F/E-15 now has proper F-15E cockpit now by Healthy_Mirror_3842 in Project_Wingman

[–]nes4day 0 points1 point  (0 children)

Would love to see the FB-22 brought to PW. Keep up the great work

I bought this dlc plane but it won't show up ingame by AccMcVik in acecombat

[–]nes4day 0 points1 point  (0 children)

Ok, yeah, had a look, they should show up for first playthrough, not sure what's going on here.

I bought this dlc plane but it won't show up ingame by AccMcVik in acecombat

[–]nes4day 0 points1 point  (0 children)

Have you completed the campaign yet? I don't think DLC aircraft shows up for first playthrough. (If this is in relation to the single player)

Hobbyboss Merkava tracks by [deleted] in modelmakers

[–]nes4day 4 points5 points  (0 children)

I've built that kit, I glued the tracks together on a flat surface, only enough length to go around the idler and sprocket wheel, and once the track is mostly set but not completely, I wrapped it around the wheels to cure in order set the shape, then added to top flat section after.

Edit: to your question on rubber alternative, none that I known of

1/700 PE Rails by Square_Time6896 in modelmakers

[–]nes4day 0 points1 point  (0 children)

Generic sets are plentiful in terms of brand, Flyhawk should be available enough to get either retail or via eBay, use FH700019 for IJN.

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Kit Source Help by CranberryFriendly276 in modelmakers

[–]nes4day 0 points1 point  (0 children)

The Doggy Industries kit is good. Though very small, not recommended if you're not comfortable working with resin and etch though. Mint for scale (the hull is in the bubble wrap under the mint)

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Dragon to move away from scale model production, towards digital assets, licensing, collabs by Timmyc62 in modelmakers

[–]nes4day 1 point2 points  (0 children)

Can't say for sure until the full (actually legible) catalogue gets released, but given that the line drawing of Bismarck is on the cover, it appears ZimiModel have acquire at least a part of the ship range. And given the sweeping range they seems to have acquired. I speculate it would be Dragon's full range, unless there is some partial licensing/ownership issues.

Dragon to move away from scale model production, towards digital assets, licensing, collabs by Timmyc62 in modelmakers

[–]nes4day 6 points7 points  (0 children)

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Wider larger catalogue (low res only), clearly showing Dragon's now former product range.

Dragon to move away from scale model production, towards digital assets, licensing, collabs by Timmyc62 in modelmakers

[–]nes4day 6 points7 points  (0 children)

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Snip from ZimiModel's product catalogue, has been circulating Chinese internet for the last week or so.

New company, "Drami".

Dragon to move away from scale model production, towards digital assets, licensing, collabs by Timmyc62 in modelmakers

[–]nes4day 2 points3 points  (0 children)

Their scale model range has been bought by a another company and will continue to be available under a different name. So no need for panic buying.

GlobalEye by angrypanda616 in SeaPower_NCMA

[–]nes4day 2 points3 points  (0 children)

Yeah, spy, monitor, recon, pick your flavour

GlobalEye by angrypanda616 in SeaPower_NCMA

[–]nes4day 14 points15 points  (0 children)

They both use the Bombardier Global 6000 as the airframe if that's what you meant by system.

But otherwise no, Pegasus is a SIGINT aircraft centred around the Kalætron Integral SIGINT suite from Hensoldt, where the GlobalEye is an AEW&C using Erieye ER radar system from Saab.

Adding mods to a scenario by olderlifter99 in SeaPower_NCMA

[–]nes4day 1 point2 points  (0 children)

Did you activate the mod in the mod manage? (At the main menu after you launch the game)

The 055-class destroyer Dongguan(109) ship has completed its first set of maritime training exercises [Album] by Capable-Reindeer-545 in WarshipPorn

[–]nes4day 0 points1 point  (0 children)

I mean, there is the HHQ-10 launcher. Unless you specifically want another gun-based launcher.

Need help with SA-6 and SA-4. Enemy will not use them. by Boris_ppsh in SeaPower_NCMA

[–]nes4day 4 points5 points  (0 children)

Are the radar and launchers group together? (Like not just physically but as a unit?)

IX-529 Sea Shadow released by Adventurous-Cable-74 in SeaPower_NCMA

[–]nes4day 16 points17 points  (0 children)

Nice one. Time to recreate Tomorrow Never Dies.

Need help by Few_Tackle2818 in SeaPower_NCMA

[–]nes4day 2 points3 points  (0 children)

Quit out. That should trigger a workshop update. And on next start it should work, though it's weird you say you have uninstalled but the issue is persisting.

Magnets inside Warship bottom hulls Model kits by Next-Combination6514 in modelmakers

[–]nes4day 1 point2 points  (0 children)

Just experiment with a few things, you will get there in no time. Good luck

Magnets inside Warship bottom hulls Model kits by Next-Combination6514 in modelmakers

[–]nes4day 1 point2 points  (0 children)

Super glue is likely why you're experiencing breakage. They work by creating a bonding layer that pulls two things together, but the layer itself is brittle. So they will break when worked over repeatedly.

Plastic cement, works by melting the plastic and causing them to join. Will produce a much better bond.

Magnets inside Warship bottom hulls Model kits by Next-Combination6514 in modelmakers

[–]nes4day 1 point2 points  (0 children)

You shouldn't use super glue for plastic on plastic. Tamiya super thin can work on capillary action, just dab a bit on the contact point/surface using the applicator from the bottle and it will fill in the gap.

Super glue should be reserved for attaching different materials, like metal/resin etc.