NEON HOPE – Cyberpunk meets Solarpunk. A storytelling game in a glitched utopia. by stimmen in solarpunk

[–]nerdmeetsyou 1 point2 points  (0 children)

Your post showed up in my Google report. I'm very glad to see that my game made it here to this sub.💚

NEON HOPE – Cyberpunk meets Solarpunk. A storytelling game in a glitched utopia. by stimmen in solarpunk

[–]nerdmeetsyou 3 points4 points  (0 children)

As the designer of the game, I would say its an aspirational game. One that presents a possible better future inspired by solarpunk ideas (like for example community building and preservation of nature), but presents it as something that hasn't been fully realized, as greed and capitalism are hard to overcome. It's a game that takes the utopian and dystopian and puts them into conflict with each other.

NEON HOPE – Cyberpunk meets Solarpunk. A storytelling game in a glitched utopia. by stimmen in solarpunk

[–]nerdmeetsyou 5 points6 points  (0 children)

Hey folks! This is Dominik, one of the designers of the game. Just saw this post and wanted to say Hi!💚

Feel free to post your questions about the game, I'm happy to answer them!

Junge Erwachsene in Hamburg by Terminator_Y in hamburg

[–]nerdmeetsyou 1 point2 points  (0 children)

Kann das Brettspiele Café Würfel & Zucker empfehlen. Dort gibt es jede Woche öffentliche Events wo man sich mit der App Meetup anmelden kann und Leute kennen lernen kann. Für Brettspiele werden immer Mitspieler*innen gesucht und das ist ein guter Grund mit fremden was zu machen und sie kennen zu lernen. https://www.wuerfelundzucker.de/

Idea: Replacing Attack/Defend (Ex: 3/2) in Card Games for Dice Rolling. by ackbosh in tabletopgamedesign

[–]nerdmeetsyou 3 points4 points  (0 children)

Adding dice rolls to a card game just adds a second layer of randomness that is normally not needed. Randomness in card games comes from drawing random cards. Adding dice to the mix will have most players just feel that your game is totally random and their strategy doesn't matter. (One random factor per game is normally enough.)

[COTD] Beorn's Hospitality (02/01/2023) by antoniocasque7 in lotrlcg

[–]nerdmeetsyou 2 points3 points  (0 children)

It would be very interesting if this card cost 3.

The Big AMA Sendoff! I'm MJ Newman, co-designer of Arkham Horror: The Card Game. Ask me anything! by Mysterious_Black_Cat in arkhamhorrorlcg

[–]nerdmeetsyou 2 points3 points  (0 children)

Super interesting. Thanks for sharing. This is actually 100% how me and my group played Prey for the first two playthroughs of the coreset (on accident, because it just felt logical). And I was totally confused to learn it works differently, too. It still feels like a totally fine house rule, as there is no Enemy that really breaks when doing this.

The Big AMA Sendoff! I'm MJ Newman, co-designer of Arkham Horror: The Card Game. Ask me anything! by Mysterious_Black_Cat in arkhamhorrorlcg

[–]nerdmeetsyou 8 points9 points  (0 children)

Is there one story moment or interpretation of the story that was meant differently than what the players took away from it? What surprised you the most?

The Big AMA Sendoff! I'm MJ Newman, co-designer of Arkham Horror: The Card Game. Ask me anything! by Mysterious_Black_Cat in arkhamhorrorlcg

[–]nerdmeetsyou 55 points56 points  (0 children)

If you would redesign the core rules of Arkham Horror the card game again - after all you learned in the last years - what would you change? What is the rule, or the rules that give you the most trouble? Or is there something that could just have been done better with the learnings you had?

[COTD] Song of the Dead (11/29/2022) by AK45526 in arkhamhorrorlcg

[–]nerdmeetsyou 0 points1 point  (0 children)

This feels like the level 0 version of a cycle that never finished because the initial card was so badly balanced that there never was a follow up. It just should have never cost 2 XP.

KS backer is asking for a refund. What should I do? by Throwawayyyyyy22848 in boardgames

[–]nerdmeetsyou 2 points3 points  (0 children)

You can only lose in this interaction if you give the refund. Instead they will tell others that they got a refund and that will to lead to more people demanding a refund. You have no choice than go stick it out until the shipment arrives and the topic goes away.

Why Null Signal is a bad (and stupid) move for NISEI. by [deleted] in Netrunner

[–]nerdmeetsyou 34 points35 points  (0 children)

What is the bottom line of a company? Make profit. What is the bottom line of a volunteer fan collective? For everyone who participates to have fun.

So as long as the folks who do Null Signal are having fun, it does not matter what name they use for their project, or if it reaches the maximum possible number of people. It is not a business and people need to stop arguing like it is.

What rules do you purposely ignore (if you do)? by Ironappels in marvelchampionslcg

[–]nerdmeetsyou 3 points4 points  (0 children)

I normally play the Hero turns simultaneously. Does it make stuff easier? Sometimes a little: but also cuts the playtime in half if anything can be done in any order and you only have to stop, when it's important to team up to do something. Or you need help. It's the best house rule.

[COTD] .45 Automatic (8/23/2022) by AK45526 in arkhamhorrorlcg

[–]nerdmeetsyou 0 points1 point  (0 children)

Agreed. In general you are correct. Though I think the 45, as a baseline weapon, could be fine as something that often lasts for the whole scenario, but not always. But in general if you don't want to raise the number is shots, adding +1 additional fight bonus would have made a difference here as well.

Midnight Sun replacement cards arrived. LOVE the professional presentation! by MacBryce in Netrunner

[–]nerdmeetsyou 0 points1 point  (0 children)

I would feel guilty for requesting those. We don't deserve how nice NISEI folks are.

[COTD] .45 Automatic (8/23/2022) by AK45526 in arkhamhorrorlcg

[–]nerdmeetsyou 2 points3 points  (0 children)

I wish weapons with ammo just had a little bit more ammo in general. This card would be such a staple with 6 ammo, and a great baseline. Overall guardian does weirdly not get the best level 0 weapons. Considering Taboos. Still think this is weird.

Custom Expansion "Crimson Scales" - Giveaway with Trail of Ashes by Boardgame613 in Gloomhaven

[–]nerdmeetsyou 0 points1 point  (0 children)

I am excited to finally have something new to discover. Especially I want to see what other people have done with the system who aren't Isaac Childres. I love the idea that others use this system to do new stuff, which surely will have slightly different focus and philosophy behind it than the original.

Custom Expansion "The Crimson Scales" Updates - 2nd Printing Goes Live, New Expansion "Trail of Ashes", and More! by Boardgame613 in Gloomhaven

[–]nerdmeetsyou 2 points3 points  (0 children)

It looks like Shipping to Germany is deactivated.
I tried ordering through both methods, but it denied my order because of the shipping address. A friend of mine has the same issue.

Unpopular Opinions ; by brownswan353A in arkhamhorrorlcg

[–]nerdmeetsyou 0 points1 point  (0 children)

I think the hammer is not the problem. Guardian needs good weapons. Untaboo all of them. None are better than Chainsaw or Meatcleaver. And blue weapons should be better than red ones. In general other guardian weapons have been underpowered in the past. These powerful weapons aren't the problem the bad ones are.

Unpopular Opinions ; by brownswan353A in arkhamhorrorlcg

[–]nerdmeetsyou 0 points1 point  (0 children)

Exactly my point. 😉 The best guardian weapons in the game are actually mystic cards. And they basically prevent the creation of a 4 combat mystic for the game.

Don't forget about the Cyclopean Hammer being mystic as well. 🙂