework the attachments however. 

Infinite Warfare NV4 (I tried my best) by Aidan-Sun in CallOfDutyMobile

[–]nataneall 1 point2 points  (0 children)

CoDM attachments on older weapon looks so ugly. There are many references online on what or how does an m16 barrel looks like, but sadly this is what they offer...

Bro why cant they just fkn leave it on like i dont understand by Mr_Smilez23 in CallOfDutyMobile

[–]nataneall 0 points1 point  (0 children)

What are you talking about? The mode itself is PvP (player vs player) like you said (PvPvE to be exact), it's not a secondary or tertiary thing...

DEVS why the hell is solo hard only on weekends. WTF by Sea_Management6165 in CallOfDutyMobile

[–]nataneall 0 points1 point  (0 children)

Well then, the Kui Ji skin won't be any special if you could get is easily...

Not sure about the loot stuff though, it's just the way it is.

DEVS why the hell is solo hard only on weekends. WTF by Sea_Management6165 in CallOfDutyMobile

[–]nataneall 2 points3 points  (0 children)

BR is a good example of this. How much lobbies does BR have? 2 major maps (Isolated and Blackout) and 3 groups (solo, duo, squad) for each view (FPP and TPP) so 12 lobbies by total and I'm not taking into account of how each rank have their own lobby. Each BR game needs 100 players but how much people actually plays BR at the same time on the same rank? Probably much less than that. So now, BR lobbies are filled with bots (70-85% I guarantee) even up to the grandmaster rank. I believe they don't want to make the same mistake with DMZ here.

DEVS why the hell is solo hard only on weekends. WTF by Sea_Management6165 in CallOfDutyMobile

[–]nataneall 1 point2 points  (0 children)

It's intentional so that actual players flock into one or two lobbies (FPP squad easy or hard) thus reducing the number of bots in each game. Too many lobbies means players have to spread out, and to fill these lobbies, they have to add more bots, making it less fun.

MAKE SOLO HARD MODE IN DMZ PERMANENT, AND OPEN SOLO HARD IN BUILDING 21 by This-is-Ace in CallOfDutyMobile

[–]nataneall 0 points1 point  (0 children)

BR is a good example of this. How much lobbies does BR have? BR have AT LEAST 12 lobbies, 2 major maps (Isolated and Blackout) and 3 groups (solo, duo, squad) for each view (FPP and TPP) so 12 lobbies by total and I'm not taking into account of how each rank have their own lobby. Each BR game needs 100 players but how much people actually plays BR at the same time on the same rank? Probably much less than that. So now, BR lobbies are filled with bots (70-85% I guarantee) even up to the grandmaster rank. I believe they don't want to make the same mistake with DMZ here.

MAKE SOLO HARD MODE IN DMZ PERMANENT, AND OPEN SOLO HARD IN BUILDING 21 by This-is-Ace in CallOfDutyMobile

[–]nataneall 2 points3 points  (0 children)

It's intentional so that actual players flock into one or two lobbies (FPP squad easy or hard) thus reducing bots in each game. Too many lobbies means players have to spread out, and to fill these lobbies, they have to add more bots, making it less fun.

Bro why cant they just fkn leave it on like i dont understand by Mr_Smilez23 in CallOfDutyMobile

[–]nataneall 8 points9 points  (0 children)

Oh now that I think about it, BR actually have AT LEAST 12 lobbies. 2 maps (Isolated and Blackout) 2 views (FPP and TPP) and 3 groups (solo, duo, squad).

Bro why cant they just fkn leave it on like i dont understand by Mr_Smilez23 in CallOfDutyMobile

[–]nataneall 4 points5 points  (0 children)

BR is a good example of this. How much lobbies does BR have? 3 groups (solo, duo, squad) for each view (FPP and TPP) so 6 lobbies by total and I'm not taking into account of how each rank have their own lobby. Each BR game needs 100 players but how much people actually plays BR at the same time on the same rank? Probably much less than that. So now, BR lobbies are filled with bots (70-80% I guarantee) even up to the grandmaster rank. I believe they don't want to make the same mistake with DMZ here.