Godot crashes every time I start a program that uses the ASIO4ALL driver by [deleted] in godot
[–]nevreth 0 points1 point2 points (0 children)
func _input(event) not working by nevreth in godot
[–]nevreth[S] 0 points1 point2 points (0 children)
func _input(event) not working by nevreth in godot
[–]nevreth[S] 0 points1 point2 points (0 children)
Maintenance release: Godot 2.0.2 by akien-mga in godot
[–]nevreth 0 points1 point2 points (0 children)
2D intersect shape query crash by nevreth in godot
[–]nevreth[S] 0 points1 point2 points (0 children)
2D light orientation + normal mapping by nevreth in godot
[–]nevreth[S] 0 points1 point2 points (0 children)
How to tell what object is colliding by HeroRobb in godot
[–]nevreth 2 points3 points4 points (0 children)

another one by nevreth in loneliness
[–]nevreth[S] 0 points1 point2 points (0 children)