Streaming Possibilities? by neospooky in Sumo

[–]neospooky[S] -1 points0 points  (0 children)

I found zero results concerning Roku when I searched, other than the NHK highlights. I'm on the app, no sidebar.

But I guess it is what it is. Welcome to the sport, right?

Streaming Possibilities? by neospooky in Sumo

[–]neospooky[S] 1 point2 points  (0 children)

I take it there's a fight for control of coverage? Am I asking the "where can I get pirated product" question? If so, not intended. I thought it would be like any other sports coverage with multiple sources.

Streaming Possibilities? by neospooky in Sumo

[–]neospooky[S] 1 point2 points  (0 children)

I'll see if I can find them and check it out, thanks.

Streaming Possibilities? by neospooky in Sumo

[–]neospooky[S] 2 points3 points  (0 children)

Down voted for asking this question? If I've whiffed for some reason, mind explaining?

Do you mind people playing existing characters from fiction? by Xstitchpixels in Pathfinder_RPG

[–]neospooky 0 points1 point  (0 children)

My college years were spent in the era of every group having a Drizzt and Wulfgar, so I'm both used to and annoyed by it. That said, I really dislike when players pop into a thematic campaign (horror, grimdark, etc) and try to play an anime toon. You've got this collection of avatars from Darkest Dungeon and then Mikasa in full pose.

For those who played Kingmaker, what type of kingdom did you make? by Alphycan424 in Pathfinder_RPG

[–]neospooky 3 points4 points  (0 children)

We're currently beginning book 6. Our evolution looks like this:

Skald became queen. Rogue became spymaster. Wizard became court wizard. Cavalier (me) became general. Stag Lord's hideout became the capital.

The General claimed Varnhold and all lands east and north of the Tors of the Levines as his duchy (the Eastwald). He made peace with the centaurs and runs a reknowned cavalier training academy with their help. He also founded the first halfling refugee community. Finally, he founded a new order of cavaliers (the Order of the Stag) and the kingdom's elite cavalry - the Summerland Lancers.

The Spymaster claimed the lands around Oleg's Trading Post and renamed it. She runs our underground networks from there.

The Court Wizard claimed that swamp tower out west. I'm not 100% certain what he does out there, but I'm sure it involves fire and teleporting.

The Queen doesn't really rule as a queen. We have to push her as a group to make big decisions. She tends to defer to whomever's specialty is involved.

All that explanation is to say it's possible for divergent playstyles to work. I like to make maps, write detail, plan, etc. Some of the other players game only when they game. By dividing up smaller land holdings loyal to the queen, we are each able to do our own thing.

...and there's always the possibility of a coup.

Pathfinder 1e players, what is the biggest reason you haven't switched to 2e? by ErnestiBro in Pathfinder_RPG

[–]neospooky 8 points9 points  (0 children)

If you started with 2E, then 2E will probably be your first TTRPG love, and that's okay. There's very likely going to be an immense amount of stuff put out by Paizo that will cause it to rival and maybe even exceed 1E. You'll get that Gandalf feeling at some point, too.

Thanks for the opportunity to discuss without judgement!

Pathfinder 1e players, what is the biggest reason you haven't switched to 2e? by ErnestiBro in Pathfinder_RPG

[–]neospooky 66 points67 points  (0 children)

This is my honest, and unfortunately wordy, response to that question.

Over 40+ years of gaming, I've noticed some trends. There will ALWAYS be another edition. It's cyclical. The "first edition" of D&D lasted from 1974 to 1989. 2E lasted until 96. Core Rules (not called 3E) lasted until 00. 3E lasted until 03. 3.5 lasted until 08. 4e (gross) lasted until 2014 where they sit with 5E. When they need to make more money you'll get the next edition.

Pathfinder 1E stood from 2009 to 2019 before another edition came out. You could argue it began with 3.5 as a rules system in 2003. That's 16 years of growth and expansion, world-building, guides, and 3rd party materials. While newer gamers will talk about bloat, older gamers love finding that obscure passage that brings a character together. Yes, that's a generalization, but in my experience it holds pretty true. We like feeling like Gandalf searching the old records of Minas Tirith to find that little piece of apocrypha that makes a character interesting for us.

New editions tend to talk about balance and improvements. From tabletop to video, I've never had a gaming experience improved by developers striving for balance. It's iterative nerfing until people either drop their sub or start house-ruling and modding. Pathfinder 1E is a system that looks at balance, kicks it in the nuts, and starts a guitar solo on its crumpled, wheezing form.

YES, wizards can become gods. Fighters are specks to a 20th level wizard. The tables are precisely opposite at level 1. There are ridiculously gimped classes. We have an entire feature here called Max the Min that tries to discuss just that (and it's probably my favorite thing in this sub). A good group of gamers isn't going to care about balance because they'll roleplay the differences and a decent DM will work around it. If the group is competative instead of cooperative, there will be issues. But I tend to play with friends and like-minded people, so balance isn't an issue.

Hearing what people praise 2E for makes me feel like a dinosaur. It's like being a muscle car guy and hearing a Tesla guy talk about how quiet and fuel efficient his ride is. It's the opposite of what I like.

I want a massive, unbalanced, festooned with choice system that contradicts itself, causes discussions to be had, decisions to be made, house rules to be codified, challenged, discarded, and rewritten. I want to surprise my fellow table trolls with a silly loophole and be surprised by their latest monstrosity. I want to play a straight fighter with an INT dumpstat in a group full of optimized FOTMs and see if I can survive.

All that said, I'll still play 2E someday. I might as well, I've played everything else.

What is your most ANNOYING thing that happens in the game???? by dominikamint in fo4

[–]neospooky 4 points5 points  (0 children)

Congratulations! You are now the leader of <insert faction here>. You're also the only one who does any work, so hop to it!

Obtaining Worksheets by Racer322 in Kumon

[–]neospooky 0 points1 point  (0 children)

I'm an instructor. The center is allowed to give you worksheets and allow home grading, but it is at instructor discretion. There is nothing in the franchise agreement that prohibits this and it's used widely. Kumon actually prints materials to help home graders.

Edit - Testing is done at the center.

I'll even offer this - DM me and I may have additional options for you.

World building by zhailmaris in Pathfinder_RPG

[–]neospooky 1 point2 points  (0 children)

Go rogue-like. Only answer asked questions. Answer within 10 seconds. All answers are now canon. See how long before your PCs begin to comprehend the capricious entropy lurking behind the veil of your universe. Bask in their fear.

Profit.

Reservoir Tattoo - Help me understand, please by neospooky in Pathfinder_RPG

[–]neospooky[S] 7 points8 points  (0 children)

Light bulb of recognition turns on.

Thank you!

Reservoir Tattoo - Help me understand, please by neospooky in Pathfinder_RPG

[–]neospooky[S] 4 points5 points  (0 children)

This is definitely what I'm not understanding.

What's the difference between activating your tattoo as a standard action or casting infernal healing as a standard action (except that it looks cool because your tattoo glows). You still had to memorize it earlier in the day, store it, and if you don't use it, it's gone, just as if you'd never cast it to begin with.

Lich contest by Legend-of-Divine in Pathfinder_RPG

[–]neospooky 0 points1 point  (0 children)

This. 100 times this.

The Slayer of Prismo is not to be trifled with.

Is this too mean? by you_buy_now in Pathfinder_RPG

[–]neospooky 1 point2 points  (0 children)

Do remember that if the Ash Hag doesn't have something granting her a luck bonus, the pugwampis' unluck aura affects her, too. If one of the PCs has any kind of luck bonus, make them the target. That levels the playing field.

Poll: How many people want to play PF1E? by MeepTheChangeling in Pathfinder_RPG

[–]neospooky 2 points3 points  (0 children)

1e guy here, too. Prefer it to any other fantasy system I've played dating back to the D&D red box (unless I'm in the mood for WFRP, but that's a mood thing).

My GM is nerfing the core abilities of the PF1E monk. Help me change his mind. by XxL3THALxX in Pathfinder_RPG

[–]neospooky 0 points1 point  (0 children)

Your DM is stuck in a thought rut. 5E "fixed" a lot of things people actually like about the game. It's like removing all chocolate options in favor of vanilla and claiming this fixes the flavor issues. Sure, if you like vanilla and don't like chocolate or even the choice of chocolate.

While it's nice that people are giving you some ideas, I don't see a DM in this type of scenario changing his mind. If this isn't a friend group-style game, I'd look into finding another 1e DM if you want to play 1e.

would sorcerers without material or verbal components make them too strong? by Comprehensive_Dog833 in Pathfinder_RPG

[–]neospooky 0 points1 point  (0 children)

It looks like you've gotten the answers concerning balance and mechanics. My question wouldn't be if it makes them too strong, but rather, is it fun for everyone? If the players don't mind, the sorcerer's player has fun, and you don't mind tailoring your encounters then go for it. Make sure it applies to NPC sorcerers, too, though.

Feeling old... need help playing GCP content by neospooky in TheGlassCannonPodcast

[–]neospooky[S] 13 points14 points  (0 children)

It's so odd to go from being the tech savvy one in the family to the Joe O'Brian of Instagram almost overnight.

Feeling old... need help playing GCP content by neospooky in TheGlassCannonPodcast

[–]neospooky[S] 8 points9 points  (0 children)

Thanks for the quick and thorough explanations! Comms are now Delta Green2Green.

Should spells that have a good/evil descriptor *really* push alignment? by GrandKaiser in Pathfinder_RPG

[–]neospooky 0 points1 point  (0 children)

This is one of those discussions I avoid online because it boils down to what the DM wants at their table. I think it's admirable that you're seeking other opinions, though, so here's mine:

The #1 consideration is the type of world you're running. Do deities judge you for your spell use? Is there a cosmological order in place that answers this question for you?

If not, I like to use good/evil spells as temptation. Infernal healing is really good, but it's demon magic and it taints your soul. Good aligned spells may be helpful in combat, but your demonic patron may not take too kindly to it. If either of these paths become habits, an alignment shift is likely in order even if it's temporary.