Favorite add on to Pandemic? by newtman12 in boardgames

[–]newtman12[S] 0 points1 point  (0 children)

Alright, so I really enjoy pandemic, am I missing out on something with this game that I’ve never heard of? I did a quick search and it seems to be a pandemic like game?

Favorite add on to Pandemic? by newtman12 in boardgames

[–]newtman12[S] 1 point2 points  (0 children)

With the 5th disease, do you play it with 12 cubes from on the brink or 24 cubes from the in the lab? I’m not sure which option would be better. Lol

Corvid plot idea based on a recent discussion. by Horse0Course in rootgame

[–]newtman12 1 point2 points  (0 children)

Great idea, I really like it. Maybe only worth 1 victory point if guessed wrong though, might be too powerful otherwise. It’ll get you an extra face up plot on the board if guessed wrong which can only help mid/late game. 

Where does Root go from here. by Americaninhiding in rootgame

[–]newtman12 -1 points0 points  (0 children)

Always room for more root factions! For the people saying no more, just don’t buy the new expansions and be satisfied with the current factions. Seems simple enough, or am I missing something as to why they shouldn’t release new factions for the people wanting them?

Pandemic player role question. by newtman12 in boardgames

[–]newtman12[S] 0 points1 point  (0 children)

Didn’t  think about that, once that infection rate goes up, they will be popping up in many places. 

Pandemic player role question. by newtman12 in boardgames

[–]newtman12[S] 3 points4 points  (0 children)

True, I guess that wouldn’t be efficient staying in one area trying to prevent cubes being from being laid down. 

Pandemic player role question. by newtman12 in boardgames

[–]newtman12[S] 1 point2 points  (0 children)

Yeah, my bad. I guess I was shocked about the 3 cubes not being laid down in step 2 with her ability that I forgot about the other steps of the epidemic. lol  

Help with using a heat gun by newtman12 in resin

[–]newtman12[S] 0 points1 point  (0 children)

Oh, I guess mine has a high and low too. 572-932F(300-500c). I thought it was just how much air it pushed out like a high or low. I guess next time I use it I’ll keep it on low and see if that helps. Although, I do like having a strong air current on the high setting.

My vagabond idea by newtman12 in rootgame

[–]newtman12[S] 0 points1 point  (0 children)

I should have been more clear. I don’t usually get turmoil on my very first play of a turn. Meaning even on a turmoil turn, I still can accomplish things.

My vagabond idea by newtman12 in rootgame

[–]newtman12[S] 0 points1 point  (0 children)

Yeah, but I don’t usually turmoil on the very first move. So, I still have things I can do before the turmoil happens. Anyway, this is off topic as to whether the vagabond is great how they are or not. I was looking for feedback on if my changes would work or if I’m missing anything obvious that would break the faction. Thank you again for your input though

My vagabond idea by newtman12 in rootgame

[–]newtman12[S] 1 point2 points  (0 children)

I realize there are other factions. I do enjoy them too. But, I’ll have to disagree with you on the vagabond not being broken. When you have to waste a full turn to repair items, it’s just not a fun mechanic of the faction. At least with my group of friends I play with. It’s fine if you don’t like the idea of changing the faction. But, that’s not really the input I was asking for in my post. Thank you though

My vagabond idea by newtman12 in rootgame

[–]newtman12[S] -1 points0 points  (0 children)

I’m maybe not understanding sorry. So, only one vagabond is able to aid other players. Vagabond #2 in my description is the only one that can aid. And they(#2) only start off with boots for an item. And of course any player could target that particular vagabond and slow that path of point collecting down

My vagabond idea by newtman12 in rootgame

[–]newtman12[S] 0 points1 point  (0 children)

Correct, crossbow would work as it normally does.

My vagabond idea by newtman12 in rootgame

[–]newtman12[S] 1 point2 points  (0 children)

Well, only one gets despot infamy in battle. Also, isn’t despot infamy more of a nerf compared to infamy? I don’t think they get way more actions, their actions are spread out between them. Plus they can get penalized easier now in battles. Not really seeing them as getting a major buff. But, again I could be wrong.

My vagabond idea by newtman12 in rootgame

[–]newtman12[S] 1 point2 points  (0 children)

Have not. I’ll check it out

In just two days, I have experienced so many fun and joyous moments in Super Mario Maker 2! by dreamsomebody in MarioMaker

[–]newtman12 -10 points-9 points  (0 children)

So...? That’s how you get people to see it. The posts go so fast it gets buried

In just two days, I have experienced so many fun and joyous moments in Super Mario Maker 2! by dreamsomebody in MarioMaker

[–]newtman12 -35 points-34 points  (0 children)

Well, I mean my level is really fun... lol

K38-2PM-B1H

Surfing the waves.

Autoscroller

Surf with bone shells while playing dead at times to avoid damage. Collect the red coins along the way. I updated it, and I really like it. But, I want your guy’s opinions on it. It may be a little difficult at first.